
Addictive RPG with bits of strategy to enhance the gameplay, Dreamscape can be played in 4 different modes and features different rewards for completing them. You even get bonus heroes if you complete a mode without using the healing goddess!
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About

Explore the dangerous and mysterious world of dreams in this 20 hour old-school RPG by Aldorlea Games, makers of the "Millennium" series and "The Book of Legends".
After an experimentation that goes out of control, Erin is trapped in the Dreamscape and must find a way out. Her only chance: magical headphones that allow her to visit one's dreams and imagination.
On her way, she meets odd creatures - enemy or ally? Play the game and find out!
Dreamscape features 8 playable characters, multiple modes and difficulties, an award system, end-game rewards, Jack the Ripper, Al Capone, ancient Egypt, vampires, dreams within dreams, and many more!
Dreamscape is a fantastic and addictive RPG with bits of strategy making the gameplay even richer. In command of a colorful and very varied party, unravel the mystery of the realm of dreams and solve riddles to reach your goal. Dreamscape can be played in 4 different modes and features different rewards for completing them. You can even get access to bonus characters if you complete a mode without using the healing goddess!
30 hours of playing
Visit the dreams of everyone you meet
Cute heroes, funny adventure
Unique game and unique gameplay
Unlock tons of in-game awards
3 Stars of Destiny
Asguaard
Dreamscape
Millennium - A New Hope
Millennium 2 - Take Me Higher
Millennium 3 - Cry Wolf
Millennium 4 - Beyond Sunset
Millennium 5 - The Battle of the Millennium
The Book of Legends
Undefeated
Vagrant Hearts
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Basura [/h1] La verdad es que no sé como demonios llegó este juego a mi biblioteca... Si pagué por él, serían pocos céntimos, y solo por el mero hecho de que tiene cromos. Lo cierto es que hoy me he aventurado en ejecutarlo, y me he encontrado con un juego de factura cutre, de calidad Game Boy Color. En inglés, con lo que la experiencia ha sido tan confusa como breve. Típico RPG, copia barata de los primeros FF. Poco más que añadir. Extraes los cromos, y como vergonzosa basura que es, lo desinstalas y lo ocultas de tu biblioteca para no tener que recordar que esto existió alguna vez en tu cuenta de Steam.
Game has a great concept, but lacks a few things that would make it more enjoyable. The main ones being lack of maps (though you can buy a map DLC?) and the amount of backtracking (no fast travel). One of the primary characters is a cat so that's a plus. Buy if its super discounted. 2.5/5
steam ♥♥♥♥♥♥ up a game that worked and turned it into a do it yourself project no matter what you do it's unplayable.
Dialogue
complex game,worth it
play a few time on different difficulty level is fun
why do i keep buying these crummy RPGs?
I had fun with this game; for an RPG maker game I would say it's pretty good. There are 4 levels of difficulty to choose from, Ataraxia (Very Easy, most extra health), Utopia (Easy, extra health), Dream (Normal, no changes to health), and Nightmare (Hard, less health). I chose to play on "Dream (Normal)" mode. You can have up to 15 different save files, which is nice if you want to keep save files from different difficulties. I appreciate the humor and banter among the characters. I did not encounter any bugs in my playthrough. You use headphones to travel to various characters' dreams, explore them, and revisit them at times (pretty cool concept). Some dreams are happy, some are grim. The game is non-linear, which leads to lots of exploration. Along the way you fight "glitches," that look like little flames (some will move around, some are stationary). The glitches will either be orange (normal), red (harder), or purple (hardest). After you defeat a glitch, it's gone for good. If a glitch is too problematic, there is a limited amount of items that will let you skip a stationary glitch. There are limited amounts of battles (experience), healing items, and gold, so there is some resource management. There are healing items, magic replenishing items, and stat boosting items to pick up from the ground. These get consumed and used immediately when you walk over them. (You can always just leave them there and grab them when you actually need them if you don't need them at the time - you may want to do this in case someone in your party is knocked out; some of the healing items will revive them.) There are also a limited amount of permanent stat-boosting items you can purchase from various vendors. As a note you can use the healer in Lostham, but if you do that you will not get the best rewards upon completing the game. You'll get 3 additional party members along the way, for a total of 4. One minor gripe with getting a new party member is that they always start at level 1 instead of joining your party at the level you're already at. At least you do get all of your party members relatively early on, so catching up isn't that bad. Each party member has their own unique/most helpful thing, see spoiler. [spoiler]Erin (girl) is good at tanking hits, but also has a heal and does decent damage. Athena (cat) is a good magic user. Peeboo (mouse) is good at crowd control with "Carrot Transformation" and also good at physical damage. Clochette (flower) is good at support, healing your team, boosting stats, and protecting from venom. She also gets some pretty awesome set-damage weapons later in the game.)[/spoiler]
The game is cute and it takes some skills to go through. Lots of effort has been put there. However it feels like something is missing at least for me, since I felt a bit lost on the path to follow and the actual use of some things. Still quite worth a try.
No creo que juegue al SueñoEscape alguna vez.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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