
"Dream Echoes" is an atypical top-down RogueLite ARPG centered on loot grinding and meta-progression. Explore the dream world, collect "Concepts", and enjoy highly free combinative combat. Upon waking, gather "Memories" to carry some "Concepts" into your next adventure…
Modeled estimate, not a reported figure. How we estimate →
About
Solo full-time grind development in progress! Click the Discord link on the right to join Discord for discussion.

Welcome to the Paradise of Concepts! This game is created by passionate POE fans. There are no specific skill upgrades or fixed combinations in the game; all skills are based on fundamental logic, and all concepts are modular blocks that can be combined freely. How you play is entirely up to the player! The game will continue to update concepts in the future until the Paradise of Concepts is fully constructed!



In every exploration, upon waking from a dream, you can obtain Memories by recording your dreams. This allows you to solidify certain concepts, enabling them to take shape quickly during your next venture into the Dreams!

You can also decorate and refine your Memories in the Home, combining them to strengthen and enhance more powerful Concepts.

Even after you leave the game, your character will continue to acquire various Memories from "reality"! Once the game officially launches, you'll even be able to exchange Memories with your Steam friends!

You can freely create a class list using the Dream Wish List to craft a build that is uniquely yours, and then share it with other players with just one click. If your Wish List is used by others and receives positive feedback, you can earn additional rewards!



You are an office worker drifting in a big city, and due to your busy job, you no longer have many friends to stay in touch with. After working tirelessly for an unknown number of days, you have a nightmare ----- a very dark, empty, and cold nightmare. In the dream, there is nothing; it feels as if the entire world consists only of you.
Then, a mysterious girl appears. She tells you the story of Dream Echo, a story where everyone's dreams are connected together...
You wake up, half in disbelief, with a vague memory of this event. From then on, every time you fall asleep, you find yourself in that dream home, and she is there waiting for you, ready for you both to embark on adventures in the world of Dream Echo...

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Traditional Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只过了开头的剧情。初始大剑武器手感差,UI透露着一种廉价又简陋的感觉,高级能力的介绍太长让人没有阅读的欲望。玩法还是有趣的,如果回炉重造更新一下UI和画面,可能我会有玩下去的欲望吧。
遊戲操作不佳,可玩深度、內容多樣性也不夠多 裝備數量及效果、各技能間的平衡、數值都不是很舒服 各類型BD的組成會因數值太差而缺少變化。 建議等特價且內容更加充實再考慮購買
巨剑也太牢了。有俩点非常牢。 1,怪的伤害范围比范围提示大得多,巨剑巨长的前后摇经常硬吃AOE。 2,巨剑巨大的前后摇和超慢移动速度非常依赖防御,但是起防的护盾护甲在首饰防具里太TM难找了。锁还只能锁四个词条的其中一个。 总而言之瑕不掩瑜,什么时候加强一下巨剑。
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Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前没了解过这款,但是观感好像还行,就买一个试试了。不过,一上手我就笑了,一按攻击键,拿着大剑的女主直接自动冲到怪面前砍了,以此推断的话,估计要是有匕首之类的武器,除了攻速攻击力不一样意外,近战武器普攻本身应该就没啥区别了,因为都是直接冲到敌人堆里去打的。也就是说,这游戏基本就不会有啥横板动作游戏的走位立回这一说了,基本就是个刷子游戏。画面有点劣质感,人物走路就像是在滑冰。看来这游戏是不适合我了。
both positive and negative opinion.. this game is like poe/diablo type+there are some random option you can select and yes the money was worth for several hours but this game gave me the feeling that its really hard to put alot of time into it dont know what is the missing part, but feels boring when your about to grind stuff its way better to just play poe/diablo if you are planning to grind for hundred of hours;
草泥马 ,太爽了,随便爽玩,要是出联机跟朋友一起玩就最好了,实在不行整个局域网,求你了。
核心玩法就是不断探索梦境、刷取资源,然后想办法组合出属于自己的战斗流派。游戏没有固定的技能升级路线,所有能力都按照基础逻辑拆分成不同模块,玩家可以自由组合,因此同一种能力搭配不同概念后,实际效果可能完全不同。战斗采用俯视角动作玩法,需要一边清理敌人,一边根据获得的能力调整自己的构筑。每次冒险结束后,还能通过记录梦境获得记忆,把部分概念保留下来,方便下一次快速成型。这样的设计让每一轮探索都有试验新套路的动力,比较适合喜欢研究搭配、刷资源和反复优化玩法的玩家。
非典型俯视角动作爽游,由POE发烧级粉丝打造。 本作采用手绘卡通画风,美术风格精美讨喜,兼顾复古像素质感与现代二次元审美。 玩法为肉鸽刷宝,亮点是高自由度BD系统:玩家既能借助丰富词条效果自由打造装备(每件强力装备都附带专属特殊能力),还能为暴击、冲刺、受击等各触发行为自由追加技能,结合随时能洗点的天赋点学习系统,带来了充足的配装探索乐趣。 游戏还带有轻量的社区功能,玩家可通过内置模块分享BD构筑,也能与好友交换装备回忆。 要说缺点的话,当然就是该作存在刷宝类游戏固有的重复刷本问题。好在BD自由度足够高,装备不断迭代带来持续正向反馈,一定程度缓解重复刷图的坐牢感。
Just need POB now
从demo一直等到正式版终于发售了,很好玩,比起demo多了不少新内容。 很多BD都能玩,不知道刮痧刮在哪,别只会无脑抄排行榜。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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