
Play as adventurer Nia in this 2D retro pixel RPG. Challenge city guardians, combine skills freely, and strengthen gear with Abyss materials. Recruit 11 companions and uncover Latia's secrets.
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In this classic-inspired 2D retro pixel turn-based RPG, you play as Nia, the adventurer, embarking on an epic journey across the continent of Latia.
Challenge the legendary guardians of each major city-state to claim the highest glory; delve into the wilderness corrupted by the Abyss to safeguard peace in every land. With no restrictions, freely combine skills and equipment to craft a unique combat style. Defeat Abyss monsters to collect materials, continuously strengthen your gear, and watch your power soar with every adventure.
Starting out alone, you will encounter and recruit 11 skilled companions on your journey. Form your exclusive adventure squad and uncover the ultimate secret behind this continent and the Abyss.








Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Reviews
目前小问题很多 1面对十字形上下左右各有一个怪的时候 有的时候键盘只能左右 或者上下选取技能要攻击的怪,这种时候只能用鼠标操作你想要攻击的怪。 2引导很差,虽然有大地图 ,但是基本无用 ,有的地图挺大 又没有传送功能,分支路线也不少,或许是作者想要表达游戏自由度,但是好歹出个小地图,标记下下个出口通往哪里,目前玩下来就是感觉要去下一个地区路线二选一,但是想起来前面还有一个地区没探索完,又要跑回去。游戏设置也没有常驻跑步开启键,SHIFT按的小拇指酸。 3目前3个角色练到20多级 并没有获得新技能,看样子技能是通过武器装备上面获取的,但是武器装备获取的概率又很低,如果是玩到后期又怎么舍取武器装备的数值跟技能。 4游戏内似乎只有大概得剧情走向,并没有所谓的主线支线,目前玩下来就是跑图刷怪 刷装备。 目前不推荐 ,等作者更新优化后可以解决以上问题,还是可以闲暇时候刷上一刷.
《对决深渊:拉提亚》是一款中规中矩的复古怀旧风王道剧情回合制角色扮演游戏,游戏里我们的主角莫名其妙的不由分说就踏上了冒险历练之旅,在旅途中结识并和各位小伙伴组队,然后挑战整个大陆各大城邦的镇守,消灭深渊的怪物,最终解开大陆和深渊之间隐藏的秘密! 游戏的画风美术相当复古,玩起来很有当年玩JRPG的感觉,大地图也十分到位,很是精美。就是立绘应该是AI生成的,和画风不搭配,每次打开角色界面都会出戏,制作组如果有心的话,各个立绘还是修改一下好一些吧! 玩法就相当传统了,操纵角色四处打怪练级,触发剧情,然后结交新的小伙伴并组队,再然后就是带着小伙伴打怪练级。和其他JRPG的区别就是游戏里没有职业的区别,任何角色都能穿搭任何装备,然后装备还能强化。 另外,各位不要给评论区一些评论误导了,游戏里各角色的技能都是各角色升级时获得,不存在可以“自由搭配技能”的说法,只能说是AI误人了!制作组用AI作图,评论区就不分青红皂白的用AI写稿。。。因果轮回么? 游戏的战斗是非常传统的回合制战斗,双方分立俩边,依次出手,操作较为简单,而且支持自动战斗(就是自动战斗的AI有点脑残)。另外,游戏有那么一点等级压制,遇到打不过的多练点级基本能做到数值碾压,因此游戏难度不算高。 整体来说,《对决深渊:拉提亚》就是中规中矩的一款JRPG,价格不贵,内容量不少,难度还行,喜欢复古怀旧的可以体验一下。 [quote]欢迎关注我们的鉴赏家:[url= https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1] 沉浸式奇幻冒险,解锁策略战斗新体验 [/h1] 《对决深渊:拉提亚》作为一款复古像素风格的奇幻RPG,以亚特拉斯亚世界的阵营冲突为背景,将剧情沉浸感与策略战斗深度完美融合,为玩家带来一场兼具怀旧感与可玩性的冒险之旅。无论是偏爱剧情探索的休闲玩家,还是热衷策略搭配的核心玩家,都能在这片充满秘密的世界中找到乐趣。 画面采用经典2D像素画风,复古质感拉满却不失细节,角色立绘鲜活灵动,场景设计贴合世界观,从神圣的教会领地到机械感十足的帝国疆域,每一处场景都极具氛围感。音效与画面高度契合,战斗时的技能音效清脆有冲击力,背景音乐随剧情起伏切换,沉浸式体验拉满,轻松将玩家带入两大阵营交锋的奇幻世界。 核心玩法以策略回合制战斗为核心,兼顾操作手感与策略深度。玩家可招募11位特性各异的伙伴,搭配多样技能与装备,自由组合专属阵容。战斗中需灵活运用近战与远程的切换技巧,掌控技能释放节奏,破解敌人弱点,每一场对决都需要精准的战术规划,既不繁琐也不单调,兼顾休闲与挑战性。 总体而言,《对决深渊:拉提亚》是一款质感出众的复古RPG佳作。复古像素画风唤醒怀旧情怀,深度策略战斗带来十足乐趣,饱满的剧情与丰富的玩法相辅相成,无需复杂操作即可沉浸其中,是一款值得细细品味的奇幻冒险游戏。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Bu 2D retro piksel RPG oyununda maceracı Nia olarak oynayın. Şehir muhafızlarına meydan okuyun, becerilerinizi özgürce birleştirin ve ekipmanınızı Uçurum malzemeleriyle güçlendirin. 11 yoldaş toplayın ve Latia'nın sırlarını ortaya çıkarın.
