
Drop Out 0 is an online first person shooter with a twist: there are no hitpoints! Beat your opponents by knocking them out of the map with various crazy weapons. The game features very straightforward, cross-platform multiplayer. Just download, set up and play online within 2 minutes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
鬼服的多人线上射击游戏~地图就5张~ ~可~我也不知道怎么加Bot~emmm~ 看提示是由bot选项的呀~但是琢磨半天不知道bot怎么加~emmm~
It's fun, it's fast, and a lot of people should play this online, because it's fun. and very fast ;) https://www.youtube.com/watch?v=Zb3WtMGLBag
Good fun game, a bit rough to look, has room to improve, but fun to play with friends.
Avoid. Another multiplayer-only game with no one around to play. [h3]Additional Details[/h3] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 14.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]AMD FX-8350[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 750[/td] [/tr] [tr] [td]Last played[/td] [td]January, 2017[/td] [/tr] [tr] [td]Technical Notes[/td] [td]No technical problems[/td] [/tr] [/table]
I like the concept this game was based around. The online bit hasn't a lot of activity yet, mainly due to this being an indie game which has been out for about a week. I can see this game being a good amount of fun once it really begins to kick off.
3/10
Drop Out 0 is a failed Unity based FPS PvP arena shooter (yes, another one). This features a few amusing elements such as no players, "babby's first game menu" (seriously the menu looks worse than the rest of the game, and that's saying something) and assets which I'm pleased to say cannot possibly be asset flipped (because they are so bad, no asset creator would ever publish them). The game is completely dead, with players only idling the cards and not actually playing the game. It's impossible to get a match with other players. Let's go into why this failed so badly (in fact it was mocked on Youtube, as I determined while researching the game). The game features lazy minimalist/untextured low-polygon "retro" assets and visuals, making this look like a barely functional 3D game from the early 1990s. The lack of textures is a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It looks bad as a result of their decisions, and that's just another reason people avoided this. The developers made the fatal, lazy mistake of believing that PvP, other players, would be an acceptable substitute for doing the difficult job of adding single player level design, storytelling, NPCs and other rich aspects of designed game content to the game. As a result of this choice by the developers, the game has little to no actual interactive game content. It's a little considered fact that the vast majority of PvP only, multiplayer only games [b]fail[/b]. Developers must learn that other players are not an acceptable substitute for doing the job of game developers and building a game filled with content. PvP only games must have a [b]huge[/b] player base for them to "go viral" and succeed. But with no single player experience to add lasting value to a game, the developers instead chose to bet against all odds that their game would "go viral" without any actual reason for players to want to play the game. Predictably, they lost this bet. They also made this highly questionable decision along with a decision to charge cash money for the game... when the kings of PvP arena games are completely free. I'm not sure what they thought would happen, but what did happen was inevitable based on this comically poor decision making. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Drop Out 0 has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for clicking through about 5 tutorial prompts that appear at the start of the game (you cannot avoid picking up this achievement if you play the game!), but only around 5 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 5 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Drop Out 0 is overpriced at $2 USD, and it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Good game
Drop Out 0 is fun online first person shooter based on a unique concept: you score points by pushing your opponents of a platform. The graphical style (based on Tron) is simple and while technologically it's all very basic (I imagine this should run well even on a 2005-era PC), in the end the presentation is clean and minimalistic, even nostalgic in some sense. The music isn't very noteworthy but I suppose it fits the ambience well. Now the gameplay is were this game really shines! With a bunch of friends this game is a blast. As for the negatives: there is really no single player experience to speak of. You [b]need [/b] other people to play this game and because it's not very popular yet they can be hard to find. I recommend you buy this game though and tell your friends about it! It needs and deserves more players.
Gute Spiel!!!
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