
Help Julia find Fifo by going through 4 magical worlds in this classic platform game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
jeu original pompé sur mario et consors mais ça plaira aux petits nenfants, pas à moi mais je reco pour eux
Yes.
Cute (which is... hard to imagine, coming from the same studio that made [i]Mr. Massagy[/i] of all things), but depressing, especially since there's no real happy resolution regardless if you find all the puzzles pieces or not. More challenging than you're probably thinking, too; some levels will definitely test your patience—this is especially true for the last few stages where the horned mice creatures show up with their strangely specific hit boxes. Still, [i]Dream Tale[/i] is quite decent, even if it feels incomplete (regardless if you collect everything or not, the game ends with a 'to be continued' message), with reasonably solid controls and an art style vaguely reminiscent of [i]Yoshi's Island[/i] or [i]Kirby's Epic Yarn[/i], albeit nowhere near as good in either design or visual direction, but for an exceptionally cheap platforming time waster? You could do much, much worse. [b]Rating:[/b] ★★★
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 34 reviews with recorded playtime.
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Requires blind jumps through different Z levels. Far outclassedby the ruthless competition in the oversaturated platformer market. Review: Game did not fullscreen correctly and went sidebars on me. The audio and 2D sprites have some basic attention paid to them and the indirect narrative delivery usually fits this genre. However the game uses slime and a minimalistic protag to keep animations to a minimum. Protagonist and foes move extremely slow, the jumping feels like it is in slow motion, the whole thing is insanely dragged out and boring. You have to platform your way across different Z levels my making blind jumps and are often trapped between enemy slimes as they slowly move forward because the dev designed the levels to have only one way forward. Rest of mechanics is a keyhunt and reaching a portal placed at the end of a bunch of lazily placed platforms. The missing pet narrative did not hook me. Removed for declutter.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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