[b]对决深渊拉提亚 Duel Abyss Latia[/b] to bardzo dobry, klasycznie uformowany pikselowy tytuł z gatunku gier RPG (role-playing game), przenoszących gracza na tytułowy kontynent Latia, opanowany przez mroczne byty które wylazły z mrocznej otchłani, od tego momentu stanowią wielkie niebezpieczeństwo dla mieszkańców tego niezwykłego, różnicowanego i kolorowego świata. Zadaniem gracza będzie znalezienie sposobu na unicestwienie złowrogich sił, uratowanie kontynentu przed całkowita zagładą. Tytuł być może nie jest dla wszystkich ze względu na typowo klasyczną strukturę, która choć wywołuje nostalgiczne uczucia, to w obecnych czasach nie wywołuje już takich emocji co za dawnych dobrych lat growego rozkwitu. Gracz będzie przemierzał wzdłuż i wszerz owy kontynent, eksplorował jego wielce rozbudowane tereny (jak i poszczególne miasta, jaskinie etc.), rozmawiał z mieszkańcami, wykonywał drobne misje oraz walczył z wrogimi jednostkami których na obszarze całej gry nie zabraknie – jak również z elitarnymi postaciami (Boss) o niebywałej sile i zdolnościach, które mogą wam dać niezły łomot jeżeli podejdziecie do nich nieprzygotowani. Należy pamiętać że powyższa produkcja w swojej klasycznej strukturze (jak dawniej, tak i teraz) niestety silnie wymusza growy grinding, walcząc ze wszystkim co stanie wam na drodze aby zdobyć punkty doświadczenia, zwiększyć statystyki postaci z waszej drużyny, zdobyć nowy/lepszy sprzęt którym to będziecie toczyć dalsze boje – to wymagać będzie od was masy czasu i zaangażowania, dobrego rozeznania w poszczególnych postaciach z drużyny (ich umiejętnościach), aby dobrać odpowiednią ekipę do starć ze znacznie potężniejszymi przeciwnikami. Jeżeli padniecie to gra się kończy, musicie rozpoczynać od ostatniego punktu zapisu – więc zachęcam aby go robić często i ręcznie, bo nigdy nie wiadomo kiedy podwinie się wam noga. Zwłaszcza walcząc z Bossami, którzy z jednej strony wyglądają niepozornie lecz mogą dysponować potężnymi zdolnościami które czynią z nich praktycznie niezniszczalnych – aby to obejść potrzebujecie osobę w drużynie specjalizująca się w danej kategorii magii etc. Co do kwestii technicznych, oprawa audiowizualna jest bardzo dobra, graficznie gra wygląda świetnie, sterowanie banalnie proste – gra nie obsługuje polskiej lokalizacji (napisów), więc musicie grać w języku angielskim. Polecam! [quote]Zachęcam wszystkich do obserwacji [url=https://store.steampowered.com/curator/32785706/ ]kuratora[/url] i jego nowej sekcji recenzenckiej [url=https://store.steampowered.com/curator/45946673/]walas85+[/url], by na bieżąco otrzymywać świeże informacje o nowo zrecenzowanych tytułach.[/quote]
Duel Abyss Latia is an indie turn-based role-playing game developed and published by Wu Zhanghua and released on Steam. The game draws strong inspiration from classic pixel RPGs, combining retro visual design with traditional exploration and party-based combat. Rather than attempting to replicate the scale of modern blockbuster RPGs, the game focuses on delivering a compact but nostalgic adventure built around character progression, tactical battles, and a story that slowly unfolds as players explore the continent of Latia. The narrative centers on a young adventurer who begins a journey through a world shaped by mysterious forces known as the Abyss. As the story progresses, the player travels between towns, wilderness areas, and dangerous dungeon zones while uncovering fragments of the region’s history. The central conflict revolves around powerful guardians