
🏆🏀💀 TACTICS, TERROR & TOUCHDOWNS. Turn-based roguelike meets arcade death-sport, where every dungeon is a unique gauntlet of brutal challenges. Can you survive the trials of Dungeon Deathball and win back your freedom?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Way too easy and the progression doesn't feel meaningful. Two characters with just one skill each. And unlocking new teams only gives you a very slight variation. Feels like a demo of a better game.
A light, fun football x Enter the Breach mash-up. We need more games in this genre. Music goes unexpectedly hard.
I got this game at a 65% discount and got value for that. I beat the game within an hour and a half and didn't really feel like doing more runs after. There's not too much strategic depth to the game because the decision space is pretty small and there's nothing really in the way of putting together interesting builds. Still, it's reasonable for what it is and I can't complain about the purchase.
Super clever game, with a unique visual style. It reminds me a lot of into the breach, which is one of my favorite roguelites of all time. This is a no brainer if you enjoy turn based roguelites.
This is a fun roguelike that any fans of Into the Breach would enjoy. The core concept is very simple, but a variety of team concepts with different playstyles, combined with the variety in randomly generated enemy placements gives enough content to make it worth it, and the achievements suggest some fun challenges to set up to 100% the game on the off-chance that you do eventually get bored with the standard gameplay.
糟糕透顶的游戏,里面的关卡随机生成,但是有严格的过关评级,只有满足每一项条件(限时带球达阵、水晶收集),才能得到S评级。所以关卡随机生成的不好是无法得到S的,甚至A都得不到。感觉就像那个“羊了个羊”,苦心经营一整局,结果发现根本通不了关。 除了这个极其糟糕的点,游戏玩起来很无趣,就是一个绕敌人走位到达对面底线的游戏,然后一遍遍重复。自己的队伍只能提升点耐力攻击力之类的属性,连主动技能都没有,只有怪物的招式在变化。很难说通关了谁还有兴趣再玩一遍,还不如每一关固定设计,让玩家通一遍全S算了。 通关唯一途径就是算敌人的移动趋势,但是地图窄得很,敌人乱走一步这一关就废了,别说拿S,队员都不一定保的住,然后每关只能重开一次,
the blood bowl that I needed
quite good
A focused, tight, tactical battler with some (loosely based on) dodgeball mechanics. I loved this game for my first playthrough. We'll see if the multiple teams and difficulty levels will sustain me over the long run, but the concept is great. Things I'd like to see: throwing the ball in multiple directions, multiple balls, more action points, bigger fields, more powerups, etc.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy | $57.3K | 151 | 66% | $9.99 |
| Virtual Villagers - The Secret City | $57.4K | 145 | 92% | $9.99 |
| myPOPGOES | $57.3K | 786 | 86% | $4.99 |
| Evolvation | $57.3K | 950 | 68% | $1.99 |
| Tokyo Babel | $57.4K | 93 | 91% | $34.99 |
| Broken Sword 2 - the Smoking Mirror: Remastered (2010) | $57.3K | 1.6K | 91% | $2.03 |
Related
| Punch Club | $5.6M | 15.7K | 80% | $9.99 |
| UFO 50 | $4.4M | 7.4K | 95% | $24.99 |
| Esports Godfather | $2.7M | 4.5K | 91% | $19.99 |
| Punch Club 2: Fast Forward | $2.5M | 4.5K | 83% | $19.99 |
| G.O.P.O.T.A | $1.8M | 1.5K | 82% | $29.99 |
| Shovel Knight Dig | $775.8K | 816 | 75% | $24.99 |