
With the help of the dream machine, you can invade the dreams of sleeping girls. Here you can do whatever you want, or you can help them by interpreting their dreams and then collecting the “reward” you want.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, French, Turkish, Japanese, Simplified Chinese, Portuguese - Brazil, Korean, German, Spanish - Spain, Thai, Portuguese - Portugal +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]来做梦吧,梦里什么都有[/h1] 英勇帅气的你,除去宅男的身份,是一位无敌的天才,为了满足宅男的幻想,你手搓出了一台梦境机器,在搜索到相应的美少女梦境频率以后,你便可以启动机器,进入美少女们的梦境中,在破解了梦境密码以后,便可以对美少女们为所欲为了。 [h1]记单词模拟器[/h1] 《Dream Hacker》是一部记单词模拟器绅士游戏,我们将扮演天才少年,通过手搓出的梦境机器,入侵一位又一位美少女的梦境,在破除梦境密码以后,对她们为所欲为。 游戏的核心玩法是解开梦境密码,不过,解开梦境密码之前要进行频率调整,不同的频率对应不同的美少女,可以看到美少女的头像预览,然后先破解想要攻略的美少女。 梦境密码,总归到底就是各种图片对应各种单词,可以选择不同的语言,为了方便体验建议选择中文,每一位美少女,都有对应不同的数量梦境密码需要破解,而在破解这些梦境密码的时候,我们需要算力,在进度没有达到100%之前,算力不够,便会失败。 游戏会随着破解进度,增加美少女的战损,破解进度越高,美少女的衣物便会越少,暴露在你面前的东西便会越多,而且每一次破解,都会有攻击飞到美少女身上,然后打出动人的打击音效,相当不错。 [h1]总结[/h1] 游戏的玩法非常特殊,也比较新奇,以图片关联单词,在色色中学习。至于色色的内容,也相当丰富,基本都是动态CG,更有互动功能,姿势也比较丰富,正入,后入,制服诱惑等等,多种xp,多种满足,值得各位绅士体验一番。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
质量不错,但问题就是明显半成品,打折的时候可以考虑考虑,个人感觉十分可惜,如果做完的话8刀我都愿意掏,但问题就是。。。半成品,其他没得说,可惜没有中评
<3
Good game to learn vocabulary otherwise great cgs :)
游戏质量本身对得起价格,但是DLC烂尾了,其实不太推荐
张力很强,很涩气,可惜好像是老游戏以及不更新了,就是调频入侵梦境,黄包加算力,粉包减算力,游戏里自带攻略,琳那个有一点谜语人,就是让你优化一个效果拔群的再带着那个锁进去就可以了,可惜了,cg是真不错
Dream Hacker is a niche, genre-blending title that leans heavily into a provocative concept while wrapping it in light RPG and simulation mechanics. Developed and published by Playmeow, the game casts the player as a socially withdrawn hacker who has created a device capable of entering and manipulating other people’s dreams. This premise immediately establishes the tone of the experience: surreal, intimate, and unapologetically adult-oriented. Rather than aiming for realism or grounded storytelling, Dream Hacker embraces its absurdity and leans into fantasy, using dream logic as a justification for both its mechanics and its narrative detours. Gameplay unfolds through a mix of exploration, choice-driven interactions, and simple progression systems. Entering a character’s dream opens up a series of decisions that influence how events play out, often branching into different scenes or outcomes depending on the player’s actions. These dream sequences function as both narrative devices and interactive spaces, allowing players to uncover bits of character backstory, emotional insecurity, or hidden desire. The “hacking” theme is more metaphorical than technical, framing the player as someone who manipulates subconscious states rather than code, which keeps the mechanics accessible even for players with no interest in traditional hacking simulations. Visually, Dream Hacker adopts a colorful anime-inspired style that aligns closely with visual novel and light RPG traditions. Character portraits are expressive and clearly designed to appeal to fans of the genre, while environments tend to be simple but distinct enough to differentiate waking reality from dream space. The dream worlds themselves often feel intentionally abstract, reinforcing the idea that these are distorted mental landscapes rather than physical locations. The interface is straightforward, relying on menus and dialogue windows that are easy to navigate and rarely interrupt the flow of play. Sound design is functional rather than standout, using music and effects primarily to support mood rather than dominate attention. Narratively, the game places strong emphasis on character interaction. Each person whose dream you enter has a loosely defined arc, and repeated visits gradually reveal more about their personality, motivations, and emotional state. While much of this storytelling is framed through erotic or suggestive situations, there are moments where the game hints at more introspective themes, such as loneliness, escapism, and the blurred line between helping someone and exploiting vulnerability. These ideas are not explored with deep philosophical rigor, but they add texture to what might otherwise feel like a purely mechanical adult game. Progression is intentionally lightweight. Stats, upgrades, and unlocks exist, but they serve more as pacing tools than complex systems to master. This keeps the focus squarely on narrative discovery and player choice rather than optimization or grinding. As a result, the experience is easy to pick up and play in short sessions, though longer playthroughs can begin to feel repetitive once the core loop becomes familiar. Much of the replay value comes from experimenting with different decisions to see alternative scenes or outcomes, rather than from mechanical depth. Community reception reflects this focused but limited ambition. Players who approach Dream Hacker expecting a story-driven adult experience with light RPG elements often respond positively, praising its unusual premise, appealing character designs, and relaxed pacing. Others point out that its systems are shallow and that the game relies heavily on its erotic content to maintain engagement. Ultimately, Dream Hacker succeeds within its intended niche by delivering a coherent fantasy that blends dreamlike storytelling with accessible gameplay. It may not appeal to a broad audience, but for players seeking an unconventional, adult-oriented narrative experience with interactive elements, it offers a distinct and memorable take on the idea of exploring the subconscious. Rating: 8/10
加上dlc一个小时出头结束 有点短 cg质量参差不齐 有的不错有的一般 阴角不错 蛮好听的😋
不好玩
玩法非常好互动的很强,期待新作
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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