and the strange materials originating from the Abyss, which have begun influencing both the environment and the creatures inhabiting it. While the plot follows familiar RPG themes—growth, discovery, and confrontation with powerful adversaries—it gradually expands into a broader narrative about the origins of these forces and the role the protagonist must play in confronting them. Exploration plays a significant role in the overall structure of the game. The world of Latia is presented through colorful pixel environments reminiscent of classic console RPGs from the 16-bit era. Players travel across overworld paths, enter villages filled with NPCs, and descend into dungeon areas where enemies and hidden resources await. The layout encourages steady progression rather than open-ended wandering, with new regions unlocking as the story advances. Along the way, players collect materials, equipment, and items that strengthen their party while revealing additional pieces of the world’s lore. Combat is handled through a turn-based system that emphasizes careful planning rather than quick reflexes. Each battle requires players to manage abilities, choose appropriate attacks, and exploit enemy weaknesses whenever possible. As the adventure continues, the player gains access to a growing selection of skills and equipment that allow for more diverse strategies in combat. Some encounters can be handled through aggressive offense, while others reward defensive preparation or tactical ability combinations. This evolving combat system gradually introduces more complexity as stronger enemies and bosses appear later in the journey. Character progression is closely tied to the collection of Abyss materials and equipment upgrades. As players defeat enemies and explore new areas, they gather resources that can be used to enhance weapons, armor, and abilities. This progression system gives a constant sense of advancement as the protagonist becomes stronger and better equipped to face tougher challenges. Although the mechanics are relatively straightforward compared to large-scale RPG systems, they provide enough depth to keep battles engaging and encourage players to refine their playstyle. One of the more interesting elements of the game is the recruitment of companions. Throughout the adventure, the protagonist encounters various characters who can join the party, expanding the range of abilities available in battle. Each companion contributes their own combat skills and personality, giving players the opportunity to experiment with different party combinations. Choosing which characters to bring into battle becomes a tactical decision, especially during more difficult encounters where balancing offense, defense, and support roles can determine success. Visually, Duel Abyss Latia embraces a nostalgic pixel art style that evokes the look of classic RPGs while still maintaining a distinct identity. Character sprites are expressive despite their small scale, and environments feature vibrant colors that help towns, forests, and dungeon interiors feel lively. The simplicity of the art style works well with the game’s retro design philosophy, creating an atmosphere that feels both familiar and charming. The user interface is also designed with clarity in mind, making it easy for players to track health, abilities, and equipment during both exploration and combat. The overall pacing of the game follows a steady rhythm typical of traditional RPG adventures. Players move