
Elegant and minimal, Duet asks players simply to navigate two orbiting spheres past an increasingly complex maze of falling obstacles. As the difficulty increases, the tension mounts, and a peculiar narrative unfolds.
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Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a game (and a great soundtrack) ! It is a demanding game, but you gradually get the hang of it, despite the very simple core gameplay (turning only left or right). The game manages to introduce new obstacles as you progress through the story, and the various chapters truly refresh the gameplay experience. As for the hardcore players, they can continue playing with other game modes like trying to survive as long as possible or attempting speedruns (and playing the game up to 200% speed).
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Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like Super Hexagon you may like this. It's too hard so it's not for me. It's an old game, so get it very cheap or skip it. 6/10
27 minutos de gameplay, modo história já concluído, bem, conheci esse jogo em 2018 no celular, em uma das melhores fases de minha adolescência, com as melhores amizades, momentos tranquilos, até que conheço esse jogo, demorou nas primeiras vezes para finalizar o game haha, esse jogo é sensacional, esse jogo me marcou muito porque o conheci em uma das melhores fases que tive, com essas falas sensacionais e até alguns tapas na cara, você começa perceber o quanto isso te ajuda a enxergar as coisas, é só um jogo, mas costumo chama-lo de psicólogo particular, a trilha sonora é incrível, as falas mexem realmente conosco, as dificuldades para cada parte do jogo condizem com as mensagens que o jogo passa, como por exemplo no Modo História onde temos as partes mais difíceis sendo aceitação e superação. Se eu recomendo o jogo? Obviamente que sim, este jogo vem me acompanhando desde que o conheci, cada celular que passou por mim, eu fazia questão de ter DUET instalado, ainda o tenho na versão premium para celular haha, jogo incrivelmente bom, só fiz questão de expressar o quanto gosto desse jogo em tantas palavras, porque é algo que vem me acompanhando durante esses anos e farei questão de sempre continuar jogando em quanto Duet existir, fiz questão de comprar aqui na Steam para ter as conquistas haha, bem é isso, jogo ótimo, trilha sonora incrivel, imersivo, simplesmente joguem.
I really wanted to recommend Duet because I dig its elegant simplicity and challenging but fun game play, and if you don't care about achievements, I guess I do recommend it still. However, I cannot condone holding players hostage for "do this 1000 times" quote on quote achievements. There is nothing fun about forcing players to play 1000 waves of endless mode just to 100% the game, while omitting skill-based achievements for beating levels with the minimum number of moves. I also found the background effects distracting, and in fact sickening (causing motion sickness), but luckily there is a way to turn them off and I think the game looks much more elegant without them. What you can't control is the volume, and it is a shame because I had to turn off the music entirely to avoid it blasting my ear drums. Another weird omission is a way to quickly restart the chapter without jumping through menu hoops. Especially considering the no-hit challenge achievements that all but require multiple attempts. It would have also been nice to mark the chapters that have been completed without getting hit somehow so that the player doesn't need to consult achievements to see which chapters still need to be completed. Overall, Duet is a fun little game with simple but elegant art style that should have been easy to recommend. It's a shame that the devs omitted some obvious, and simple, quality of life features and went for the cheap time-waster achievements to hold players hostage.
De forma simples: - Intuitivo, dinâmico, satisfatório; - Difícil, porém recompensador sensorialmente; - Pode te dar náusea, então tome cuidado (nunca senti); - Pode te fazer chorar (por favor, persista); - Trilha sonora linda demais (te amo Laps); - Fases criativas demais e sempre inovando formas de querer cometer atos contra a própria vida; - Se está com dúvidas em comprar, baixe a versão mobile, que é gratuita (apenas o modo história), e volte para comprar a versão completa do pc (eu sei que você vai voltar, acredite em mim); 10/10 - Compraria de novo.
«Лишь, пройдя тысячную волну, мы обретаем свободу.»
兄弟姐妹们有没有类似的游戏推荐?每关节奏短小,随时拿出来玩一下,不用逛地图不用加点。15年玩这款游戏到最后一关通关的时候感觉自己已经进化成为新人类,11年过去始终找不到这种游戏,今天发现steam有,又买了一份。没想到11年没玩,17岁的记忆好像一直在那里,一下玩了半小时就撞了2次。很棒的游戏。
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Where this game's players are, estimated from review languages.
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