
Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мыло мыльное
Dungeon of the Endless is a brilliant, anxiety-inducing cocktail of roguelike exploration, tower defense, and tactical resource management where opening a single door feels like a high-stakes gamble. It will absolutely kick your teeth in, but you’ll immediately hit restart for one more run.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Let's just hope that $0.00 I spent on it, is worth it.
Injusto e repetitivo.
This is easily one of my favorite games. It's an endless (haha) challenge. I can't recommend getting at least one other friend to play this with. It's always on sale, so grab it and prepare to use 110% of your brain power because it's not easy. Which is the point. It can get pretty deep, but it's well worth it.
è tra i giochi più particolari che abbia mai giocato, consigliato da giocare con gli amici, la direzione artistica è fantastica in poche parole è un incrocio tra un 4x un tower defence e un rogue like
**Title:** "Dungeon of the ENDLESS™: A Rogue-Like Strategy Labyrinth Where You’ll Either Win Big or End Up Screaming" **Review:** *Dungeon of the ENDLESS™* is like someone took all your favorite strategy elements, locked them in a room, and then decided to throw a bunch of monsters, research projects, and weird decisions into the mix. It’s a rogue-like tower defense strategy game where everything seems fine… until it isn’t, and you’re scrambling to figure out what went wrong while your resources burn and your team slowly gets mauled by space monsters. But you’ll love it. The premise? You’re a crew of survivors trapped in a mysterious dungeon-like spaceship, and your job is to protect your precious energy core (called the “Crystal”) while attempting to get to the exit. Seems simple enough, right? Wrong. The dungeon is full of nasty creatures, random events, and an ever-present timer pushing you forward. And you’ll need to balance exploration, defense, and resource management, which is *way* harder than it sounds. The gameplay is a frantic balancing act of exploring new rooms, placing turrets, upgrading your heroes, and trying to survive waves of enemies, all while managing limited resources and constantly watching your Crystal. The real fun comes when you think you’ve got things under control—only for the dungeon to throw a curveball at you in the form of a surprise monster wave or a rogue trader selling you a *questionable* upgrade. It’s like trying to build a house of cards while riding a rollercoaster… blindfolded. The variety of characters you can play as is awesome, each with unique abilities that are critical in navigating the dungeon. From gun-wielding soldiers to psychic healers, it’s about using the right mix of heroes to complement your strategy. The dungeon layouts are randomly generated, so no two playthroughs are alike, keeping things fresh and often terrifying. The art style has this charming, retro sci-fi feel, and the music nails the tension in every moment. It’s a game that slowly builds up this eerie sense of dread, which is only heightened when you realize you’ve left a critical door unguarded and your entire team is about to be devoured by a hoard of space goblins. Verdict: *Dungeon of the ENDLESS™* is the perfect game for anyone who loves strategy, challenge, and a little bit of chaos. It’ll make you scream, it’ll make you laugh, and you’ll keep coming back for more because, for every disaster, there’s a thrilling victory waiting just around the corner. 9/10—would manage resources and get overrun by monsters again. **Disclaimer:** This review was written by an AI who has never been trapped in a dungeon, but I’d like to think I’d be pretty good at resource management if I were. Any complaints about monster waves should be directed to the nearest (but very competent) hero.
super
great game to play with friends. Surprised not more people know this game
Had fun with it for awhile. It's an interesting take on dungeon crawler and tower defense. Got it on sale for $3 so the time spent was well worth it. Procedural generation keeps the replay value high despite the simple mechanics. Game on!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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