
Control Asha, a warrior who must defeat all the warriors of Valhalla and become the champion of the gods, counting on the powers granted by the gods themselves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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So much of the game is damaged just from the dodge mechanic. Timing your dodges to an attack, managing your distance, and placing your strikes is good enough and possible. But dodging more than one attack on screen is too difficult for how often it happens. Most of the enemies can throw more than one projectile at a time and sometimes at different speeds. With a dodge interval of 1 full second, you're going to dodge the first one and get hit by the second. Sometimes, you will manage your distance well enough to dodge both of them, only to get hit by the third attack the enemy is winding up. The dodge propels you about 1/4 of the stage's length, which can often land you into another attack that you can't dodge out of because of the dodge interval. You may dodge away from an enemy and their attack, and then be chased by a projectile that you can't dodge because of the interval. Since dodging is the only way to avoid taking damage, as there is no crouch or jump, you will most of your time and die a lot trying to find ways to survive an enemy's attacks and less time attacking the enemy yourself. A lot of this game is good and solid with a nice art style, cool looking characters with interesting attack patterns, and good music, but the dodging makes the whole game so much harder. I'll give it a 6/10.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
É um jogo simples de matar bosses, 6 no total. Bem curto e divertido, digo facilmente que vale o preço. O começo pode parecer confuso por não ter nenhum tutorial de controle pra te direcionar os ataques, cura e etc, mas você pega o jeito.
The controls felt weird but once you got the hang of the boss patterns it was pretty fun for the super short time it took to complete.
总共有5场BOSS战,全部打赢就全成就 术士、冰霜巨人两个比较难,其他的三人难度差不多。 我这类游戏玩得超烂的,一小时多也可以通过了!开心! 可以翻滚、平砍。 等到冷却时间满,就可以回血、大招。 进战斗前可以在三种大招选择:树枝(短时间增加一行血)、雷神之锤(几条闪电)、奥丁之矛(向前投出)
Its a cool game, and definitely worth $1-$2 if you like 2d combat games, kinda like a Blasphemous or Hollow Knight boss. All 5 bosses were fun, though I did notice that A. some bosses felt way better than others, and B. the difficulty kinda went mostly down to me. I think the 2nd boss specifically was incredibly hard compared to the rest, and is probably a 3rd of my playtime altogether. I really like the world and character designs, I like the gameplay loop though my biggest complaints were that the only good ability was the spear, and bosses would repeatedly spam some moves too much imo, especially the little pellet moves, those suck. I really wanna see more from the world though, the pixel art, designs, music, and vibe is all there. I just wish there was a bit more story and a bit more to do. Still a good game though, and worth a few bucks for sure
每個敵人都要用不同的方法來解決,只要找對打法會很輕鬆通過
I didn't find anything...
its alright, attack should be left click instead of F and the only boss i really struggled with was the 2nd one with the red hair, its also pretty short so yea ig its alright
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