
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 992reviews | 92% | — | $778.6K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While I think this game is good enough for a recommendation, its fun but its lacking. [h2]Summery[/h2] I understand where most of the reviews are coming from, comparing it to J&D, R&C, In principle it follows a lot of what makes them games great, but it doesn't do anywhere near enough to reach the same heights. The best for me are the environments and the platforming. For the price I think its worth it. [h2]The Good[/h2] 1. The movement is snappy and the general feel of traversing the levels is great. 2. The Art, Both the environments and the characters are all very well made, both stunning and neither feel out of place. [h2]The Average[/h2] 1. While contradictory to my previous statement and actual level design can sometime be lacking, I often find myself getting slightly lost (its a open-linear game so you only progress in one direction) 2. The combat, This one boarders on [b]the bad[/b] but I'd like to hold of on criticising this aspect until I have finished the game. [h2]The Bad[/h2] 1. The Dialogue in this game may be some of the cringiest and what feel like the minimum consideration of a dialogue I've ever experienced. The voice acting does not help. Why does he talk like a reddit mod? 2. The story, I like the concept but I fear writing is holding it back. Again this is something I'm going to hold off criticising until I've complete the game. [h2]Overall[/h2] I think this is a very solid attempt at a first game from Weird Beluga, and I think if they were to make a sequel or even a new IP in the same genre they'd have the opportunity to learn from this and make an absolute banger.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 103ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 779 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They totally nailed the "Hidden PS2 Gem Vibe" with this game. If this came out in 2002, I def would've bought it with my pocket money and would still tell people to play it because its so satisfying to play. The only thing I didnt liked was the combat outside of the boss fights. Later in the game I decided to put it back on normal because it was really getting frustrating and annoying with some enemies, but thats really the only "bad" thing I have to say about this game, otherwise its amazing. The story was nothing groundbreaking yet it kept me going and even made me shed a tear at the end. So well done Developer. The platforming is beyond satisfying. It just works and feels smooth, they knew how to design a great platforming experience without getting bored. Looking for the collectiables is also very fun and made me enjoy the platforming even more, will def do the 100% in this game. I highly recommend it for everyone who enjoys Jax & Daxter, Ratchet & Clank, etc.
Lo de poner un eclipse el día de antes para hacer publicidad al juego es una locura 10/10 a los de marketing. Es un juegazo se ve precioso.
I've been disappointed with a lot of games I've looked forward to recently- This definitely was not one of them though! Duskfade was much better than expected and for anyone who loves the Kingdom Hearts series for the gameplay, music and overall feeling will also love this game. You can feel the love, care and attention put into every part of Duskfade and HIGHLY recommend it to folx that want a hit of nostalgia but also want a new experience. Despite loving the game as much as I do, there are several things that could really help with accessibility and QOL. [list] [*]A toggleable map or mini map. I did find myself- even late game- getting lost very easily. [*]Remappable buttons for both keyboard and controller please! [*]Zirian's jumping height felt a bit inconsistent at times meaning that I missed quite a few jumps that I should have made. [*]An option to make some of the flashing images less intense. [*]An option to make the landing highlight underneath Zirian more visible if the player needs. [/list] [u]Slight spoiler territory[/u] [list] [*][spoiler]Maybe an option to continue the final fight from the start of the second half. Kind of like how KH has the Retry, Continue and Load options. [/spoiler] [*][spoiler]Similar to the above, maybe a checkpoint in the final platforming section [/spoiler] [/list] Lastly, thank you for this wonderful game, devs!!
La primera cinemática sale bugueada y digo, bueno la veo en video. La siguiente se buguea también y digo vaya. Total que no puedo jugarlo en mi SteamDeck a pesar de que dicen que esta verificado.
Good platformer
Amazing game it reminds me of so many ps1 and ps2 classic platformers GIVE THIS GAME A TRY you wont regret it!
I enjoy going back to a time when games were just fun and developers/publishers didnt try to keep me constantly engaged with live service elements. THIS game harkens back that time. 10/10
Fun 3D platformer! Great movement, Extremely responsive controls, fun platforming, rewarding exploration, and beautiful world design (plus the game just looks great in general), only thing lacking is the combat is not the most in depth but the difficulty keeps it interesting for the games runtime.
Esse jogo tem o puro sentimento do PS2, da pra notar o amor do time no projeto. Infelizmente, o jogo em si não tem tanta profundidade, senti falta de ter um motivo para derrotar os inimigos, não tem muitos upgrades que realmente mudam o estilo de jogo ou deixam os combates mais divertidos (como Hi-Fi Rush por exemplo). As batalhas se tornam repetitivas e sem desafios, mesmo nas dificuldades mais altas, basta apertar quadrado repetidamente que elas eventualmente acabam. O jogo realmente brilha no platformer, a movimentação do jogo é uma delícia e a exploração de mapa se torna algo divertido. As recompensas são as mesmas sempre, mas é legal explorar e entender como chegar em lugares que parecem muito distantes. Existem referências a Kingdom Hearts e da pra notar muita inspiração. Mas se alguém diz que esse jogo é algo como "o sucessor espiritual" ou algo parecido, pode ter certeza que ela NUNCA jogou um dos dois jogos. São propostas completamente diferentes. Também vale a pena elogiar o cuidado do time na questão de arte, expressões e dublagem. Não tem aquele sentimento de jogo incompleto. Eu tenho certeza que seria um grande fã desse jogo quando criança. Meus parabéns aos desenvolvedores pelo ótimo trabalho no que foi proposto. 7/10
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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