
Walk as Lula, on the path you choose, as she journeys to discover the meaning of the Genie and fulfill her destiny.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Drizzlepath: Genie Positives: + Partly ok landscapes + A big world to explore + Two paths to choose from + The few places where it is something to see + Small platform areas and "puzzles" + Some of the music is good + No footprint sounds + Zoom out function + Jump function + Ride the dragon feature after finishing both paths (love the music) + Has been patched up to fix the slow walking speed Negatives: - Bad looking pixel filter - Low FOV - Not the best graphics - Very little to see or do - Almost no variation in landscapes - The story is just weird and gets uninteresting too quickly - Gothic vision filter makes the game look worse - Uneven walking speed (its better to have a run function and let the player choose the speed themselves) - The blue path is way too long and get quite boring after a while Total Score: 6/10
Почитала отзывы - фигня какая-то, пейзажи не такие, реплики не такие, голос не такой, сюжет не такой. Это просто СИМУЛЯТОР ХОДЬБЫ - ходишь, смотришь, слушаешь музыку. И какой-никакой, но сюжет, причем даже с 2 концовками. И маленький бонус в конце. Неплохая игрушка просто отдохнуть и поглазеть на пейзажи. Разве что непонятная россыпь пикселей по центру экрана.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Reseña de Drizzlepath: Genie – ¿Paseo zen o siesta asegurada?[/h1] [h2]Resumen[/h2] Entrar en el mundo de Drizzlepath: Genie es como ir a una exposición de arte moderno, nunca sabes si realmente te está impactando profundamente o simplemente no lo captas. Aquí te pasas más tiempo contemplando paisajes que lanzando hechizos o enfrentándote a desafíos épicos. Si alguna vez quisiste sentirte como en un día de campo eterno con pinceladas de misticismo, ¡este es tu juego! [h2]Aspectos importantes e interesantes[/h2] Lo más interesante de Drizzlepath: Genie es sin duda alguna su diseño visual. Los paisajes son realmente dignos de un protector de pantalla de alta gama. Si eres de los que toma capturas de pantalla en juegos para usarlas como fondo de escritorio, prepárate para ejercitar esa tecla de “imprimir pantalla” a más no poder. Además, la banda sonora es bastante relajante, haciendo el paseo más placentero, siempre y cuando el párpado no empiece a pesar, claro. [h2]Aspectos por mejorar[/h2] Ah, querido Genie, ¡cuánto potencial desaprovechado bajo tus nieblas! La jugabilidad puede resultar más simbiótica con una siesta que con un rato de entretenimiento activo. El camino es lineal a más no poder, y las \actividades\ pecan de una simpleza que haría bostezar hasta al gato más hiperactivo. La historia es un susurro demasiado etéreo como para enganchar a quien busca algo más que caminar y mirar. [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]3[/td][td]Casi tan interactiva como mirar llover desde la ventana.[/td][/tr] [tr][td]Dificultad / IA[/td][td]1[/td][td]Desafío cerebral cercano a cero.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Básicamente, un largo paseo con paisajes bonitos.[/td][/tr] [tr][td]Video / Gráficos[/td][td]9[/td][td]Lo mejor del juego, digno de un cuadro.[/td][/tr] [tr][td]Historia[/ty][td]4[/td][td]Más enigmática e inexistente que mensajes en una botella.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Te sientes parte de un documental de naturaleza en HD.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Naturales y adecuados, sin más.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Relajante, si no te duermes primero.[/td][/tr] [tr][td]Voces[/td][td]2[/td][td]¿Hubo voces? Pásame ese dato.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Variado como un campo de trigo en Nebraska.[/td][/tr] [tr][td]Total[/td][td]49[/td][td][/td][/tr] [/table] [h3]Evaluación final: No lo compres [/h3] Analicemos números, queridos jugadores, Con un triste 49/100, este juego es perfecto para aquellos que buscan una excusa para tomar una siesta inadvertida frente al PC sin que nadie los juzgue por dormirse durante una 'partida intensa'.
