
Dungeons and Raids is a gacha game where you will collect heroes and make them fight in the dungeons...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dungeons and Raids is a gacha game where you will collect heroes and make them fight in the dungeons... This is an IDLE-GAME!

In Dungeons and Raids you will be a summoner whom summons champions to fight for you in the dungeons.
fighting dungeon enemies will reward you gold wich can be traded at the Market.
and build a unique team
that could progress even further in the dungeons.

Unique Items to be crafted and bought at the Market..
Move to more difficult levels...
No Microtransactions
(Game still being worked so more will come)

Genres
Reviews
Nowhere in the game description does it say it's a trashy idle game with no interesting features or sense of progression.
Dungeons and Raids is one of the many lazy 2D number incrementer "games" on Steam, where the entire object is clicking to increase a number, sometimes buying upgrades that make the number go up faster. It's not really a game, it's a Skinner box for people who enjoy watching counters tick up. This one pretends to be a "dungeon hero" game, trying perhaps to be like the worst ripoff of Idle Champions of the Forgotten Realms ever made. At least it doesn't have microtransactions. You unlock various heroes and things through incrementing and "gacha" mechanics. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The amateur pixelcrap visual presentation here at best could have been an attempt to use "retro" as a crutch, a weak excuse to avoid admitting the developer wasn't capable of doing the job of a game developer this decade and creating cutting edge, high quality 3D visuals. While a lack of skill or funding is the explanation for this failure, it's no excuse. The end result of this incompetence is a game that looks dramatically inferior to professionally developed games. Terraria and Undertale succeeded [i]despite[/i] looking crap, not [i]because[/i] they look crap. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", Kadragon has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. Let's talk about price and the value this represents for us gamers. So, should you buy this game? Is this one of the best of the 140,000+ games on Steam? Dungeons and Raids has the utterly unrealistic price of around $12 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $12 asking price for this game could get you games like "Cuphead", "Valheim" or "Remnant: From The Ashes". Quality, professionally made games like those are frequently on sale cheaper than this.Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free, that was a dismal public reception. But if you take into account the problems I bring up in this review, it's easy to see why gamers rejected it. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
There's unfortunately not a game here. I worked out how to play depsite there being no instructions anywhere, and it being fairly unintuitive, and got my game into a state where clicking any button crashed the game no matter how many times I reloaded. That took 0.3 hours according to Steam. Can't recommend this less.
Dear Developer, You Finished now? you Retire your game to bring em back to Retire them again just to bring them back again? Why? Please. Stop. That. Games are nice but not for that price.
How do you play this game? I'm so lost.
没中文 没成就 《地下城与突袭》 《地下城与突袭》是一款抽卡游戏,你将收集英雄并让它们在地下城中战斗……这是一款放置游戏! 在《地下城与突袭》中,你将扮演一名召唤师,召唤冠军为你在地下城中战斗。 与地下城敌人战斗将奖励你金币,可在市场交易。 组建一支独特的队伍,以便在地下城中更进一步。 有独特的物品可供制作和在市场购买…… 向更困难的关卡推进…… 无微交易 (游戏仍在开发中,更多内容即将推出)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| — | 0 | — | — |
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