
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
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Dying Light: The Beast is the next AAA Dying Light game and the best-reviewed entry in the franchise’s history. Packed with more than 40 hours of survival adventure, both in single-player and shared progression co-op, it delivers the most ambitious, modern and content-rich Dying Light experience ever created. Immerse yourself in the expansive open world of Castor Woods and get lost in the scope, atmosphere and innovation of this must-play survival horror.
A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
"The Beast really is Dying Light 3.” - GamesRadar+
The highest-rated Dying Light game ever, shaped by a decade of Techland’s experience with the series. Everything fans love - immersion, exploration, physical FPP melee combat, grounded parkour, and the iconic day–night cycle - refined and elevated to the next level. A perfect return for veterans, and the ideal entry point for newcomers.
"Kyle Crane Steals The Show And Gives Dying Light Its Best Story Yet" - The Gamer
Dive into a gripping tale of vengeance filled with twists, shifting alliances, and characters you’re never sure you can trust. Follow Kyle Crane’s powerful journey as his fight for justice uncovers reveals dangers far greater than he ever imagined.
"Techland perfectly nailed it, the Beast Mode really makes you feel like you could tear through anything" - WCCFtech
Play as Kyle Crane, a hero with the DNA of both man and beast. Freely switch between two playstyles and face a fierce conflict that lead to the acceptance of the monster within.
"Melee combat is once again a highlight of the game, with heft behind every attempt to take out a zombie, and so many different weapons and modifiers to choose from" - Gamespot
Feel the full force of Dying Light’s most physical combat yet. Your blows land with real momentum, enemies react believably, and your emerging beast-like abilities add intensity without losing the challenge and immersion.
"The night continues to be one of Dying Light’s greatest gameplay" - GamingBIBLE
The distinct experiences of night and day, a signature of the Dying Light series, merge into one unique whole. Explore and scavenge by day, but remember the constantly ticking clock. Because once the sun sets, the night unleashes horrors that leave you with just three choices: run, hide or fight for your life.
"Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat" - Kotaku
Feel the adrenaline rush of best-in-class first-person parkour. Jump from rooftop to rooftop and overcome any obstacle. And when that’s not enough, grab the wheel of an off-road vehicle and ruthlessly tear through hordes of zombies.
"Techland brings its A-game when it comes to crafting a densely interactive, photorealistic world that frequently takes my breath away" - GamesRadar+
Next-gen visuals bring the hand-crafted zombie apocalypse to life. Every detail tells a story of survival. Lose yourself in the majesty of Castor Woods: explore the tourist town, industrial area, national park, farmland, swamps and more. All full of beauty… and decay.
"Playing the game with friends is creating a different kind of experience" - GameRant
Band together with up to three other players in co-op! Brave the dangers of Castor Woods, where you can experience every encounter, every discovery and every twist as a unit with shared progress.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
体验了十个小时左右游戏基本上无明显卡顿,除了死亡后重新加载游戏时会卡一般情况下不会有卡顿问题。游戏整体感觉玩起来和二代差不多,差不多的地方包括游戏的风格、ui界面、武器种类、剧情等等,而且敌人如果死在草里还需要用脚踢出来才能搜他身上的东西,这个是真没绷住。还有攀爬的问题,除了房屋可以做到较好的攀爬吸附外其他地块特别容易脱手,而且在高难度下体力条消耗极快,前期跳起来一个哈兰飞踢能用掉半条体力,那我问你觉得克兰他还是人类吗?都已经被男爵打成激素战士了咋还这么虚呢?不过比起二代也不是什么改变都没有,比如不需要再去找该死的抑制器溶剂,因为变成了找奇美拉,也不需要给什么集市和治安者分什么家产了,因为不在同一个地方,还有就是第二代那眼花缭乱的ui,在困兽里变得确实更简洁了,不过剧情还是老一套,敌人的话就多了一个男爵和奇美拉变异体,技能的话算是集齐前两代的精华了,最重要的是我最喜欢的倒地踩头又回来了。如果真要说游戏难的话其实噩梦难度以下都还行只要认真玩不至于玩不下去,可惜的是除了第一代,二代和困兽很难再给我初次体验这个系列时的感觉了。
Selby a baddie
To be honest I expected way more from this game, the story feels like a lot of ideas thrown in a moshpit and what came out was nothing fairly good, the level system, made this way especially, is also something that kind of ruins the game's feel and how much enjoyment you can get from it the boss fights were....something? It felt like constant repetition of patterns and nothing new at all, boring till the very last second, it really made me feel like it was just a loop, and also the fact that when playing co-op you can't gain beast points which causes several problems nor the grappling hook for some reason is very disappointing from such a highly admired game all around. Parkour is awesome although glitchy sometimes and also humans are somehow tougher than zombies eating headshots for breakfast like its deadpool althought not the reason for the negative reccomendation. However drop kicking will always be fun. Still would rather play DL1 and 2 all over again to forget this. And bosses are just way too unfunny to kill honestly its TEDIOUS how much they made them and the volatiles bullet sponges there's nothing thrilling about it only run for your life gameplay
+REP динамичная игра, советую.
Fun game all around, I just don't get that despite having literally infinite stamina while doing crazy parkour and sprinting 24/7, the minute this dude gets into a fight he becomes a fat chud who cant swing a weapon around for more than 2 seconds when his life literally depends on it. Also the weapons may have well been built out of cardboard as they have a tendency to fall apart after 3 hits
Serinin açık ara en iyi oyunu parçalama ve üstünlük hissini sonuna kadar veriyor. bayıldım.
4 gelirmi acaba
♥♥♥♥♥♥♥ unenjoyable waste of time. Runs horrible on low settings and looks like ♥♥♥♥. The first game in the series is one of my favorites of all time and this on the other hand is one of the worst games I've played in years. The crazy thing is that it's still unfun to the point of being miserable to play even while playing with a friend. The same friend who I've played countless other games with and who has always made them incredibly enjoyable even when they are objectively bad. I literally couldn't friend slop my way out of the pain of this one. It's so bad to the point where it's infuriating to play and I can barely bear to sit on the game for more than 30 minutes even for my friend. It's been so long since I've left a review but I'll break the silence because this game is seriously ass. I could give an actual in depth review of what's bad in this game and the few things it does good but it's not worth my time. I wouldn't recommend buying this unless you like fetch quest/location hunting slop. Yes, I understand every Dying Light game is fetch quest/location hunting but they at least have other redeeming qualities whereas this game, IMO, has ♥♥♥♥♥♥♥ none. This is my first and will probably be my only negative review.
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Engagement
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Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Traditional Chinese, Simplified Chinese*, Czech, Spanish - Latin America, Japanese*, Korean +5 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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