
Dreadstone Keep is a roguelike, strategy turn-based game where you must defeat the two powerful entities that rule the ancient castle. Acquire upgrades, use your wits and battle powerful pixel art enemies!
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The high spires of the Keep have loomed over your village since untold ages. Now, with the Dark Powers that dwell into it menacing your people, a folk hero must rise to defeat them!

Dreadstone Keep is a roguelike, strategy turn-based game where you must defeat the two powerful entities that rule the ancient castle. Acquire upgrades, use your wits and battle powerful pixel art enemies. With one Dark Power at the top and another at the bottom of the fortress, will you be powerful enough to ensure peace and prosperity for your people?

You don't have to rush to make your decisions, so make them wisely. The creatures that dwell into the keep are as unforgiving as they are powerful. With enemies ranging from skeletons to vampires and even necromancers, the threats are great and the stakes are high.


You may start your run going to the top of the Keep or to the depths of it's dungeons, facing different areas and biomes in each of them. Choose what fits better into your strategy.


Make your character a fitting adversary to the Dark Powers through many powerful upgrades, ranging from the Rogue Demilich companion to the unpredictable Orb of Unstable Teleportation! Will your build be one that focuses on hit and run, perhaps throwing your weapon away and going melee against your enemies, or even something completely different?

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil
Reviews
For a game whose whole premise is to be an almost turn based grid locked roguelike, movement takes such a huge spotlight for me. Yeah there is the simple dash, but you can find teleports, jumps, skills that move the enemies, skills that allow you throw your weapon at the cost of having to retrieve it. The enemy variety is also pretty nice, and the level design takes full advantage of that. Rooms seem almost like puzzles and make for some interesting choices. Sometimes you will be hoping to god your movement skills come out of cooldown to dodge yet another telegraphed body slam from the charging, jumping, slime boss. Sometimes you will be in a normal room with 2 skeletons running towards you and an archer who you can only get to by going completely arround the room and you have to make a choice, will you take the abuse of constantly having to deal the the area controlled by the archer drawing its bow, or will you be a man and throw your big ass axe in its face and simply mow down the charging skeletons with your weak, fleshy, 1 damage dealing soft hands. I've made my choice. (I died 5 rooms later) But yeah good enemy variety, good items, good level design, the game is good man.
Gostei muito de Dreadstone Keep! Foi a primeira vez que joguei um roguelike de turnos e, apesar de sofrer um pouquinho no começo para aprender, o jogo te prende rápido. A cada partida eu fui melhorando aos poucos e querendo jogar de novo. É divertido, desafiador na medida certa e vale muito a pena.
I really enjoyed playing this game. I fell that it's the type of game that can adapt to the players gamestyle (even tho it kinda depends of the gear and how well you can time throwing your axe kk). I have had so much fun trying different tactis and exploring the rooms. In the beginning of the game you can choose a random character (with different gear e different characteristics and i think that it gives the game a notion of new gameplay everytime, which, for me, its very important to refresh the game. Overall, the mechanics are easy to learn and you wont get bored. The diversity of the monsters and encounters are amazing and its always exciting to enter a new room. And if you are a person that gets lost easily in a game (like me) you will be well located all the time, the game shows which rooms you have entered/explored and ALSO the levels you have been (I almost cried of happiness). I will be playing this game again soon, and you should play it too. You won't regret it! Be careful of the skeleton with a mace (:
