
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 992reviews | 92% | — | $778.6K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hace tiempo que tenía ganas de probar este juego. Voy a comentar un poco las primeras sensaciones porque sólo llevo 1 hora de juego. Aunque no está mal, no es lo que me esperaba, se siente sencillo y parece que falta pulir algunos detalles para que se pueda disfrutar. Gráficos; El apartado gráfico es bueno, me gusta que sea así de colorido. No obstante, hay algunos detalles que se podrían mejorar, como el césped o algunos objetos del decorado, pero en general están bien. Audio; Lo peor, sin duda. La música es monótona, no tiene encanto y no acompaña al nivel. Las voces se escuchan por debajo de la música y los efectos especiales se oyen como de fondo. Es como si todo fuera una sola pieza. Historia; Es correcta. No es una gran historia pero sirve para explicar el mundo que nos rodea. Jugabilidad; Llevamos una espada con la que poder hacer algunos combos. El sistema de combate está bien, aunque a veces la espada no le da a los enemigos si están muy cerca, se podría mejorar. Otra cosa que no me termina de convencer es el agarre a los salientes, sólo se sube cuando hay una barra de agarre. En algunos sitios hay paredes invisibles y caer al agua es como morir porque el personaje no sabe nadar. Lo recomiendo aunque con algunos peros.
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 102ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 779 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Happy to see that it fulfills all my expectations. This is not a mid 3D platformer but one of the best ones we got these days. The soundtrack is crazy good, platforming is smooth (although a bit on the easier side), lots of collectibles and rewarding exploration, simple but fun combat...It's an hommage to classic 3D jump'n'runs, just a 2026 version of it with great graphics and a colorful art style. Performance is pretty good as well. 4K 60fps on Epic on a laptop 4070 is solid. I wish it had DLSS though as the only upscaler it uses is FSR and i'm not a big fan of FSR. Still, if you're a fan of the genre, this is comfort food!
Brings me back to my childhood, game controls crispy, visuals are stunning and you can feel the devs poured passion into it. Excited to finish this game, the story too has lots of promise where I am.
So after finishing my first sitdown with this game i had to write a review, This game is pure joy and nostalgia reminds me of why I fell in love with playing games, You can tell the devs put both their heart and souls into creating a game that alot of us have wanted for a long time and they've done a damn awesome job at it. Beautiful Soundtrack Beautiful Artstyle And I'm sure the gameplay is going to be just as beautiful when I get to sink more hours into it Huge Praise to Weird Beluga You Guys Have Done Well, Thank You
He jugado Dusfade y llevo cerca del 20% de avance. La experiencia se siente como un viaje en el que disfrutas tanto el camino que a veces olvidas el destino. Es un juego realmente hermoso: la atmósfera, los escenarios y la manera en que te envuelve hacen que cada momento sea especial. Las batallas contra los jefes son fantásticas, llenas de emoción y desafío, y me dejan con ganas de seguir descubriendo qué más tiene preparado. Estoy esperando avanzar más y dejarme sorprender por todo lo que este título aún guarda. Posdata: me encanta la animación cuando uno encuentra un engranaje, es un detalle que hace que la experiencia sea aún más mágica.
Just not fun, missing the sauce
One of the best 3D platformers of recent years, with great level design and gameplay Duskfade takes a bit of time to get going, but after the slow opening, you’ll have fun all the way through to the end Obviously, platforming is the main part of the game, and it’s executed perfectly, with levels that get more challenging over time, along with some great exploration and well-hidden collectibles to find Combat is straightforward but fun and engaging (especially after you unlock some abilities), although I wish it had more combos for you to play around with. The enemies are varied, with different mechanics, so you need to use everything you have to prevail. The thing that surprised me the most was the bosses. Boss fights are fantastic, with multiple phases and some platforming sections integrated into them perfectly The game isn’t that challenging. I played it on the highest difficulty, and I didn’t have any problems with any part of the game or any of the bosses. Music is really important to me, especially in platformers, but I think this one could have used a bit more variation in its soundtrack. The boss themes are great, but the exploration music is a bit samey. Some tracks are good, but most of them aren’t that memorable and are just serviceable. it’s a great game, and you should play it if you’re craving an old-school platformer from the PS2 era
Es como volver a encender mi PS2 y jugar al KH, por lo tanto es un must en toda regla. La bso y el plataformeo de 10, el combate un poquito pocho, pero bueno, recomendadisimo
Um tapa na cara das grandes produtoras e dos grandes estúdios! Muito Recomendado, jogo muito bonito e o mais importante, divertido!
This game nails the PS2 platformer vibe both in terms of gameplay and aesthetic. [b]Combat[/b] for the most part is filler and sort of basic, but it can be satisfying chaining together perfect dodges. You do unlock combos about halfway through but it's mostly extra and unnecessary. Also it's very grounded, you'll use your aerial attack more on floating boxes than enemies. I thought it really shined at the final boss, but for most of the trash mobs you're just button mashing through. [b]Platforming[/b] is by far the main focus here. It's nice, not the best I've seen but definitely good. You can only grab specific marked ledges though so it's got a bit of Spyro syndrome where you will just fall 1 pixel short some jumps. And there were a few timed segments that felt a bit off but overall it's solid. [b]Story[/b] had some interesting elements but definitely aimed at kids and kinda cheesy. For 100% about 16 hours, plenty of backtracking but no missables, and none of it feels drawn out. 9/10 fun wise.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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