
"Dream Echoes" is an atypical top-down RogueLite ARPG centered on loot grinding and meta-progression. Explore the dream world, collect "Concepts", and enjoy highly free combinative combat. Upon waking, gather "Memories" to carry some "Concepts" into your next adventure…
Modeled estimate, not a reported figure. How we estimate →
About
Solo full-time grind development in progress! Click the Discord link on the right to join Discord for discussion.

Welcome to the Paradise of Concepts! This game is created by passionate POE fans. There are no specific skill upgrades or fixed combinations in the game; all skills are based on fundamental logic, and all concepts are modular blocks that can be combined freely. How you play is entirely up to the player! The game will continue to update concepts in the future until the Paradise of Concepts is fully constructed!



In every exploration, upon waking from a dream, you can obtain Memories by recording your dreams. This allows you to solidify certain concepts, enabling them to take shape quickly during your next venture into the Dreams!

You can also decorate and refine your Memories in the Home, combining them to strengthen and enhance more powerful Concepts.

Even after you leave the game, your character will continue to acquire various Memories from "reality"! Once the game officially launches, you'll even be able to exchange Memories with your Steam friends!

You can freely create a class list using the Dream Wish List to craft a build that is uniquely yours, and then share it with other players with just one click. If your Wish List is used by others and receives positive feedback, you can earn additional rewards!



You are an office worker drifting in a big city, and due to your busy job, you no longer have many friends to stay in touch with. After working tirelessly for an unknown number of days, you have a nightmare ----- a very dark, empty, and cold nightmare. In the dream, there is nothing; it feels as if the entire world consists only of you.
Then, a mysterious girl appears. She tells you the story of Dream Echo, a story where everyone's dreams are connected together...
You wake up, half in disbelief, with a vague memory of this event. From then on, every time you fall asleep, you find yourself in that dream home, and she is there waiting for you, ready for you both to embark on adventures in the world of Dream Echo...

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Traditional Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
带有刷刷刷性质的动作肉鸽游戏,其选择关卡式,玩家每次进入关卡之后一个个房间一路杀杀杀,获得各种类型的房间战斗奖励。既然是肉鸽加刷宝,自然掉落的奖励其实也分成了两种类型,既包括了局内战斗用的基础属性、战斗技能和能力效果,也涵盖了局外成长的概念武器、回忆装备、天赋资源等。 作为临时性的角色养成和战力提升,局内成长基本上也是遵循传统肉鸽模式设计,不过,有一点非常有特色,那就是角色技能的搭配。其技能槽的除了两个由玩家手动释放之外,还有三个技能槽(攻击触发、防御触发、构造触发)则是由玩家通过带有特殊触发词条效果的能力搭配使用,满足一定条件触发效果后自动释放,这就给予玩家很多的选择,要知道只要两个技能槽,技能直接的协同效果不一定好,但是多了三个技能槽,很多辅助、增益、控制类技能就有很大的发挥空间了。 至于局外成长,天赋没啥说的,经典设计,装备嘛,每次玩家进入到战场刷出来的装备【回忆】,都是用于同名装备的升级,然后就是一些常见的功能,反正刷宝嘛,大同小异也就是形式、名字有些不一样。局外成长,永久性提升角色战斗力,但是有一点是核心,那就是概念武器,其并非装备槽中的武器,而是直接加决定了角色接下来的战斗中的职业类型、战斗策略、攻击方式,诸如战士、刺客、法师、枪手、召唤师等等,职业虽武器走且类型丰富,再搭配各种技能和能力,战斗流派是真的多,而且还可以选择复合型战斗方式,这就很六。 在《梦境回响》这款游戏中,无论是肉鸽还是刷宝,两者根本目的都是为了提升角色的战斗力,只不过一个是临时性的、一个是永久性的,两者之间的协同发展设计很到位。总的来说,本作在角色养成的节奏处理方面做得很不错,养成有成就,战斗有快乐,挺好的。 [quote] 我的游戏真的有那么好玩吗? 关注[url=https://store.steampowered.com/curator/34823631/]“我的游戏不可能那么好玩!”鉴赏家[/url],这是你从未体验过的船新版本~ [/quote]
不错不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
收集者在哪刷呀,刷了一天没刷到
Nice POE / Diablo 3 rogue lite game with nice crafting system.
还行,精致小刷宝游戏,一开始还是比较上头的,不过估计也就玩20个小时左右的内容。
数值上的平滑设计有待改进,举个例子8层爽刷,但是一到9层刚开始怪都打不动!建议是每轮战斗的前一两分钟有数值过渡区间,让角色能够顺利的升到10来级拿到关键的卡牌,这样体验才平滑! 1、建议出个无限模式,反正都是刷,挂机刷也是刷! 2、自动合成速度过于慢了,希望能够增加速度调节选项; 3、技能选择上面可以增加忽略选择的选项,后期BD已经成型每次都必须要去跳过很麻烦! 4、升级属性上面也可以设置类似自动选择某一项属性持续升级,不用一直点; 5、如果是为了能够挂机刷的话,能力的选择都不用每次都弹出来选择,而是可以放在旁边让玩家自己选择时机去挑选能力,这样不会中断刷怪,甚至可以出去半小时回来还在继续刷!
如果你覺得POE太麻煩但又想爽個幾把我強烈推薦這款遊戲 就像看紀錄片直接跳過自我介紹,看動作片跳過暖身環節 直接切入主題沒有廢話,完爽了膩了還可以試試看其他人推薦的新花樣 很適合時間瑣碎每天只能玩幾把的人
个人作者非常听劝,很用心的作品,相信后面游戏会越来越好!
recomendado a qualquer pessoa que goste de um bom arpg. Bem viciante e cheio de builds
请问 收集者 打什么出
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $85K | 241 | 79% | $17.99 | |
| $50.8K | 265 | 75% | $7.99 | |
| $9.3K | 29 | 93% | $12.49 | |
| $5.7K | 46 | 91% | $4.99 | |
| $4.9K | 8 | 75% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.6K | 365 | 90% | $19.99 | |
| $187.7K | 381 | 78% | $24.99 | |
| $187.7K | 414 | 69% | $7.49 | |
| $187.7K | 678 | 78% | $9.99 | |
| $187.4K | 189 | 71% | $24.99 | |
| $188K | 483 | 57% | $14.99 |