The best way to evaluate Dreadstone Keep for me is with two words: solid fun. I've been playing it during beta playtest, seeing the game evolve and, now that it is released, I'm having a blast playing it! The amount of builds you can achieve from the item combinations are immense. I'm quite fond of going with the unarmed build, throwing the weapon away and going full brawl (best items for it are Form of the Cat, Bill Gauntlets and Flip Flops. If you got at least two of those, you can already direct your build there). Also, I'm loving the pixel art, the details and the subtle lore built within the game. The lore hidden in the fairies description is well built, making me wonder what is beyond what I've found so far. Overall, amazing game!
表现形式很独特,但是没有看到优势。像素非常的低,还总是拉特写转视角。感到很怪。 有成就,没中文。 恐石城堡(Dreadstone Keep) 这座城堡的高耸尖塔自古以来便俯瞰着你的村庄。如今,潜藏其中的黑暗力量正威胁着村民的安危,一位民间英雄必须挺身而出,将其击溃! 《恐石城堡》是一款 Roguelike 策略回合制游戏,你需击败统治这座古老城堡的两大强大实体。收集强化道具,运用智慧与像素风格的强力敌人展开战斗。城堡顶端与地底深处各盘踞着一股黑暗力量,你是否拥有足够实力,为族人重拾和平与繁荣? 你无需仓促决策,务必三思而后行 —— 城堡中的生物既强大又冷酷无情。从骷髅、吸血鬼到死灵法师,敌人遍布各处,危机四伏,生死一线。 你可以选择先向城堡顶端进发,或深入地牢深处探险,两条路线将带你穿越截然不同的区域与生态环境。选择最契合你战术的道路吧! 通过丰富的强力强化道具打造足以对抗黑暗力量的角色 —— 从盗贼巫妖伙伴,到变幻莫测的不稳定传送宝珠,应有尽有!你会构建侧重游击突袭的 build,抛掉武器与敌人近身缠斗,还是走出一条完全与众不同的道路?
Man I was not expecting to enjoy Dreadstone Keep this much. The game feels super chill to play but still gets tense when you start messing up your moves. The thing I liked the most was Cains shop. For real that place saved my run more times than I wanna admit. His items feel kinda broken sometimes but in a good way you know I tried it on the Steam Deck and it runs real smooth. Just pay attention because the buttons get all weird if you dont change the control preset to Gamepad with Gyro. After I swapped that everything worked fine and the game felt way better to play. Pretty solid little game if you like climbing a dungeon and getting beat up while trying again and again.
this game is great the turn base isn't boring and the game has just the right difficulty that is between strategic and hard but not to hard to not get far be for dying and starting from the beginning and with each run being different between the rooms as well as the layout and equipment makes it easily replayable
Gostei demais do jogo. As mecânicas de combate em turnos são muito bem construídas e dão aquela sensação gostosa de engenhosidade, amo jogos que permitem a criatividade ser utilizada. Eu adorei jogar com adagas, pegar a tecnica do pulo, caitar e esmagar pulando. Sempre existe um combo novo para descobrir e uma forma diferente de se adaptar às situações. Cada decisão importa, então tem que calcular as ações muito bem. A mecânica de escolhas com o NPC dos pactos é muito legal, e isso deixa a progressão bem recompensadora. Além disso, os inimigos são muito bem pensados, cada tipo exige uma atenção especial, e entender seus padrões vira parte da diversão. O clima geral do jogo é perfeito para desestressar. Mesmo quando perdi algumas runs, a vontade de tentar “só mais uma vez” era inevitável. A história, cheia de nuancias e mistérios, me deixou curioso para continuar jogando e descobrir mais sobre aquele mundo estranho. No fim das contas, é um jogo que equilibra desafio, criatividade e atmosfera de forma excelente. Realmente vale o tempo investido.
Turn based tower crawling roguelike. If you enjoy turnbased position based combat this game is great. The weapons are a bit to similar and I found no reason to use anything other than the big weapons that one shot when thrown. I didn't feel like the builds got wacky enough, a problem I find in a lot of roguelikes, this made the runs feel almost identical since there was really nothing changing with my build. Even with that it has a cool style and a fun base game mechanic. I recommend this game if you like chess but think it could be better in a fantasy setting and your not restrained by movement rules.
Gostei muito do jogo! Tem uma jogabilidade fluída e super interessante! Gostei muito de jogar no meu tempo e não precisar correr para tomar decisões. É um jogo também de estratégia! Achei desafiador procurar as escadas para mudança de níveis e os personagens são um charme! Recomendo!
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