
Dragonhold is a dragon-riding extraction ARPG. Dive into missions, fight on dragonback and on foot, loot powerful gear, then extract (at any time) back to your island to grow your town and rebuild Dragonhold castle. Playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 8 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dragonhold is a mission-based dragon riding ARPG. Take on dangerous excursions across the war-torn Azarkeen region, fighting on dragonback and on foot to seize loot and relics. Then extract back to your castle island, where you expand your town, craft gear, and upgrade your warriors for the next run.
Each mission is a risk–reward run: push deeper for better rewards, or extract early to secure what you’ve found. Play fully solo or team up in online co-op; your progress and castle carry across both.
Dragonhold is NOT always online. You can run a dedicated server yourself for free, the files are on steam.
Ride and fight on dragons – Soar over battlefields, strafe enemies with fire, then dive into brutal close-quarters combat as a dragon rider.
Mission-based extraction loop – Choose your mission, hunt for loot and materials, then extract safely or risk going deeper.
Rebuild Dragonhold castle – Restore a ruined stronghold and surrounding town; unlock vendors, crafting stations, and new progression systems as you rebuild.
Craft and upgrade – Forge weapons, armor, and arcane relics. Grow your dragon’s power and your own build with skills and gear.
Bosses and elite encounters – Take on challenging bosses both on dragonback and on foot, learning patterns and coordinating with allies.

Take to the skies on a mighty dragon and unleash fiery attacks on your enemies. Explore a vast enchanted realm and save the people of Azarkeen. Unleash deadly abilities and magical powers to prevent a corrupt holy war spreading across the world. Restore the balance in spectacular third-person action in solo or multiplayer modes.
Dragonhold is fully playable solo from start to finish – you don’t need other players or a constant online population to progress.
You can:
Play offline / privately
Host your own dedicated server
Or join other servers from the community.
Co-op is there if you want it; the entire experience can be enjoyed as a single-player ARPG.



Are you ready to become a member of the legendary Boundless Order, harnessing the power of dragons and etching your name into the annals of history? Your destiny awaits in Dragonhold.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wish I could love this game. It has a fun premise, potential for growth, cool dragons, and some interesting layouts. Unfortunately, they made a rogue-lite crafting game where you can never get back your loot. So if you die, no matter why, your loot is gone. No way to retrieve it, no easy way to respawn, no respect for the time you spend. It encourages you to do minor looting, then flee. Bosses? Not worth the chance to lose everything. Side quests? They exist, but not worth the chance to lose everything. There are traders in the game but finding them is a PIA and frankly cute swindely jerks. I'll check back in future years and hope it's improved. Until then, I want my 75 GB back.
played under a hour , seems pretty decent not that bad of a game...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's cool. A game you play from time to time. 7.0/10
The game play is neat and different there's just a lot better games that are like this one. Its the first game on steam iv encountered that takes forever to update and download and it also now wont let me uninstall it so it must be some sort of compressing issue. Any dev that would tell me how to install it that would be great. But seriously iv refunded it and I'm sure it wont ever let me uninstall it 70gigs of space wasted
A l'heure du post : Ce n'est pas une release du tout mais un early access mal codé. Le jeu a beaucoup de chemin à faire pour devenir sympa. Pour le moment c'est des jolis assets mais rien n'est agencé à l'unisson....
Despite being listed as a 1.0 release, controls, gameplay and performance feel more like an early test build. Content is repetitive and buggy. Somehow, manages to make RIDING A DRAGON feel awkward and unengaging.
日本語無し、設定でパッドのコンフィグもできますが限定的なのでキーボードと併用してプレイしてます。流れとしてはクエスト選んでドラゴンを呼べるようにするため敵倒しつつレベル上げ、タスクこなしてインベントリに余裕があれば探索をし、武器や拠点拡張に使用する素材を集めてポータル起動して帰還。 StarterQuestとHardQuestの2種類ありますが、各HardQuestの方をクリアするごとにクエスト開始序盤の移動に便利なグラップリングフックとかダブルジャンプとか解禁されるんでStarterQuestである程度慣れたらHardQuestやりましょう。クエストクリアしてなくても時間経過でポータルで帰還できます。ポータルや地面に設置してるときと空中に設置してる時があるのでドラゴンの解放は必須。 プレイヤーも敵ももっさりモーションだしガバガバ当たり判定だけどレベル上げればサクサク敵倒せるし素材集めて強化とか出来るからその辺好きな人にはおすすめ。ドラゴンに乗って敵の群れを一掃したりできるから割と爽快感はある。 以下個人的に気になった部分、こんな機能あったらいいなと思った部分。 ・日本語の追加が欲しい。 ・パッド設定もありますが部分的にしか機能してないので、ある程度パッドでもプレイできるようにしてほしい。 ・ドラゴンの攻撃で床の魔法陣?を壊してそのあと高所からプレイヤーをダイブ→落下で床を壊さないと入れないダンジョンが、ちゃんと真ん中にダイブしないと床が壊れないのが煩わしいと思ったんでダイブして壊すって部分要らないです。落下位置の調整がめんどくさい! ・一部の敵の攻撃食らうときのダウンモーションが長くて複数だとハメ殺されることがあるんでプレイヤーのダウンモーションはもっと短くしてほしい。 ・マップにデスボックスアイコンやマーカー設置機能を追加してほしい。 ・敵の一部の攻撃モーションが速くてこちらの攻撃が結構つぶされがち。 気になる点は多いし慣れるまでに時間かかるけどドラゴンで蹂躙したり強い武器作って有利に進めたりするのが楽しいので応援の意味も込めておすすめにします。
Разочарован игрой. Самое отстойное - чтобы на карте поиграть на драконе, нужно сначала нагриндить мобов на призыв, но мобов надо еще найти, бегая по пустой карте. Сама боевка унылая, но еще хуже боевка на драконе - шутер-кликер, в котором основной ресурс используется как на оба вида атак, так и на абилки дракона. Еще сильнее ухудшает ситуацию необходимость гринда ресурсов на отстройку базы и хоть какое то развитие персонажа. По итогу решил оформить рефанд - лучше уж Divinity Ego Draсonis перепройти, чем в это играть.
I randomly came across this game, it cost me $12, so I tried it blind, despite the reviews. I have been looking for a game that allows you to mount and dismount a dragon at will, like one of my favorite childhood games, Drakengard, as there are not many playable dragon games in general these days. It took me a little bit to figure out what I was supposed to do, but I just kept playing and slowly upgrading, now I'm finding myself having fun! It has some issues, and I wish there were more cosmetics choices, or even the ability to choose colors on my armor and my dragon. I also would like to be able to play with friends without having a dedicated PC as a server, but I haven't had too many bugs, and I would like this game to continue development, so I am going to keep playing, supporting, and give it a thumbs up for being a cool game with a cool idea, with the hopes that the developers can complete their vision, which I hope will be the badass fantasy dragon game I have been looking for!
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Players by region
Where this game's players are, estimated from review languages.
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