
Mysterious deaths. Dreams that are reality, and reality that is a dream. Will Noah be able to move forward and solve the mystery—or will he give in to the demons of his past? A story-rich BL mystery visual novel.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just played all three happy endings within 2 days. I really liked this game, and I cried a lot while playing it :').
The best way to describe this game is to say that it's about flawed and grieving people learning to move on and live their lives to the fullest, and it's written very well to effectively communicate this. I grew to care a lot about the characters over time, and paired with the art and soundtrack, the story touched me in a way that I won't forget for a long time.
太nb了,音乐和美术都超出预期质量。而且很多年没遇到如此如此引人入胜的文本了……目前还未通,但是三角恋好酸爽好疼痛,crow这款归来白月光完全是我欲罢不能的类型,npc更是一个塞一个好看Asher我好喜欢你这款……虽然纯英文但是阅读起来意外得很顺畅生僻词少沉浸感也很强,待我继续细细体验之后追评…… ———————— 二编,想了很久还是不推荐(有大量剧透和牢骚锐评请谨慎观看) 通完了crow线he,从中途开始就已经意识到很多东西跟我预想估计不一样,与惊艳的前30%相比后续展开只能说是令人失望。本作剧情架构实在是太东亚关系了,但是作者有一种没有真实经历过纯属想象的隔靴搔痒感。Noah的父母的故事线塑造太烂了,东亚家庭里绝不可能这样只有恨没有爱,包括表现得和他的东亚父母很像的Kaine在这条线的塑造也极烂,以至于最终使男主变成了彻头彻尾只会索取不懂感恩的混蛋。 被控制被打压被毁掉一切的前提原因是爱,这种环境下长大的小孩绝没有可能把自己摘出去心安理得地去恨自己的父母。作者显然对东亚关系的本质没有理解却挑战了这个题材,以至于故事缺乏深度和真正引人共情的点。Noah的塑造也一样,他可以是一个selfish人渣,但他不应该莫名其妙地被人所爱且缺乏真正的自省和挣扎就单纯坐享其成。他的痛苦也很浅薄没有重量以至于只像顾影自怜,他甚至可以说一直备受眷顾,却到最后还表现得像是个受害者。这些主角光环也令他的塑造像是个人生easy mode的洋人对受到家庭压迫的艺术倾向的性少数男孩的单纯幻想,令我猜测作者的人生体验甚至想象不出来这样的一个男生事实上能遇到多么残酷的事情以及会有多么痛苦的挣扎。 crow的塑造是最难以评价的。该线路中的塑造主体完全就是August,更何况crow的存在本身就是Noah想象出来的August,结果你最后却告诉我crow和August是两个人必须分开看?我请问Crow这个人脱离了August又算什么,从他的设定而言他就根本没有任何的主体性,不管是Noah还是玩家喜欢的都是长着August的脸有August的性格的crow,如果真的要谈论一个存在从虚无中找到自我得到属于自己的爱的话,不觉得目前的塑造太浅薄以至于完全无法说服人吗? 我只能说替身题材非常难驾驭,本作的尝试显然相当失败。如果该线路单纯就说Crow是迷路进梦境世界的August最后让两位初恋克服死亡和千辛万苦重逢,反而他们二者的感情线和人设都会更完整很多。 更何况还有剧情上许多纯为功能性发展没有填补的坑。Noah为什么在暴风雨夜山上没找到人不去对方家里确认一次就直接回家睡觉?(这导致August的死更加功能性和突兀)Rosamie到底为什么能在梦中做到那么多事情甚至帮人实现愿望?(此女真是个好用的工具人啊)Kaine为什么有能力做到在梦境里杀人还隐藏自己的容貌?(这点不知道Kaine线有没有解释但我大概不会继续看了) 或许上述很多单纯是作者笔力问题没有深入去塑造,但事实上最后造就的就是整个故事不上不下。 总之这是一部不无聊(这点算是我对视觉小说最大的赞美)音乐美术上佳,文字优美编排引人入胜的游戏,但出于上述总总,我无法推荐这部游戏。
My favourite VN from them so far. I love the lore & how all of the ending are intertwined which means you'd need to do all the endings to learn the whole lore
I cried. I cried. And then I cried some more. It's an exceptionally written story about love, loss and reasons to keep on going even after tremendous hardships. Most of you may have come here looking for a simple BL, but the value of this story extends beyond BL genre, it's a masterpiece in and on itself. The characters are meticulously written, everything in their storylines just psychologically 'clicks' in a way that made me feel like I truly knew them. What I really appreciate is that every romance route adds important information and emotional value to the main storyline - it's not just the same story repeated 3 times with different dialogue lines exchanged between the main character and a chosen partner, but a completely new perspective on events that transpired (that being said, I recommend to play Ivan's route as the last one due to major plot reveals). The game has phenomenal music (at first I thought I would be distracted by the singing, but no, the songs blended perfectly with the scenes) and I really appreciated [spoiler]a small, but meaningful gesture: August disappearing from the menu graphic once Noah accepted his death[/spoiler].
Genshin'den iyi
THIS IS FOREVER ONE OF MY FAV STORY GAMES! :D ITS SO ADORABLE, ANGSTY AND DREAM LIKE... ye im daydreaming abt this but wuhluhwuh wlw GL. PEAK! >BD
Großartige Visual Novel. Drei Love Interests mit jeweils drei Endings, die jeweils sehr unterschiedliche Storys haben - es empfiehlt sich in jedem Fall, das Spiel komplett zu spielen, um alle Aspekte und Hintergründe zu verstehen.
I think this is probably my favorite of 2.5 studios games. The way Dreambound deals with grief and trauma is just amazing. It’s a heavy game; and I had to take breaks from time to time, but it’s incredibly well done. I also enjoyed how each route gave you more pieces to the full picture. It’s hard to pick a favorite because they were all so good! Definitely recommend
I love this game except I wish we could date all of them at the same time
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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