
Beautiful 16 bit retro art style with fluid animations and deliberate combat. Read the enemy and act accordingly in this seamless world without any load screens.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 276reviews | 84% | — | $80.1K |
| $5.99−60% | 48ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В этой игре мы играем за женщину. Уже стоит напрячься, не правда ли? Но я не сексист, так что не об этом. Я это к тому, что мы играем за женщину, с тяжелым мячом, и потому наш персонаж дохлее и медленне всего, что есть в этой игре. Это вам не ваша тень деревца из Элден Ринга, здесь реальный скилл. И как только вы подумаете, что овладели эту игру, вам встречается сраный пришелец с хлыстом. И даже когда вы его победите, откроется хардмод, и вот там уже полная содомия. Финальный босс - это самое легкое, что может быть в игре. И нет ничего хуже сраного пришельца с хлыстом. 10 я же нажал из 10 2 нижние атаки подряд от пришельца из 2
good stuff innit
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese
| $14.99 |
| 33ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Difficult but rewarding. It follows a simple and straightforward gameplay loop where you encounter a new enemy, memorize its pattern and flowchart, and react accordingly. It demands excellent reflexes towards the endgame. You can setup your own checkpoints, which is a cool mechanic. It's not for everyone. If you're up for a challenge, for trial and error, for punishing gameplay, this game is for you.
it is a really fun short game. pixel art is great. animations are great. combat is hard to master but really rewarding when you do. there are a lot of bosses and all of them feels different. the enemies are interesting and not repeating themselves. there are some bad sides to the game as well. unfortunately i did encounter few bugs not game breaking or visual bugs mostly enemy ai acting weird and bosses not being where they supposed to be but it happened a few times it was not a big problem but annoying. 1 or 2 bosses and encounters designs feels off even after 2nd playthrough there are some enemies that feels unnecessarily strong like only way to beat is luck. also the game doesn't have a tutorial for controls i had to look at it in options which is really a rooky mistake i think the game is hard but it is fun i am more of a casual gamer and it never made me throw away my computer in anger but never easy enough to bored me to close the game. well designed when you look at the whole game. i think this game is a bit of a hidden gem. overall i would recommend it. i had really fun 13 hours experience there are some annoying parts but it is worth to give it a try.
재밌는게임.
言語設定はゲーム内では変えられない。steamライブラリのプロパティから日本語に変更できる(とはいえ会話シーンとか無いので恩恵はほぼ無い)。 コントローラーでプレイする場合、steamライブラリのコントローラー設定からsteam入力をONにした方がいい(たぶん自分はデフォルトがOFFになってた)。 初見だと「上段・中段・下段を見分けるの無理じゃね?」と思ったボスも慣れてくるとガードできたので、なんだかんだ良いバランスのゲームだと思った。 敵の一部モーションが速すぎて反応できない時は [spoiler]すべてをジャストガードする必要はないので、苦手な段を常時ガードしておいて他の段がきたらジャスガする[/spoiler] といった対策でなんとかなる。 表面ラスボスはめっちゃ連撃してくれるのでSEKIROっぽい緊張と快感があった。 任意でリトライポイントを設置できる機能はちょっと面白い。ボス戦まで温存すれば、ボスHPを半分まで削った状態でリトライ可能にするといった状況を生み出せる。ただし、リトライポイントを積極的に破壊しにいく敵がいて上手く機能してない場面もある。 唯一理不尽だと思ったのは、ダウン中でも無敵時間がないので敵の追撃がくると受けざるを得ないところ。多く発生する現象ではないが。
It was worth the suffering, I don't know why but it was worth it.
hypnotic and addictive game play.
아래 아래 위 중간 중간 위 위 아래 중간 위 중간 아래 크아아악
mt legal
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 32 | 69% | $2.99 | |
| $281 | 8 | 100% | $2.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.1M | 21.6K | 91% | $11.24 | |
| $3.5M | 10.5K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.1K | 290 | 82% | $5.99 | |
| $80.1K | 1.5K | 95% | $2.99 | |
| $80K | 283 | 67% | $14.99 | |
| $80.1K | 95 | 57% | $19.99 | |
| $80K | 201 | 73% | $11.99 | |
| $80K | 675 | 64% | $4.99 |