
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SUPERR!!!! GAME !!! i play 3 yer Genshin.. like WORK..AND i stop play... and now i have SUPER FAN do not have gacha!!!! SUPER!!!!
Really wanted to like this game because visual style is fantastic but I refunded after several massive red flags: 1. Awful story, characters and dialogue. Worst anime tropes and stereotypes x10. Includes main character. 2. Floaty, spammy combat: swing weapon to fulfill a condition, trigger a special attack, fulfill another condition, trigger another special attack... it's weird, party members don't really fight with you, you just keep rotating them in and out with tag attacks. Maybe this is perfect for you, but it ain't for me
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #75, worst JP #100 · 11 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
已通关 意犹未尽 期待新内容
Well i wanted to 100% this game first before giving it a review but this is such a tedious task to 100% each area, and the grind to have the best possible gear/upgrades is even more tedious. But overall i will recommend this game to those who love hack and slashs and even more to those who like anime. and i will not recommend this for those who are not a fan of a incomplete mediocre story and a tedious Grindy game. The Characters are vast and the personalities are interesting there are only 2 or 3 which are annoying. The Story is not completed yet which was disappointing and the second form of lute only happens twice i hoped it would be some sort of Ultimate. BUT WHAT THE ♥♥♥♥ WHY BIND THE PROGRESS OF THE MOUNTS TO DLC'S?! AT LEAST BIND IT TO SOME SORT OF ACHIEVEMENT WHICH IS HARD TO GET AND SELL THEM TO THOSE WHO DONT WANT TO WASTE TIME! Positives: Stunning Enviroment Very addicting Combat Very nice complexity in builds / team compositions. Anime Boobs Impressive work for a 40 man Team. The Boss fights are really nice and varied. Neutral / Smaller Annoyances: Smaller Bugs / out of bounce clippings. Can't go back in difficulty more than one level to farm chests fast. Side Quests are very short, and everytime the same thing Get this carry it to destination and that 200+ Negatives: Mount progression is bound to DLC's Unfinished Main Quest For those who are completionist be ready for a boring Grind. Suggestions Quality of life improvements: Give me maps where all treasure maps are hidden. Make the Dragon mount ability available for non deluxe edition buyers. And ♥♥♥♥♥♥♥♥♥ reduce the amount of sidequests or make them more interesting. will update this review with major updates and when i 100% this game at some point (wish me endurance...)
They should make a new game like this from the ground up. There's a big world to explore, but you won't want to since all of the treasures are exactly the same generic xp items, and there are a lot of world bosses to fight, but you won't want to because they all give the same generic rewards. It's too bland to be a good exploration game. What does that leave you with? A hub with instanced battles, combat that is sufficient, characters that are ok, and a generic / mid story. What's wrong with that? Any of the large gacha games today provide similar combat and story with higher quality character models / animation. And they are all free, even with just free characters, you can get a similar experience. The models in this game are several years behind what is in those games. If they had changed the game to actually have a single player itemization and exploration, they would have had a leg up over those free competitors, but as it stands, it's just a sub-par copy that costs money, The only benefit is getting all of the characters included, but those characters are not even up to par with the current gacha quality. One final thing, people seem to be empathetically rating it highly just because of some publisher issue. I honestly take the opposite side. These devs *tried* to sell you another sub-par gacha. They *wanted* to put you through that bs again, to maximize their profit. The only reason they did not do this to you, is because they *failed* to do so. To me the verdict is out on whether these are "good devs" people want them to be or not... if they make a traditional game from the ground up next, I think they could be. But in my opinion, that publisher was exactly right. This game is not up to the current gacha standards, and would have flopped hard. It surely made much more selling it this way than it would have otherwise. I will look forward to hopefully recommending their next game, but in the current day, this just isn't worth your money or time.
可以,挺好玩的,玩过原神的上手很快
The combat system is fun, really fun. The game respects your time, and gearing up never feels tedious. The story and dialogue are pretty weak, in my opinion. The characters repeat the same expressions over and over, and there are no English voice-overs (or any language other than Chinese, I think? 😄). I ended up skipping the story completely, but if you don't care much about the narrative, it's easy to enjoy the game anyway. There are also a lot of interesting gameplay mechanics to discover. Another big selling point for me is that there isn't an in-game cash shop, you can only buy the DLCs. I definitely recommend it.
玩起來比魔物荒涼還有遊戲性,說個笑話德田搞生態 手遊轉型單機的遊戲都比你搞生態還成功
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이 게임을 구매했지만, 저는 그보다 가챠 없는 한국 게임의 미래에 작은 투자를 했다고 의미를 부여하고 싶습니다. 개발사 하운드13과 드래곤소드:어웨이크닝 의 성공을 기원합니다!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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