
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我支持这款游戏单纯是希望二游能走出一条新的路,虽然这大概率不可能。 希望制作组能考虑长期维护这款游戏,做一些内容型付费DLC。
Дикое удовольствие увидеть старую стилистику Dragon Nest. Игра приятна для спокойного времяпровождения, гринд разумеется есть, но тут вас никто не гонит: Нравится гринди, не нравится- шагай сюжетку или сайд квесты, ты ничего не упустишь. Отличный вариант поубивать вечером время не напрягаясь
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #75, worst JP #100 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed my stay, will be back for next chapter update
Visuals, soundtrack, gameplay, healthy monetization. So far it has been a real treat!
玩之前看了一眼是类原神这种二次元大世界探索的 感觉很久没有体验过这个题材的游戏了想尝试一下 感觉做的还是挺不错的 满分100能给80分 缺点是:还是免不了冗杂的剧情对话 英雄剧情支线任务在同样的地方跑来跑去通马桶,有些地方卡怪得退回主界面再进。 让我回忆起当年刚玩原神的时候一天十几个小时只为了把地区探索度肝到100%的日子了 98的价格不能算高 还挺耐玩的
还是单机好,在大世界探索没有了不氪金害怕打不过的那种焦虑,可以真正的在二游里旅行漫游
才玩了没多久就出来个禁MOD的公告,虽然我现在还没打MOD,但我玩个单机游戏我不打MOD我玩集贸啊,拜拜了您内,玩我的怪猎荒野去了
由于是网游改单机,估计是制作组时间仓促小瑕疵挺多的,一部分材料明明可以副本获取但是没有标明,怪物的锁定机制有问题只能锁定无法取消,除非距离足够远。当然对于被二游抽卡恶心过的玩家来说算是不错的清流。另外游戏本体确实便宜,但是时装和坐骑想全收集的话价格加起来350元往上,算是制作组的小巧思
动作和建模一股子龙之谷的味道,战斗机制又好像是百魂战记的?大世界没啥感觉,但战斗系统比国内二游好玩多了,反正之前玩怀旧服大部分时候都是单机刷图,这个就当龙之谷2来玩了
游戏一定要有游戏性! 剔除抽卡之后,二游所剩下的就是刷刷刷和角色养成,同时还不用等卡池组版本队伍。第一次自己养成搭配队伍而不是等着b站攻略。 这种偏向传统RPG角色养成的玩法,才是二游本身的游戏性所在。 虽然白开水剧情是一脉相承就是了() 恩情还不完,爽玩!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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