
A 4X real-time strategy game from the developers of the critically acclaimed Northgard. Set in Frank Herbert’s groundbreaking Dune universe, you must lead your faction and battle for control and dominance over the harsh desert planet of Arrakis.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 13.6Kreviews | 79% | — | $4M |
| $39.99 | 2.1Kratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As far as RTS games go this is in the top 10% for sure, which means its a 9/10. Is it problem-free? nah. But is it essentially good - yeah. One of the better games to grace the genre which is flooded with mediocre. Solid structures, interesting divergences among the factions, interesting and challenging pathways to victory. Beautiful graphics and beautiful ui and great VO, this is a solid title. I'll keep coming back to it the way I keep going back to stuff like Frostpunk, because the quality brings me back. The team here did a fantastic job, this is the kind of title I'll be playing for years and not just a one and done like so many others. It's not SC2 level, but nothing is. I'd put it just below that - nearly on par with titles like AOE2, but with crazy good graphics and a unique fun setting. Still early on in my exploration of the title - barely even played two factions yet, so we'll see how I feel later, but so far, awesome game. If you're a fan of the genre, I'd definitely pick it up!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Schönes, umfangreiches Strategiespiel, welches nicht durch Massenschlachten gewonnen wird, sondern durch langfristiges planen und handeln.
Great game. Easy to realise too late that hours of game time have passed. As they say, "easy to learn, hard to master".
First RTS game that has me hooked up from the start. There’s something different in making careful plans in the midst of the infernal sun of Arrakis, watching those slow movements become the machinations and attacks on the now cold dunes of the night. The constant harvest of spice, the truces, the political relations and sudden betrayals; the way this game merges theme and mechanics is amazing. There’s still much to explore but I can already see why people want more stuff and factions, but right now this is already an awesome game, an incredible journey through the slithering power games of Dune
Great RTS with time modifiers, several ways to win besides combat makes this great
No puedo jugarlo, se cuelga al iniciar la carga del juego.
The landsrad component is too much meaningless garbage. constantly shifting attributes makes this game way too much thinking for something that should be enjoyed. You area constantly trying to scrounge together credits to try to fend off attacks, and can barely make a large enough army to defend let alone attack. I loved all Dune games to date so really hoped this would be intriguing. I would rather play the older dune games than this. I want a distracting, entertaining, balanced, fun game....Hard pass on this game.
Only for the ones with the Brains
Dawno nie grałem w tak słabo zaprojektowaną grę. Zrobiona jest dobrze, tylko nie zmienia to jej założeń. Grając na poziomie łatwym udało mi się wygrać tylko jedną misję. 3 razy przegrałem bo przeciwnik zrobił zamach. Mechanika która powinna być w późniejszych etapach gry pojawia się na początku i jest OP. Oczywiście gracz nie jest poinformowany o tym, że to istnieje i jak się bronić. Szukaj sobie w necie bo nie masz nic innego do roboty. Dune 2000 nie była grą idealną, miała masę błędów i dość dziwnych decyzji (kłopoty z wyszukiwaniem drogi przez SI) ale i tak był jakieś 1000 razy ciekawszy niż to. Zamiast zrobić po prostu nową wersję Dune 2000 to zrobili nie wiadomo co. Ani to RTS ani X4 ani Grant Strategy. Za dużo zbędnych mechanik jak na RTS, za słabe mechaniki jak na duże strategie typu Stelaris. Wnisek: jeśli nie kupiłeś to nie kupuj. Nawet za 20zł nie warto. Gdybym chciał notorycznie przegrywać to zagrałbym w inną grę na poziomie trudnym bo i tak miałbym więcej frajdy. Z wartych odnotowania głupot: 1. Brak zaawansowanej kontroli na wojskiem 2. Typów zasobów jak w X4 tylko nie wiadomo za bardzo po co a ich pozyskiwanie to jakiś koszmar. Można przegrać bo Freemani dostają punkty hegemoni chyba tylko za sam fakt istnienia. 3. Drzewko technologii trzeba za każdym razem rozwijać bo nie dało się dawać nowych rzeczy (budynków i wojsk) na koniec danego scenariusza kampanii tak jak w Dune 2000. Co też powoduje, że gra będzie mocno powtarzalna. 4. Giełda. Jest ale nie działa. Znaczy posiadanie 50% udziałów niekoniecznie oznacza wygraną jeśli scenariusz tego nie przewiduje a samo kupowanie akcji (bo nie warto ich nigdy sprzedawać) to jakiś absurd.
зря потратил деньги и время..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.2M | 68.8K | 85% | $34.99 | |
| $0 | 112 | 91% | Free | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $906.6K | 1.6K | 87% | $19.99 | |
| $780.5K | 688 | 58% | $29.99 | |
| — | 416 | 76% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 45.6K | 93% | $3.99 | |
| $4M | 9.1K | 88% | $19.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 4.1K | 80% | $24.99 | |
| $4M | 8.9K | 84% | $19.99 | |
| $4.1M | 4.3K | 86% | $24.99 |