between exploration segments, story events, and battles while gradually improving their characters and uncovering more of the narrative. Because the game focuses on straightforward mechanics and a relatively contained world, the experience remains accessible even for players who may not be deeply familiar with complex RPG systems. At the same time, the presence of optional challenges, stronger enemies, and deeper equipment upgrades offers additional layers for players who want to experiment with different strategies. Despite its strengths, the game’s relatively small scale and simple mechanics mean that it may feel somewhat limited compared to larger RPG productions. The world design, while charming, does not offer the expansive exploration or highly detailed systems found in modern AAA role-playing games. However, these limitations are also part of the game’s identity, as it deliberately aims to recreate the feel of classic retro adventures rather than competing with contemporary high-budget titles. Overall, Duel Abyss Latia is a heartfelt indie RPG that captures the spirit of old-school role-playing games through its pixel visuals, strategic turn-based combat, and steady character progression. While its modest scope prevents it from reaching the depth of larger RPG epics, the game succeeds in delivering an enjoyable and nostalgic journey for players who appreciate classic design philosophies and straightforward gameplay systems. For fans of retro RPGs and indie passion projects, exploring the world of Latia offers a charming adventure filled with tactical battles and gradual discovery. Rating: 6/10
这在当年算是相当硬核的回合角色扮演游戏了,老少通吃的像素画风与交替博弈的战斗,给玩家带来了痛并快乐着的独特体验。视觉呈现将“深渊”氛围感拉满,暗紫色天空下龟裂的大地,蠕动的诡异建筑,配合怪物扭曲的外形,每一处都透着压抑的惊悚,夜晚游玩时,背景里若有若无的低语声更是让人后背发凉。 一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来作者的心意和付出;对于一个小厂来说,能呈现出这样的效果已经ok了,个人感觉也可以,可以打call。如果还在犹豫,可以看看更多评论和商店演示,是骡子是马再多多感受综合评估一下,到那时再决定是否入库吧。 可推出支持者dlc方便不差钱大佬更多支持。如果可以,建议增加steam点数物品,如贴纸表情背景等,有的玩家会为了独特的装扮来入库游戏,这样即可增加游戏更多受众可能。比较适合移动端操控,可在谷歌苹果上推出,增加覆盖面,即使没有钱气也能有人气吧。
對於我這種老年人(91年)來說,這款遊戲很懷念,但懷念跟懷念,如今都26年了,這麼復古的遊戲,理應會很成熟才對。結果BUG不少。敵我戰鬥中時的站位問題,一些怪明明血量是100多,捶了4回合,血量條都空了,結果還沒打死,指引也很差,又沒小地圖。這麼復古的遊戲。目前來說 是不推薦的。
我等着作者改,画风还行,玩法传统,伙伴的获取方式和角色成长分别由剧情和等级解锁,不得不说少了一些刷取伙伴和天赋构建的乐趣,,没有自动保存,地图没有存档点和传送点,要是没存档习惯,死了就删档,装备掉率极低,角色可以设置成自动攻击但是不能在战斗中改为手动也没有退出战斗选项,也就是说遇到打不过的怪就只能眼睁睁看着人机带着你删档(那个人机是真的人机啊,不能设置人机攻击方式),,我也想通关在做一个客观的评价,但是那个像毛毛虫的粪怪是什么鬼???除了没有替身就是宝可梦里面经典的替守毒战术(这游戏也是回合制),毒加种子加高量回血,900左右血的精英怪,我两个角色刷到20级血量都过半百了,打他伤害各一百上下,楞是不掉血,,实在是没心情刷了,保留退款的权力等通知
[h1]简介[/h1] 《对决深渊:拉提亚》是一款回合制角色扮演游戏,在游玩游戏的时候可以很容易的联想到其他经典的JRPG,可以肯定的说本作在怀旧方面的造诣,那是像素的风格和传统玩法,又做了一些小小的改动的结合,从而打造出一个充满情怀的冒险。拉提亚的世界让人回到了JRPG的黄金时代,地图的设计注重循序渐进,随着故事推进逐步解锁新地点。 [h1]特色[/h1] 游戏的故事起源自一次计划好的冒险,进入各种城市、还有危机四伏的地下城,见识过强大的守护者,还有来自深渊的危险物质。正是因为这些深渊物质不断侵蚀着环境,才导致游戏中故事的主要矛盾。整个冒险的路上,可以不断的进行收集,更新装备来增强角色。虽然游戏还是使用常见的JRPG玩法,但这套玩法和像素太搭配了,探索与对抗强敌的主题,永远都玩不腻。 [h1]玩法[/h1] 战斗方面采用了回合制战斗,每场战斗都需要合理安排技能释放、选择攻击方式,并尽量针对敌人的弱点。有些战斗可以靠强势进攻突破。随着角色的数值提高、装备的提升,这种成长体系会带来让人愉悦的满足感。还有,正所谓一个好汉三个帮,没有队友怎么能行,游戏中的同伴招募系统,可以把冒险途中遇到各式各样的角色加入到队伍之中。每个角色都拥有独特的技能与个性,可以组合出不同的搭配。 [h1]画面表现[/h1] 本作最为特色的就是在画面上的表现,怀旧的像素已经说过了,但立绘采用了带点ai感觉的风格,属于新老结合了,可以说是既保留了经典JRPG的记忆,又新增了全新的要素。这样的设计理念营造出一中独特的感觉。 [h1]总结[/h1] 总而言之,《对决深渊:拉提亚》是一款诚意十足的JRPG,就凭这仿古的像素风格和扎实的JRPG玩法,任何喜欢回合制战斗的玩家都不自觉的比较,然后在新老特色的交替下,投入到游戏的剧情当中。不过作为独游的问题也很明显,就是游戏的体量并不大,虽然本作的确是有一个足够史诗的故事。所以那些喜欢经典设计、足够怀旧的玩法的玩家来说,本作无疑是一款相当不错的游戏了,如果刚好又钟情黄金年代的JRPG,那么这个名叫拉提亚世界,将会是一从充满惊喜和探索乐趣的冒险经历。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
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