
A retro style party based RPG smashing together concepts from several of my favorite games! Build a party of 6 characters combining active, passive, and reactive skills from 40 different classes. Avoid many traps: fire, lightning, arrows, cannons, elemental whirlwinds, bubble guns, and more!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Very cool Dungeon Crawler with great class-based RPG depth!! I gave it a quick test spin and am saving it for another time, so don't let my low playtime fool you. This is a competently made RPG, something like 40 total classes to learn and level-up skills in, mixing and matching while tackling an ever-deepening dungeon with quests, puzzles and surprises all over! Don't let the RPGMaker look fool you either, this is a 'real' RPG with some interesting systems and fun exploration. Thanks dev(s) for the cool game!
The game isnt terribly complex; but there is fun in the complexity present. The areas / maps are relatively small (or at least I thought so)--which makes navigation without an 'in game' map fairly manageable. The quests that drive the narrative are usually straight forward and obvious and serve their purpose of advancing ever higher 1s and 0s for you to fight against. I played through on Extreme mode and I can confirm that the hardest boss / encounter in this game is going to be the various traps that litter the dungeon. This can be quite frustrating; but the saving grace is that the game lets you save anywhere. So save often; and pretty much any time you start to see trap projectiles flying across the screen. Otherwise; combat flow and character progression is really just dictated by how much you personally are willing to grind. So difficulty will vary from person to person and team composition to team composition; but ultimately if you're willing to put in a few hours grinding--you'll be able to take on pretty much anything the game has to offer. Except traps. Respect traps. Fear traps.
I like this game. There is an interesting character customization system - you assign main and secondary job out of 40 different ones. Each job gives you ability to use 2-3 Active skills. While those jobs are assigned you gain JP and 2/3 of them goes into the main job, 1/3 into the secondary one. After you gain enough you can spend JP either to level up mastery of the job which gives you stats or to level up or buy skills. At 15 mastery you gain access to Reactive skill, at 30 mastery you gain access to Passive skills which can be used even without a job being assigned. So effectively you have access to 2 sets of active skills, 1 reactive skill and 2 passive skills (I think there are two because Help section mentiones two keys which can be used to assign them but I didn't get there yet) to customize your character class. Enemies drop some equipment related to them, like Brittle Spider Fang or Brittle Web Shield from Angry Arachnid on floor 1. Which can be used to further customize your characters by farming instead of opening chests or buying default equipment. There is no recovery in town, so I was scared at first that it will be hard to keep myself alive and wanted to make my party self-sufficient which is why first thing I focused on were Bard's energy recovery song and Summoner's energy drain spell. But then I discovered Healing Water on the 1st floor which recovers everything for free, which made things much easier. Anyway, nice game with few interesting mechanics, certainly recommend it.
Fun game to play.
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