
Dragon Maiden is a 2D pixel-art mystery adventure. As Wang Xie, you’re trapped in a time loop on the day of the Mountain God Ceremony. Relive the 22 hours before midnight, uncover the truth behind the village’s destruction, and break free from the cycle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are about to enter the memory of Wang Xie, the protagonist, and explore the village from her perspective. During this period of time, which only lasts for twenty-two hours, you can talk to the villagers, investigate the rumors, and trigger the events, so as to piece together what has actually happened on “that night” with the clues. However, what hides beneath this seemingly peaceful village is a dark and appalling secret…

In the game, there are twenty-two hours in the day, and a new round starts each time the day is repeated.
In each cycle, you can try different ways to explore and make decisions, gathering intels and getting closer to the truth by deducting.

You’ll have 4 points of Action in each hour, and can only trigger 44 events for each cycle.
You need to make your plans wisely. Whether to continue investigating the main quest, or to help others repair the swing and find the stolen tile cats? Or maybe these “side quests” also contain key clues?


There are 166 spots in the village to explore, with more than 300 characters and hundreds of events to be triggered.
Each character, each line of dialogue, and each corner is a key element of this world, together creating a vivid portrait of all walks of life.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《龙女花》是一款2D像素风文字悬疑冒险游戏。玩家扮演主角王谢,本是紧锣密鼓的筹备祭祀,结果到了山神祭的时辰,现场的人被一一消灭殆尽,而被王谢却被困在了祭山神会这一天,为了走出事件循环,找出凶手,查询故事背后的真相,开始了无尽循环中的破局。 在大量的文本当中寻找线索,每个轮回结束后回到祭祀开始前的时间,在十一个时辰的时间中,通过走访、交谈、触发并调查相关事件,在众多线索当中拼凑碎片,当到达祭祀的时候没有得到真相,就会进入下一个循环,在此期间还会偿还回去“上一周目的道具”,不过所获得的情报都会保存起来。 游戏可以提供一定的“作弊模式,可以选择简单模式或是沉浸模式,就是在关键事件上给予标记。每个时辰有4点行动力,所以每次可以探索的地方有限,游戏的内容有很多数百名角色与事件可以触发。你可以选择一开始把地图全打开,这样方便预先找好路径,游玩起来似乎体验感会更好一些。 很有特点的一款悬疑解谜类文字游戏,在音乐与故事的搭配下营造了很好的氛围,犹如参加一场单人剧本杀。但在某些方面上,它的地图设计上其实玩起来不太舒服,若是有小地图之类的玩法会更好一些。 [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
[h2]前言[/h2] 《龙女花》是一款由不兼容性工作室制作2P Games发行的像素风格解谜游戏。游戏通过巧妙地时间管理与循环,让玩家得以层层递进,去寻找这段回忆中蕴藏在村庄里真正黑暗的秘密。。 [h2]循环[/h2] 游戏中玩家在神秘人的引导下来到王谢的记忆中,以王家大小姐的身份来探索这个村子。而我们将在子时开始,通过与老父亲对话来筹办祭祀之事。此时我们只能通过为数不多的11个时辰来探索村庄或者筹办主线内容,一旦到了第二日便会开启祭祀,最终由“我们”亲手将化龙的王婉茹杀死,随后村民们也相继死去。。而为什么会杀死王婉茹,传说的龙与此次的事件又有什么关联,就需要我们自行探索这片充满秘密的村庄了。 [h2]游戏碎碎念[/h2] 游戏拢共超过300个事件,而我们每局仅能触发44个,一旦没搞清楚就只能从一开始重新来过。游戏的核心机制也就是循环,但比较让笔者难受的地方就是它的地图太过于抽象,正常人光了解整个地形就需要一个多小时的探索,非常消耗脑细胞。或许就如游戏开头所说,一旦游玩那就最好玩下去,直到找到那个秘密。此外游戏的分辨率还是挺低的,所以不属于HD像素,不过音乐倒是非常不错,玩起来很有感觉。 [h2]总结[/h2] 总的来说,《龙女花》是一款相当巧妙的解密冒险游戏,整体来说难度绝对是高的,或者来说如果不是文字解密、剧本杀爱好者会很容易产生挫败感,当然对此类型感兴趣的玩家是值得尝试一下的。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
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