
A dungeon crawler for tired people.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.43/day in the week after.
About
Aeons ago, dragons used to rule the world, but it only took one man to steal the fire from a dragon to start a chain of events that eventually led to their disappearance.
What remained was a myth that passed from generation to generation that they amassed mountains of gold, and the other part where the dragons return to rule again has been all but forgotten.
Today, a band of adventurers has gathered together to become strong enough and find the mysterious treasures left behind by ancient dragons. Alas, the road to glory and riches starts at the very bottom...
Assemble a party of 4 adventurers
Take on quests, seek treasure, and grow stronger through automatic battles
Find new equipment and unlock new skills to get an edge over your enemies
Revisit completed quests to see new stories unfold within the familiar areas
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 213reviews | 87% | — | $56.8K |
| $10.49−30% | 131ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting fun little dungeon crawler. Great with a controller.
Respecto del 1 se añadieron bastantes mejoras, lo que siempre se agradece. -Se sumaron varios personajes, con sus habilidades iniciales y otras diferentes a las que se puede optar cada 5 niveles. -añadieron más calabozos, con un sistema de "quest" en cada uno y ahora con diseños en vez del fondo negro del primero. -Se agregó al herrero para mejorar armas y armaduras y en la tienda ahora se pueden vender items también, no solo comprar pociones y teleports. Un juego simple y entretenido para pasar el rato.
Love this old school RPG.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $14.99 |
| 33ratings |
| 88% |
| — |
| not modelled |
| $5.99−40% | 15ratings | 80% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Casual dungeon crawler
I found Dragon Ruins I to be an extremely simplistic game to it's own detriment. This was the game I wanted. The systems are simple, but not lacking complexity. Recommended as a simple Dungeon Crawler!
Fantasy dopamine machine goes brrrr...This game was well advertised. Its not particularly difficult, but its relaxing, the graphics are charming, the dungeon synth keeps you into a sort of trance, there's a cute storyline and there's enough mechanical weight so you remain engaged. I finished the entire campaign and I probably would have kept grinding if they had additional dungeons and more enemies. This is my one criticism. There's a lot of repetition in the game already. That's fine, we know what we are in for. The first time you run a dungeon, its actually maze-like and you are exploring, the second time is just a pathing challenge, the third time its repetition. Mix it up a bit. Near the end, all the enemies are known, and the game just keeps recycling them. Make a nice bestiary that only shows up in the last two levels. All new enemies.
Excelent...
This is a first person grid-based movement DRPG/blobber with auto combat and a cool retro vibe. The goal is to map out the dungeons searching for the room with the dungeon boss, while keeping an eye on your health and retreating to rest up, level up, and gear up before heading into the dungeon again. I liked both this game and the original Dragon Ruins. This sequel is almost the same game, with much, much more content and upgraded visuals in terms of variety and detail for the dungeons. I did most of my playthrough on the steamdeck, and while there is repetition I'd say you can get 10 hours or more out of Dragon Ruins 2. While they are on the simple side, there was definitely enough to keep me engaged and I have found Dragon Ruins and Dragon Ruins 2 to be perfect plane ride games.
While I liked Dragon Ruin's 2 i feel like it lost a bit of novelty due to how little gold you can end up getting from doing a re-clear of a dungeon, it felt as if the non exhaustive way to progress was by teleporting to bosses over and over on the higher paying missions until you got a reasonable amount to upgrade your characters or else progression can be quite a slog. I liked the addition of gear slots and passives as well as skills in this one and definitely made the characters feel more unique. Overall I liked it less visually than the first after thinking about it there being more to the graphics left less for my imagination which i enjoyed due to the games simple nature with little distraction, also I wish enemies dropped a lot more gold as the reward for hunting chests was very tiny usually save a nice piece of gear. I may be wrong but it seemed to me as if my characters were barely ever getting tankier. Though most everything else in this game is a direct upgrade over the first, theres more to do, more ways to interact with your characters, ways to guide their build paths etc, a variety in quests and levels which were welcome additions, though I think a lot of the positives are hurt by some odd feeling progression.
Short, simple dungeon crawler with a retro-aesthetic. Amazing art, music, and vibe. The gameplay is simple and a bit repetative, but it makes for a relaxing time. If I had one request, it'd be that the bosses on later quests in a chain not always be in the same location, but it's not a major gripe. I'll look forward to the upcoming expansion DLC.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $56.8K | 287 | 96% | $9.99 | |
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| $56.9K | 640 | 80% | $4.99 |