
DUNGEON SOLVER is a minimalist puzzle game based on tabletop RPG universe where you need to lead all the hero pieces alive to the exit. can you guide them safe through the dungeon?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Dungeon Solver é um jogo minimalista baseado em jogos de tabuleiro[/h1]O objetivo é levar as peças de herói até a saída da dungeon, evitando inimigos e armadilhas no caminho. O jogo possui 60 fases desafiadoras, 3 peças de herói com movimentos distintos, e uma atmosfera relaxante com aspecto colorido e brilhante. A medida que o jogador progride nas fases, novos elementos são adicionados. [h1] [url=https://store.steampowered.com/curator/43509943-Arata%2527-Curador/#browse] Clique aqui para ver mais análises como essa [/url] [/h1] [h1]Opinião sobre o jogo[/h1] Eu passei horas jogando Dungeon Solver e achei um jogo incrivelmente divertido e desafiador. A progressão de desafios é ótima e cada novo nível traz um novo desafio para minha mente. A atmosfera relaxante e os gráficos coloridos e brilhantes fazem com que seja agradável jogar. Eu gostei especialmente dos movimentos distintos das peças de herói e da adição de novos elementos à medida que progredi nas fases. Eu recomendo esse jogo para qualquer um que goste de puzzles baseados em turnos e jogos de tabuleiro.
Not worth the .79 cents. I expected more than this.
Really slow, almost no tactic.
[h1]"Seems very easy at the beginning but could be shortly tricky and puzzling. Fun little game !"[/h1] Simply move your adventurer from 1 square to another (diagonally or horizontally (for knight character...Magician is limited to up/down/left/right))...and open the door from each levels (60). Still there is one character I did not see yet (I guess archer or something like that ? Almost confirmed with one achievement - an archer ! Can't wait to unlock him). Some foes need to be beaten in certain ways...some levers and keys to gather and reach other parts (also sometimes you have 2 (or even 3 later in the game (not yet there))... My only concern is that managing two companions (or even 3 for sure) is a bit slow (especially foes turns...a little too long time to wait). My rating -> 7/10 (nice (one) music ! Very entertaining (in my opinion)) [code] [u]Steam achievements corner :[/u] Certainly average (? I'm only at 8th floor). At least the list is very easy to understand...finish all the levels (10/20/30/40/50 & 60 (the end)).[/code]
Very intresting! Completed all 60 levels in three days. A little sad that there are no descriptions of abilities of units anywhere. The only way to find out them is the way of own mistakes. But the game is cool anyway. Need more levels as soon as posible :))
This game styles itself as a puzzle boardgame. That basically covers it but the puzzles are quite easy, mainly composed of positioning your heroes correctly to defeat the creatures and timing your way past some traps in order to flick all the levers and get all keys to leave the level. There are 3 hero types; Knight, Wizard and Elf/Archer and they each move and attack differently making you approach things differently or having certain scenarios even impossible for them. Sometimes you will control one and sometimes you will control all three. A few mechanics are added as you progress but they are few and far between with there only being two mobile enemies (Knights and Orcs) and two non-mobile enemies (Mushrooms and Ballistas). It looks and sounds better than it actually plays though. Unfortunately the pace of the game is extremely slow as you have to wait for each item on the board to complete it's turn, one by one. The game doesn't do itself any favors either with it making you backtrack or move across the entire map quite often. Most people just won't have the patience for this. Other problems are more about the game not giving you feedback on what your heroes and enemies do as well as mechanics. You have to find out the hard way by dying. Orcs for instance can't be attacked strait on, only diagonally. Nothing in the game tells you or hints at this and you will likely die as you can kill everything else that way. And when you die, you have to restart the whole level. That wouldn't be bad except for that pace thing. Also mechanically the game has a skip turn button, but the game doesn't mention that you have to move at least one hero per turn. So if you only have one hero you can't skip at all so I was left wondering why I couldn't use that early in the game where you only have one hero. Again you have to figure this out and the early parts of the game can get frustrating because of these things. Still I managed to get through the game (almost stopped on level 6 though) and it grew on me a little as a casual thing I could play for 15 minute breaks. There are 60 levels and if you look at the achievements you will see very few people even finished the first ten, let alone all 60. Like I said, most people will not have the patience for such a simple, time-waster type of game that is so slow. There are better things to spend your time on. Not horrible but not recommended.
If I could give a neutral view, that would be great, but alas, it not possible. But I'd still recommend getting it if you want to relax AND are good at solving puzzles - as you need all heroes alive, not just the warrior to get it through, so can't sacrifice the wizard so the warrior can attack the enemy. You have you use the brain of yours to get anywhere, but if you don't this game aint for you.
Even for $1 this feels like a rip-off. It lacks basic quality of life features and is simply not worth the time it takes to play through it. [list] [*]You can only move with the mouse so constant clicking. [*]No undo button. [*]No tactics involved when dealing with enemies. You have to walk back and forth while you wait for the AI to step on the tile that you can kill them on. [*]Enemy turns are slow. [/list] The whole game is too tedious for me to enjoy. It reminds me of some flash games I used to play, but even those had better QOL.
muito bom, quando vc começa a prever o movimento dos inimigos vc se sente um genio, mt bom para passar o tempo com fases rapidas (depende de vc) e desafiantes
Has an interesting idea for a puzzle game, the downsides are numerous though. To move your heroes throughout the dungeon you have to click each hero and then click the tile you want them to move to, there is no shortcut. The idle times throughout the game are unbearable especially when the level has you go back and forth over the entire map. The fast forward only works when the enemies number more then 3 or 4 and you have to manually enable to each and every turn. It took my 7 hours to beat this game only because each level would take five to ten minutes of waiting or god forbid you screw up and die, restart the entire level again. I liked that they had game mechanics that taught you what they did by showing you, instead of bunches of text boxes. Overall 2/10 because the puzzles where decent and you had to actually think for some of them.
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