
Dreamstones is an exciting combination of modern block-breaker gameplay with action RPG statistics, collectable loot and world building.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dreamstones is a classic brick-breaker with some extra flavour. It won't make you fall in love with the genre, but if you already like it, it offers over 20 hours of gameplay. A great feature is the weapon and skill system, enabling different playstyles and a nice progression. The stages oscillate between casual, interesting, and infuriating. I had many issues with how the obstacles camouflage in the background, making them harder to see. A bad design decision that was saved by the amazing option to [b]desaturate the background[/b]. ❤ The kingdom-building mechanic is bland, basically a gold sink with no benefit other than unlocking more stages eventually.
A chill breakout/arkanoid type game with some simple rpg and story elements. It is slow paced and not very challenging, which may be good or bad depending on what you want to play. I like playing it to unwind before bed.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good brick breaker with rpg features
Es un Breakout con elementos RPG, tienes el clásico estilo de juego de romper bloques pero con enemigos que deberás derrotar con ayuda de un arma base, habilidades pasivas y activas. La historia va de que un reino destruyo a otro y tomó a sus habitantes como rehenes, entre los escombros del reino destruido te encuentras a un sobreviviente que te pide ayuda para reconstruir el reino y rescatar a los rehenes y ya, es todo lo que ocupas saber ya que los diálogos en su mayoría son irrelevantes la verdad. La jugabilidad es simple, son niveles de 3 a 5 pisos en los que romperás bloques, eliminaras enemigos, ocasionalmente salvaras rehenes y derrotaras jefes de mundo, tienes un puntaje objetivo que al cumplirlo te recompensará con 2 huevos los cuales te servirán para construir estructuras de la ciudad, también recolectaras monedas que te servirán para comprar planos, mejorar estructuras creadas, comprar habilidades activas y pasivas y armas que te ayudaran a completar niveles más fácil y rápido. El diseño de niveles es muy bueno, hay de todas las formas que te puedas imaginar, con gran variedad de elementos como diferentes tipos de bloques, enemigos y obstáculos, en cuestión de dificultad esta variado, hay de todos los rangos pero más que nada lo determina tu habilidad con la paleta y los power-up's que recojas en el nivel, y en este caso, también las habilidades que te equipes ya que hay algunas que te facilitaran mucho el trabajo. Gráficamente luce bien, bonitos escenarios y sprites, muy colorido todo y la música es buena. Es muy buen juego, muy adictivo debo decir, algunas ocasiones satisfactorio y en otras muy frustrante, son muchas horas de entretenimiento asegurado, en mi caso me tomó casi 24 horas terminarlo al 100% asi que te aseguro que tienes para rato.
It's a pleasant Breakout clone which features a wide variety of upgrades and equippable weapons to your paddle. It also features a kingdom building mechanic, but it's mostly decorative and upgrading the kingdom only counts for adding points to your overall score.
I love me some brick breaker games and this has a great spin on it. Great podcast/youtube second screen game!
A very fun brick breaker, and while I do agree that the physics are sometimes odd I don't find in to be particularly difficult compared to other brick breakers I've played. Especially with the intelligent use of available power ups. This may have something to do with the fact that most of the brick breakers I've played are not merely old school but actually from a time where the average difficulty of video games was much harder.
Inadequate controller support
非线性闯关、而是有(基地)养成要素的弹球打砖块游戏。主被动技能、解锁新地图、装备搭配自选、基地装饰——都是在基地完成的。因为游戏进度会限制装备和技能的强度上限,并不会出现FARM出神装后碾压无趣,这类型游戏朴素的挑战感始终存在 游戏的人物画风实在让人爱不起来,这可能是唯一缺点。这个游戏证明了我对纯粹的弹球游戏不是真爱,实在玩不下去。但如果能够将紧盯弹球视为1种乐趣而不是焦虑,绝对值得尝试
I love this game. By "love", I mean, it forced its way into my brain through a nostril and lodged itself firmly behind my eyes and wouldn't let me go until I'd completed it. At its core, it's breakout / arkanoid, with arcade elements, powerups (so many powerups), choices.. all the choices.. collectables, powerups and loadouts, weapon configs (yes, weapons to attack all the monsters.. yes there's monsters, yes this is still breakout) - it's got a lot of stuff going on. It starts off a little "..wait, why are there monsters?" and quickly becomes "I _really_ gotta kill these things or I won't sleep." As you progress the levels, you get more xp, you get cash, you get Dreamstones, you get STORY - there's a mental story going on that's full of interesting characters - you get powerups, you get to make choices of loadouts with your powerups to try and beat levels - there are BOSS battles that can be challenging... yeah. Love it. Really great gaming experience. If you have a spare £10, it's definitely worth it. If you've ever loved breakout / arkanoid, then you should definitely give this a try.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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