Well, I sure did experience something. Something absolutely terrible… but hey, it was experienced.
I've played a few games from this developer at this point. I actually played this one originally years ago, but got turned around while taking screenshots and ended up going the wrong way for longer than I'd like to think about and promptly noped out. Well, I've revisited it today to check this one off my list, and I have to say that I don't think my views on it have changed that much. Is this a good game? Uhhh, well, do you like poetry and/or walking through the world of a video game taking screenshots? If so, then I'm sure you'll get something neat out of this. As a regular player of walking simulator games, I can't say this is my favorite, but it is also not the worst. The main thing this is is time consuming. Thankfully there is an auto-walk feature, and a while back the developer increased the walking speed during certain sections. One does have to ask themselves some questions once those features become necessary to include, but I digress. Since the main appeal of this game is taking in the atmosphere, and taking photos, then I suppose it does make sense to have more room to do that in. I guess. There is a checkpoint saving feature, so you don't [i]have[/i] to attempt this all at once. Considering there are two major paths the game can take, I wouldn't recommend that anyways. If you're going to pick this up, I suggest doing so on sale and/or as part of the bundle(s).
Unbearably long and SLOW. I guess I should have taken the OTHER path! It's pretty and all, but it definitely needed a lot more interaction and dynamic elements. It was just tooooo boring. After a while, you'll start begging for it to end. However, around every corner and over every hill it will just continue on and on and on and on and on and on. Thank goodness for auto-walk. But every couple of minutes the walk would slow to an UNBEARABLE CRAWL. It seemed as though it was loading scenery or the narrator's audio file. Then it would speed up again only to CRAWL a minute or two later. That was worst part. The first half of the journey, the rain was too white and too shiny. It distracted from the rest of the scenery. After the first big cave, it seemed to change to more of a watery texture which was much better. It was a struggle to finish, but I had to journey on. It was my destiny - bloody eyes and ears - the end was near, nor was it? You'll never know. You'll never finish. It doesn't end (yes, it does.) The only motivation ahead was to finish and write this review. After a while, the narration became a confusing blend of mythic culture and dreams. The narrator's voice scratched at your ear drums till they bled and seeped outwards from your skull. The end was uneventful and confusing. I hope you take the correct path. If you are reading this, I made it, but my life will never be the same.
There is a journey filled with the tales of the protagonist as you travel along her path, whichever of the paths you choose, The game is filled with beautiful scenery and some haunting, inspiring, intense and deeply-seated poetic speech. The music is pretty, atmospheric... the atmosphere overall is breathtaking.
😬 Okay. First and foremost, normally I'm a staunch defender of the walking simulator genre. I love a nice atmosphere, a big world to look at, a bit of story to slowly uncover. Maybe I'll learn something about the game world, maybe something about it will speak to an emotion inside me and I'll uncover another perspective about my own world. This is not one of those games. This is just boring. This is an actual walking simulator where the landscape is uninspired, I'm almost an hour in and nothing can be interacted with, no building to peek inside, no secret cave to notice. No real idea what's going on. And then the narrator. That lady in the trailers is the best it gets. Do you remember when you were in school and your class would be studying a book together, or a play or some such, and there'd be times the teacher would make you take it in turns to read sections aloud? This is going way back of course, but that robotic, uninspired, careful narration you'd get that puts you straight to sleep and kills any interest you might ever have had for the source text? Well, here it is, back from the mists of the past. This is not a good game. As a genuine lover of the walking simulator, someone who gets a bit riled up when people throw that label around as a criticism, I am disappointed, and I am using it now to say do not buy this game, it is a walking simulator of the worst sort. Quite honestly, if you want to walk go outside and walk.
Nice walking simulator! Guaranteed Bodur's Quality!! - Far too Long!! - Annoying script based moving speed! Achievements, 100% / 4h.
Worst one by far from this guy. Buggy, ugly, more crap "story".
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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