
You've been trapped in a mine. You'll need to use your tools to dig your way to the exit in a fully destructible 3D voxel terrain. Manage your oxygen and equipment, and uncover the dark mystery buried deep within the mine.
Modeled estimate, not a reported figure. How we estimate →
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About
Drill and Delve is a mining game in which you must unravel a mystery by exploring your surroundings.

Venture through a unique world made of a fully destructible terrain.
Dig in every possible direction thanks to the 3D voxel technology.

You're a miner in the far future who works for a mega-mining corporation. Today was supposed to be just another day at work, but when things go wrong deep underground, you find yourself trapped in a vast crumbling mine. In order to survive and unravel the mystery of what happened, you'll have to dig your way out.

Discover new tools that will enable you to dig deeper, further and more efficiently.
Manage your resources carefully and use physics to your advantage to find the rarest and most secret incredibly powerful tools as you delve your own path to freedom.
Fully Diggable 3D Voxel Terrain. Dig through the world in any direction.
Physics-Based Interactions.
Loot better tools and equipment.
Manage your resources to survive.
Explore and uncover the mystery.
No AI. No microtransactions.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
so this game itches the digging bug i get but the only real thing that bugs me is the mapping for it. it has no detail so i end up running in circles cuz i cant find the other area so i have been making the area swiss cheese i enjoy the digging but trying to do the story and cant find the story stuff
Делал дрилл 2 часа подряд!
fun game about digging and discovering a mystery.
왕 재밌다 갑자기 지하세계에 갖힌 주인공이 땅굴파며 단서를 얻고 생존하는 게임인거 같은데 갑자기 일어난 사고는 왜 생긴건지, 베이스들은 왜 한번에 다 문제가 생긴건지 궁금하게 하는 요소들이 있다. 길을 찾는 방법은 문틀 구조물의 방향대로 따라가면서 땅을 파는건데 처음 도달하는 베이스는 경고음이 들리기 때문에 찾기도 쉽다. 근데 이런 구조물이 없이 새로 길을 개척하려한다면 꽤 어렵다. 진행하다보면 근방 베이스 신호를 잡아주는 도구를 얻는데 신호방향대로 가려하면 중력문제로 중도포기 해야되는 상황이 생긴다. 땅을 파고 길을 찾는게 메인이고 상호작용할 부분이 많지 않아 심심할 뻔한 게임인데 스토리가 꽤 흥미롭게 느껴져서 몰입감이 크다. 길찾기가 싫은 사람이면 많이 답답해하고 스트레스 받을 거 같다. ------------------------ 첫날에, 위 리뷰를 쓸때까지만 해도 엔딩의 e자도 못봤는데 다음날 처음부터 다시 시작해보니 3시간? 정도만에 엔딩을 본거 같다; 너무 갑작스럽기도 하고 아직 못가본데가 많기도 하고 해서 더 진행해보려고 한다. 산소통, 플레시 강화 등은 하다보면 자연스레 오르는데 신호기, 신발, 채굴기의 고렙강화는 특정 위치에 도달해야만 얻을 수 있는듯하다. 2렙에서 중간에 빼먹고 바로 4렙도구 얻으면 4렙적용되는게 편리한 느낌. 고렙 도구는 못찾아 돌아다니면 어디에 있다고 메모가 있어서 해당 위치의 베이스를 찾아갈 수 있게 한다. 길의 위치를 잘 찾아다니면 순서대로 다닐 수 있게 인도하게 되어있고, 내맘대로 뚫고다니면 새로운 곳에 도달해서 탐험하는 재미가 엄청 크게 느껴진다. 첨에 적응안되면 길찾기가 빡세지는데, 게임에 익숙해지니 길찾기가 그리 어렵지 않아진다. 업적하는 재미도 있어 베이스를 순차적으로 뚫는 것도 즐겁지만 1부터 10까지 무조건 전부 순서대로 뚫을 순 없다. 그래서 여기저기 돌아다니게 되는데 이 또한 지루하지 않는 요소로 만들어서 재밌다. 인게임 사진보면 어두운 느낌밖에 없는데 공포분위기가 전혀 느껴지지 않는다. bgm도 웅장하지만 무서운 느낌이 나지않아 미스터리하지만 탐험하는 느낌으로 편하게 게임할 수 있었다. 길이 안보여서 여기저기 막 뚫고 다니다가 신호찾고 가다보면 건물 밑바닥에 도착할때도 있고, 천장에서 똑 떨어져 내려갈때도 있고. 아무튼 너무 재밌다. 중력때문에 화면이 요동칠때까 몇번 있는데, 이때 조금 힘들긴했지만 이때 빼곤 멀미를 못 느낀듯?
Cozy & relaxing with a bit of story. And it's cheap.
The only game I know where you can suffocate to death while drifting away into the nothingness of deep space. No one will come anyway
Surprisingly fun for how simple the gameplay loop is. Atmospheric effects are really hitting hard and game manages to feel scary even without a single monster trying to kill you. Even though at first glance, nothing is trying to kill you, what you end up dying from is your own naivety that pushed you to explore too far from the recharge stations or just getting stranded in certain spots where resources are extremely scarce. Finding a gear upgrade never felt better and more needed in a game. When your energy or oxygen starts to go critical, the panic hits hard and you go into the mad rush to get trough to the checkpoint and save yourself from asphyxiation or waiting for the same in endless darkness. I find it unique and charming, even though it feels lacking in certain areas like, cinematics story and character interactions, as you are pretty much the only survivor and the only person you communicate with is some dude on the radio. Also, the dev missed hard on not naming the game Claustrophobia.
I liked A Game About Digging A Hole, which lead me here. This was not the same, but I enjoyed it more. Enough so that after getting the first, sad ending, I kept playing to get the secret one. The upgrades felt good, pathing through the world with all of the gravity changes was cool. Looking forward to seeing more from this team.
I loved this game! Anytime a game lets me dig I'm a huge fan, and this one was literally nothing but digging. It was a bit like Astroneer which I really liked, too. But this one had more of a cohesive linear plot which I always appreciate. I like to have a story-element to games like this, otherwise I find motivation is hard. But this one had a great, simple premise to match the gameplay, and I think it really paid off. I really enjoyed my time with this, and if you think it looks fun at all I think 9$ is worth a shot. https://www.youtube.com/watch?v=_FUAoSRtD_Q&list=PLC6dyS5uZ4TzkWa1DZyyZCj-iASRpHvtn
I started out really enjoying the process, but it gets incredibly grindy and never really rewards you, so in the end I can't recommend it to others. It has promise. I hope they add a real ending at some point, and maybe figure out a bit more about environmental storytelling or world design because it's just really missing what makes a game good.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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