
"Dream Echoes" is an atypical top-down RogueLite ARPG centered on loot grinding and meta-progression. Explore the dream world, collect "Concepts", and enjoy highly free combinative combat. Upon waking, gather "Memories" to carry some "Concepts" into your next adventure…
Modeled estimate, not a reported figure. How we estimate →
About
Solo full-time grind development in progress! Click the Discord link on the right to join Discord for discussion.

Welcome to the Paradise of Concepts! This game is created by passionate POE fans. There are no specific skill upgrades or fixed combinations in the game; all skills are based on fundamental logic, and all concepts are modular blocks that can be combined freely. How you play is entirely up to the player! The game will continue to update concepts in the future until the Paradise of Concepts is fully constructed!



In every exploration, upon waking from a dream, you can obtain Memories by recording your dreams. This allows you to solidify certain concepts, enabling them to take shape quickly during your next venture into the Dreams!

You can also decorate and refine your Memories in the Home, combining them to strengthen and enhance more powerful Concepts.

Even after you leave the game, your character will continue to acquire various Memories from "reality"! Once the game officially launches, you'll even be able to exchange Memories with your Steam friends!

You can freely create a class list using the Dream Wish List to craft a build that is uniquely yours, and then share it with other players with just one click. If your Wish List is used by others and receives positive feedback, you can earn additional rewards!



You are an office worker drifting in a big city, and due to your busy job, you no longer have many friends to stay in touch with. After working tirelessly for an unknown number of days, you have a nightmare ----- a very dark, empty, and cold nightmare. In the dream, there is nothing; it feels as if the entire world consists only of you.
Then, a mysterious girl appears. She tells you the story of Dream Echo, a story where everyone's dreams are connected together...
You wake up, half in disbelief, with a vague memory of this event. From then on, every time you fall asleep, you find yourself in that dream home, and she is there waiting for you, ready for you both to embark on adventures in the world of Dream Echo...

Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Traditional Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]像是回到了地下城岁月——《梦境回响》[/h1] 故事从一个梦开始,作为主角的你,每天上班,下班,生活没有一丝波澜。 直到你你做了个噩梦,梦里,一切归于虚无,直到出现一个少女,告诉你,所有的梦都连在一起。 你在这个名为《梦境回响》的世界中,开启一段又一段冒险! 过程中,多条分支道路可供选择,比如今天的天气容易做梦,即可获得梦金币而前进吧。向着荒野,就可以增加生命上限,还有获得技能的环节。 还有商店、能量上限,属性提升等多个分支,最终面对boss挑战环节。 同时,在属性升级环节,力量、敏捷,智力、信念等四大种类,可以提升攻击、法力等属性。 而在战斗环节,游戏采用横板战斗,但是,是那种你可以上下移动的设定。 除去普通攻击,你将装备三个技能 ,这个技能就非常有意思了,可以说也是游戏的核心。 你可以自行搭配,比如说来个旋风斩、搭配寒冰新星、在来个寒冰之刺。 你就可以搭配出寒冰减速,在加上转圈圈aoe清除效果,无敌! 或是熔岩冲击+暗影冲击,你就会得到一个满屏熔岩得清怪利器。 在游戏中,一切技能由你自行搭配,可谓是天马行空。 另外,你在过程中会收到回忆,就相当于加成。 每次结束,一方面,保留回忆可以让你在下一关更快发展。而分解则可以收获梦境币。 整体体验下来,《梦境回响》作为一款以刷宝和局外成长为主的非典型俯视角 RogueLite ARPG 游戏。 自由的搭配,充满概念的设定,可以说肉鸽味十足! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
'벨트 스크롤' 이 부분이 가장 큰 매력처럼 보여서 구매했지만 이 게임에서 가장 큰 문제점 투사체를 쏘면 맞는게 없음 조준을 적 캐릭터가 아니라 적 캐릭터와 바닥 사이를 조준해서 그나마 맞는 느낌인데 이게 정확하지도 않음 투사체를 할꺼면 유도 옵션이 필수 정확하지 않아서 내가 피는거도 애매함 이게 왜 쳐맞지? 하는 구간이 좀 있음 이렇게 뭔가 필수적인것들이 있는데 옵션? 같은건 완전 랜덤이라 그냥 그 판을 조져버리는 경우가 많음 초반에 들고가는 무기에 기본스킬 달려있는거 따라서 나오는 옵션이 그쪽에 맞는걸로 살짝 확률을 올려주는식 이었으면 좋았건만 poe 방식을 너무 배낀건지 딜은 개쉽게 올릴수 있는데 생존을 챙기는 기재? 매커니즘이 거의 없음 poe의 단점까지 들고 와버렷는데 조준도 제대로안되서 아쉽
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Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比较有爽感的二次元画风横板动作游戏,带有肉鸽和刷宝元素。游戏美术还算不错,立绘小巧可爱,但最主要的还是那充满特效并兼顾爽感的技能释放,怎么玩都可以爽,局外成长与装备系统助力挑战,玩法也相对丰富,可玩的体系较多,有一定构筑深度,我说能爽就是对的! 游戏的体系还是蛮多的,几个武器核心带着几套卡组,用游戏自带的预设就可以玩的很爽,运用卡组之后相关能力和技能在对剧中出现的概率也会提升,开局还可以选择一下不错的奖励助阵,我一直在用召唤流,只能说解放双手让一堆宝宝帮我战斗,虽然有上限但在获得新的词条之后,可以召唤出更多的。 在掉落技能和能力之后,可以用梦境币刷新或卖掉,比较强大的原初能力只有六个格子,而常规类倒是可以很多,在结束后虽然会清零,但是用过的痕迹会保留在记忆当中,同时该局中获得的回忆装备也可以拆解或是保存,对于强力装备我们可以爽快的装备上,这对我们后续的冒险也有相当不错的支持,不过虽然品质高,但不代表就是很好的装备,要观察词条来调整,你也可以对其合成、刷词条来造出更好的装备。 游戏的玩法元素还是很多的,可构建的体系不少,技能有不错的特效,还有丰富的场外天赋树,想要体验很快就能玩的爽可以去尝试一下。 [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
游戏前期召唤流挺爽的,但是召唤物太少了,就两种。难度9之后我被碰一下就死了,哪怕是精英怪也是一下,而且不知道从难度几开始,初始技能就随机了,经常遇到随机的技能不是我这个属性的,要么重开,要么只能刮痧
流放之路-E,从做装到联动都简化了 将肉鸽部分做为天赋的上限提升,不好说是好还是不好 天赋点获取……呃这点消耗,说实话不如纯消耗一种资源,还直观一些 看的出来个人开发很吃力,能玩的东西也很少,希望别似了……而且有AI之后,新东西能更快些吧
有POE的影子,這價格還行吧,天賦樹和流派再多點深度就更好了
打發時間
垃圾,美术丑到爆炸,作者没有任何审美,玩法也是4399,最多值10块钱的半成品
好玩,成就系统什么时候上啊?
首发30多块钱可以玩好久,刷宝狂喜
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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