
Elylah the Princess of Lust will claim her lands. She must delve in the Pandora's Dungeon, rescue the dreamers, and defeat Eris the Discordia. However, she does not expect to be chased by a fox. An erotic visual novel based on wise choices with a fun battle system.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Third in the series and back to making sense! This one follows the adventures of E and V... Dungeons and Sisters are involved as well. Important. Achievements are much easier to get than in the second one and we are ready to enjoy the fourth one! Let's do it! By "we" I mean me. But YOU can do it as well. There is really something about these stories... Must be the delightful world building! Heh heh. (No... I really don't know yet. Don't look at me that way.) Thank yous!!! :D :> :3
Played a little bit, nothing to said about story but very impressed about art style, decent combat. GIve it a try. Edit: Super short game
Art and music are amazing. The story overall is just so confusing it's not enjoyable. Too fast pace, characters are boring
Dungeon of Delights is part of a series made by the same developer. This is the 3rd game in the series and, as a result, it has plenty of ties to the other games, details you can spot and characters you can recognize if you've played the others. I feel like the story packs more punch, perhaps more action elements, than the other games, even though some 'encounters' are puzzles that depend on choosing the right option, but there are a few battles you have to win to proceed, reaching the ending makes the entire journey worth it. In my personal opinion, the "Delights" series by Enygmage has three big hooks to pull you in. Its art style, at least in my experience, is unique, and I really appreciate the time and effort necessary to create every image we see in the game, of which there are quite a few. Next are the charming characters, both brave and playful so the art can showcase them in all their beauty. And third but certainly not least, the world of dreams and how it fits together into the big picture, I must say looking at humans as 'dreamers', outsiders lost in the world of dreams, is a refreshing take that holds a lot of novelty. The games are quite short overall, you can reach all the endings and get every achievement in slightly over an hour, depending on how fast you read and how much time you spend appreciating the artwork. Not that it's a bad thing, that makes these bite-sized adventures perfect for a short gaming session, and if you like one then the others will probably suit you too. The fact they provide lots of checkpoints to return to should you hit a dead end helps keep the game moving, so you never really get stuck; even when RNG makes a battle go poorly, you have a good chance to pass it next time with average or better luck. The first three games in the series share save files. That doesn't mean you can play all three in one game, as loading a save from one game in another is likely to get you an error, but it is something to keep in mind. I just kept their saves on different pages to not get them mixed up, and focused on each game in its own right. Focusing on what makes Dungeon of Delights different from the others, dungeon delving in the dream world proves remarkably entertaining. Elylah and Vulpes encounter enemies they must defeat, locked doors to open and pits to cross, and while you can't truly lose (even when you fail a challenge, once Elylah gets some rest you're free to try again) winning and advancing still feels like progress. I also enjoy moments when clever thinking wins over brute force, even though Elylah is a powerful warrior in her own right, raw strength isn't enough to conquer the dungeon - I feel like that's a lesson worth teaching, heh. This game once again returns to a mostly linear format, you have a few branching paths like when Vulpes is telling how she wound up in the dungeon, and a few choices that allow Elylah to skip or beat a challenge without much effort, but for the most part, in Dungeon of Delights you are pushing deeper and deeper, until you reach the final challenge. There is only one ending, but on the flip side it is a very fitting ending, after the journey she undertook Elylah deserves a reward; besides, a single ending that makes it clear where Vulpes and Elylah finish this journey, makes it easier for the next game in the series to continue the story.
I'm going to go ahead and redo this whole review. So this is a series, Symphony of Delights, Castle of Delights, and Dungeon of Delights. All three games have the same amazing art style that is definitely the reason you buy these games. They're also all cheaply priced and very short so they are very easy to pick up and play. I will say in my opinion, Dungeon is the best of the three, as it's clear that the dev is more experienced. The games all follow the same characters, Elylah and Vulpes. The have similar plots and the world is the same. Weirdly all three games share save files. You cannot play all three games at once, you have to individually start and end them. But the save files for all three will appear. Each game seems to be a loose continuation of the last. More like, a series of adventures that the same characters go on. The games are fun enough, and beautiful to look at. I'd love to see an edition where they are all just one game, or maybe for the fourth installment, just make it longer than half an hour. all in all these are good, and for so cheap, why not pick it up. If you don't like it, just refund it, you'll beat the game in time.
Perfectly delightful little game, with a quirky art style, and a playful narrative.
Dungeon of Delights is the third entry in the Delights stories and is by far the worst of the bunch. The art is still good but there isn't a whole lot in the way of sex this time around. The story is quite short with only a handful of choices. I don't know, I don't think as much effort was put into this one.
If you like what you see from the screenshots then that’s basically the game, not to say that is a bad thing, it's just more of an art gallery than a game, so keep that in mind. The art style is uniquely canny and misshape which doesn't shy away from presenting human body parts off the street, as for the gameplay I do wish it was a bit longer and that the turn-base combat wasn't heavily RNG base. If any of the art styles presented interest you enough, maybe purchase this installment to support the developer even if you want to wait and save it for later when it's discounted.
Вот чёрт, не думал что игры этого автора меня так увлекут, я бы сказал что они недооценённые
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Succubus Domination | $1.1K | 67 | 72% | $0.99 |
| Bounce | $1.1K | 150 | 59% | $0.49 |
| Cute Cute Cuties | $1.1K | 174 | 74% | $0.49 |
| Sex Toys | $1.1K | 58 | 78% | $0.69 |
| Cats in the Ancient City of Gu Su | $1.1K | 97 | 94% | $0.79 |
| Retro Miami | $1.1K | 56 | 36% | $0.99 |