
Addictive RPG with bits of strategy to enhance the gameplay, Dreamscape can be played in 4 different modes and features different rewards for completing them. You even get bonus heroes if you complete a mode without using the healing goddess!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the dangerous and mysterious world of dreams in this 20 hour old-school RPG by Aldorlea Games, makers of the "Millennium" series and "The Book of Legends".
After an experimentation that goes out of control, Erin is trapped in the Dreamscape and must find a way out. Her only chance: magical headphones that allow her to visit one's dreams and imagination.
On her way, she meets odd creatures - enemy or ally? Play the game and find out!
Dreamscape features 8 playable characters, multiple modes and difficulties, an award system, end-game rewards, Jack the Ripper, Al Capone, ancient Egypt, vampires, dreams within dreams, and many more!
Dreamscape is a fantastic and addictive RPG with bits of strategy making the gameplay even richer. In command of a colorful and very varied party, unravel the mystery of the realm of dreams and solve riddles to reach your goal. Dreamscape can be played in 4 different modes and features different rewards for completing them. You can even get access to bonus characters if you complete a mode without using the healing goddess!
30 hours of playing
Visit the dreams of everyone you meet
Cute heroes, funny adventure
Unique game and unique gameplay
Unlock tons of in-game awards
3 Stars of Destiny
Asguaard
Dreamscape
Millennium - A New Hope
Millennium 2 - Take Me Higher
Millennium 3 - Cry Wolf
Millennium 4 - Beyond Sunset
Millennium 5 - The Battle of the Millennium
The Book of Legends
Undefeated
Vagrant Hearts
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a nice little game. I've played through it several times, which I don't usually with RPG maker games. The different difficulty levels and unlockable characters help with the replayability.
The dream jumping thing is cool, but some of the game mechanics just suck. There is a lot of trial and error when you discover something new, like say an item. Why? Your character is a glutton who eats everything off the ground. Find bread for the first time, this heals people, *down the hatch!* you weren't missing hp and now you know what the item does...this happens every new food item and you cannot store them. Got poisoned for the first time, "cherries cure poison" or walk back to the beginning and get healed (which "if you complete a mode without using the healing goddess!"). So my understanding is to hope you have enough HP to not die getting to one of your options. Option A is limited, and you likely wasted one to learn what it is, and option B punishes you. Then another trial and error was I got a warning...then died when I ignored it...instantly, when a game does that even once....it is save scum o'clock. I remember a sheep telling me not to go north due to a type of monster, but based on what he said, that is not what killed me, nor did it hint at instant death if it was. Also, I am tired of walking, so far nothing is driving me to continue.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
字多的游戏,米中文不太行。have more en word, so your game bad. 202401,steam,steam掉卡抵扣,daily indie game,indie gala,fanatical,hxxxx,t a o宝,支付宝红包,杉果,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Dialogue is very rough. Game itself not very well optimized...sometimes in battles some of the on screen text (such as level up announcement) will be cut off by the character image. First area gives one character a weapon but not the other, resulting in minimal damage. Typical RPG-Maker level design with maze-like levels that sort of just spread all over the place. Could be a lot of interesting ideas in here. Entering the characters "dreams" (they are awake...?) seems interesting. I see attempts at humor mixed in here. Looks like there is some variety and unlockables as game progresses. But I just couldn't make it that far before I had to bow out. This game won't be bad for everyone, but it was bad for me.
I played this game after playing 3 really bad RPGs in a row and it was a nice breath of fresh area. It is different than your average RPGMaker game in that it is part adventure game and part RPG. See early on you end up in this dreamscape, and are given the goal of figuring out how to get out of it. From there you have to explore and figure out how to progress. Some may find that off putting it but it reminded me of older Sierra games, especially Quest for Glory. Personally I liked trying to figure out how to progress through the dreamscapes while solving the puzzles and slowly getting farther and father into each based on the items I've found so far in my adventure. If I had any criticism of this game it is I didn't really like the jailhouse games, they felt kinda tacked on when they occurred. Almost like they were there just to slow down the game a little at that point in the game. Outside of that though I have no other criticisms. Now where is Dreamscape 2?
I had fun with this game; for an RPG maker game I would say it's pretty good. There are 4 levels of difficulty to choose from, Ataraxia (Very Easy, most extra health), Utopia (Easy, extra health), Dream (Normal, no changes to health), and Nightmare (Hard, less health). I chose to play on "Dream (Normal)" mode. You can have up to 15 different save files, which is nice if you want to keep save files from different difficulties. I appreciate the humor and banter among the characters. I did not encounter any bugs in my playthrough. You use headphones to travel to various characters' dreams, explore them, and revisit them at times (pretty cool concept). Some dreams are happy, some are grim. The game is non-linear, which leads to lots of exploration. Along the way you fight "glitches," that look like little flames (some will move around, some are stationary). The glitches will either be orange (normal), red (harder), or purple (hardest). After you defeat a glitch, it's gone for good. If a glitch is too problematic, there is a limited amount of items that will let you skip a stationary glitch. There are limited amounts of battles (experience), healing items, and gold, so there is some resource management. There are healing items, magic replenishing items, and stat boosting items to pick up from the ground. These get consumed and used immediately when you walk over them. (You can always just leave them there and grab them when you actually need them if you don't need them at the time - you may want to do this in case someone in your party is knocked out; some of the healing items will revive them.) There are also a limited amount of permanent stat-boosting items you can purchase from various vendors. As a note you can use the healer in Lostham, but if you do that you will not get the best rewards upon completing the game. You'll get 3 additional party members along the way, for a total of 4. One minor gripe with getting a new party member is that they always start at level 1 instead of joining your party at the level you're already at. At least you do get all of your party members relatively early on, so catching up isn't that bad. Each party member has their own unique/most helpful thing, see spoiler. [spoiler]Erin (girl) is good at tanking hits, but also has a heal and does decent damage. Athena (cat) is a good magic user. Peeboo (mouse) is good at crowd control with "Carrot Transformation" and also good at physical damage. Clochette (flower) is good at support, healing your team, boosting stats, and protecting from venom. She also gets some pretty awesome set-damage weapons later in the game.)[/spoiler]
complex game,worth it
play a few time on different difficulty level is fun
the cat alone makes the game worth it, athena is goated
The game is cute and it takes some skills to go through. Lots of effort has been put there. However it feels like something is missing at least for me, since I felt a bit lost on the path to follow and the actual use of some things. Still quite worth a try.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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