
Draw Slasher is the unique demanding and dynamic action packed beat'em up you need only a mouse to play. Cut, slice, snip, sever, chop, shear and trim hordes of Pirate Monkey Zombies™.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the only saving grace of this game is that it has fruit ninja
I rarely leave negative reviews. I've played hundreds of games on Steam and usually move on if I don't enjoy something. This is one of the few games I actively recommend avoiding. The biggest problem is that the game constantly stretches simple ideas into tedious repetition. Story mode frequently locks you into tutorial-like objectives such as "Kill 3 enemies with this skill." The game then spawns those enemies one at a time, forcing you to refill the skill meter multiple times just to finish a level. What should take seconds gets dragged out into minutes. Several story levels feel like they contain one minute of actual gameplay padded into much longer stages. Instead of improving mechanics, the game simply makes you repeat them. There are multiple sections where a Donkey Kong-style enemy throws barrels and your only options are to jump over them or walk underneath them. The sequence gets longer each time, but never more interesting. A surprising amount of the game is spent waiting. Boss fights suffer from the same issue. Most of them rely on a single mechanic with minor pattern changes as the boss loses health. The final bosses are especially bad, requiring you to repeat the same action over and over again well beyond the point where the game has anything new to offer. And somehow that's not even the worst part. If you're a completionist, stay far away. Several achievements are pure time sinks, such as killing 5,000 zombies. The "Master All Challenges" achievement is even worse. There are currently 24 challenges. Some are reasonable, but others feel heavily dependent on RNG and require repeated attempts until the game finally gives you favorable conditions. I cannot recommend this game to: * Completionists * Players looking for a relaxing game * Players looking for a skill-based game * Anyone expecting meaningful gameplay variety Most of the experience feels like the same screen repeated with different backgrounds.
Draw Slasher é uma experiência simples, mas divertida para quem gosta de ação rápida e controle por gestos. Você assume o papel de Hanzo, um ninja em busca de vingança contra zumbis piratas, em uma campanha cheia de cortes rápidos e muito sangue. A mecânica baseada em desenhar movimentos com o mouse funciona bem na maior parte do tempo e dá um diferencial interessante ao combate. Apesar de ser um jogo curto e com algumas limitações nos controles, especialmente em desafios mais avançados, ele entrega uma boa dose de diversão arcade. Uma ótima pedida para partidas rápidas e intensas. Nota: 7.5/10
Когда-то выбил карточки, поэтому много времени показано. На Стимдеке игра работает. Причём наверное это один из лучших девайсов для этой игры из-за сенсорного экрана. Но играть сходу уныло.
点数:5/10 日本語無し 忍者がパイレーツゾンビモンキーと戦うゲーム。 属性過多で意味不明な設定だが、グラフィックと演出は良い。 マウスオンリーの操作方法が特徴的で、 敵をなぞるだけでザクザク斬り刻めるのが爽快。 ……と思えるのは最初だけ。 少し進めるだけで 「樽の中に身を潜めていて顔を出した時しか攻撃が効かない」 「防具で身を守っていて防具の隙間にしか攻撃が効かない」 「正面からの攻撃が効かない」 などと厄介な敵ばかりになる。 何でも効く敵ばかりだと簡単すぎるためだと思うが、 それにしたって防御を固めている敵がやたら多く出てくる。 更に、プレイヤーの移動もマウスクリックによる移動で、 画面端近くに行かないとスクロールが出来ないので 画面外からの敵の攻撃が見えない。 この操作体系なら一画面で収まる、 スクロールしないゲームにすべきだっただろう。 おまけにプレイ時間を水増しさせるためか、 同じようなステージを何度も繰り返させる。 左右から火だるまのゾンビが20体も襲って来るステージが 全く変わり映えしないのに3回も繰り返し出てきたので、 これは終わりの無いスコアアタックゲームなのかと錯覚しかけた。 アイデアは良かったのに調理法で全てを台無しにした残念なゲーム。
Simple slashing game with variety of zombies where you approach with different strategies to beat them.
uhh, the game is not that good, but for the price is acceptable
mobile games don't translate well to pc
is ts tuff in skibidi toilet
Even for 2 bucks this isnt really worth your time. Decent concept but stretched too thin for too long by the second level, which is capped off by a boss that has one of the most frustrating designs ive seen in years. I beat the level out of pure spite but I wouldnt recommend anybody to do the same, even for free, as I dont think theres much fun to be had here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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