
Robots are everywhere, destroying the place you used to call home! The only cure for this terrible mess is to wipe out those cranky machines with bullets and big explosions! Play as a young dragon in this 2D retro run & gun adventure in co-op or solo. Free your Dragon-mom from the evil Mechaliches!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Arabic, Czech, Dutch, Greek, Japanese, Norwegian, Portuguese - Portugal, Romanian, Simplified Chinese +15 more
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
This game has a fair bit of promise to it. The plot is sadly barebones/nonexistant as of this time and you're unceremoniously dropped into the action; great if you want to just jump into the action, less great if you want to know why you're a dragon kid going around shooting everything up. The gunplay feels really solid. The base gun isn't bad, though one-shot-per-button-press is pretty annoying. If it would slowly autofire (with the Ultra Combo system letting it go into hyperdrive) with the option to button mash for hairy situations, that'd be much more enjoyable to me. Other guns feel really satisfying (especially the shoulder-mounted Laser gun which makes your char grin in glee when wielding.) Boss fights are definitely pretty enjoyable, good rhythm between dodging bullets, dealing with mooks, and trying to find moments to unleash hot lead into them. Music is also pretty good and solid overall if you like chiptunes. Overall I'd say if you love Contra run-and-gun action, pick this up. EDIT: The autofire addition was patched in, as was being able to swap away from the big guns to save ammo. Always awesome seeing devs listen to reviews!
My name is Alex, I am from Belarus! I am making hardcore letsplay videos handsfree (using only my chin). I have a program that allows to assign keyboard controls to mouse movements. I played your game, it's very good, I liked it. See my video playing your game without hands here: https://youtu.be/lkxxeVgJRvQ
Great game, loving it so far and I'm not usually into this type of game! Great work guys, can't wait for more updates! For people looking to buy this game: The game in single player takes control of one of the dragons and you manouvere across levels that contain some platform elements but coupled with the high-paced action it makes for great fun. Keep in mind that the game is difficult in single player, it is meant to be a challenging game! They have local co-op and that works for keyboard too which is great. Cons: Sometimes the camera feels a bit close for the action That's all i can say for now! Apart form that it is a great game! 9.5 / 10 so far
Gorgeous 2D shooter in a good styles with great music. I'm a fan of this type of game, and it was very nice to play this game. Thanks to the developers. RUN & GUN.
I played alot more of this game at Playexpo and talked to the devs about it too. Dragon Bros is fantastic. Great, fast paced shooting thats VERY challenging at high difficulties. After beating the boss the devs deemed too hard for the second time they put me on Nightmare mode, which is literally 2 hits and youre dead. The game rewards exploration too, many times I climbed a structure or went into an innocent looking hole to find shotguns and such, which I wholly recommend remembering for harder difficulties as clearing out mob zones is punishing when you die in 2 hits. Pros: Flowly brilliantly Graphics are good and cheerful Guns are well placed about the map Enemies are never unfair Cons: Shottie, while very satisfying, have no ammo at all. 7 shots is just not enough When holding aim mode and jumping, you have to wait til you land to exit aim mode, which can kill you at high difficulty I liked Nightmare, but 2 hits is a little too steep a penalty considering the enemy health buff it comes with. I wish the walk animation wasnt so simple
[h1] Dragon Bros – красивий платформер зі своїми недоліками від Space Lizard Studio LTD [/h1] Dragon Bros розроблена кількома ентузіастами з Ліверпуля, що у Великій Британії. Студія відома у вузьких колах завдяки таким іграм, як Yelly Chicken та Vampires, Guns & Rock'n'Roll. Гра вийшла у світ 16 вересня 2016 року. У ній є досягнення, колекційні картки та хмарні збереження Steam Cloud. [list] [*] Знаєте, коли я збирався грати в Dragon Bros, я розумів, що навряд чи зможу розписати її дуже докладно, адже це найзвичайнісінький платформер з елементами beat’em’up. Ми граємо за маленьких представників раси драконів, які хочуть врятувати свою викрадену маму, знищуючи сотні недоброзичливих роботів, що тільки й мріють убити вас у відповідь. Гра проходиться на лінійних рівнях із платформами, на які можна стрибати та відстрілюватися від ворогів. Згодом, після проходження певної частини рівня, ви потрапляєте в закриту локацію, що нагадує арену, де з усіх боків лізуть кровожерливі вороги. Як і в більшості ігор цього жанру, у головного героя є шкала суперздібності, яку він заповнює, вбиваючи ворогів. І що ж є суперздібністю? Звісно, це тимчасове прискорення стрільби, яке на кілька секунд перетворює вас на справжнього «рембо». Також у грі є цілком банальна для жанру річ – power-up’и. Це аптечки та різні види зброї, що стріляють різними типами снарядів. Ні, снаряди шукати не треба – вони завжди видаються в обмеженій кількості разом із самим power-up’ом. Перед початком рівня вам дозволять обрати складність. У грі всього 6 рівнів складності, і відрізняються вони лише кількістю ворогів і завданою ними шкодою, більше нічим. У грі є система чекпоінтів, яка максимально спрощує проходження. Проєкт виходить занадто казуальним, навіть попри досить жорстких босів, які можуть «розмазати» вас по стіні за кілька секунд. Але, знаєте, після 1–2 спроб ви все ж перемагаєте боса й одразу про нього забуваєте. А в кооперативі на двох гравців усі вороги й зовсім здаються дрібними комахами. На жаль, у грі є лише локальний ко-оп і розділений екран: жодного онлайн-кооперативу тут немає. А це справді прикро, адже не завжди є можливість покликати друга додому та пограти разом у платформери. А тепер про головний провал Dragon Bros – керування. Керування тут просто жахливе. Ніколи не думав, що це скажу, але все ж: грати на клавіатурі в Dragon Bros зручніше, ніж на геймпаді. І це при тому, що Dragon Bros – платформер, а не стратегія чи якийсь серйозний шутер. Так, ви можете змінити розкладку на клавіатурі, але для геймпада є лише 3 шаблони, які відрізняються тільки розташуванням кнопок стрибка та суперздібності. Рух і прицілювання здійснюються лівим стіком. Щоб стріляти під кутом у 45° з певної зброї, доводиться натискати окрему кнопку, яка відповідає за зупинку персонажа. Якщо на словах це здається не таким уже й незручним, просто скачайте демо-версію Dragon Bros з офіційної сторінки гри в Steam і спробуйте керування самі. [*] Величезну частину роботи тут зробив арт-дизайнер і художник – гра виглядає справді чудово. Вона чимось нагадує старі проєкти з NES, але водночас показує, що це зовсім не «динозавр», а гра з цілком сучасними амбіціями. Утім, за традицією, графічну складову ви можете оцінити самі – достатньо поглянути на скриншоти на головній сторінці гри в Steam. [/list] Вердикт: [i]спроба створити власну Contra з оновленим настроєм і більш мультяшним сюжетом. Це добротний платформер, але Dragon Bros не привносить нічого нового в набридлий геймплей, та ще й страждає від жахливого керування на геймпаді. Щиро співчуваю всім власникам цієї гри на консолях.[/i] Оцінка: 6/10. Тверда «шістка» за гарну графіку, класичний геймплей і непоганий level-design. Огляд був складений Ci8, головним куратором у [url=http://steamcommunity.com/groups/bigbadwhl]BigBadWhale Games[/url], куратором у [url=http://steamcommunity.com/groups/Obzzor4ik]«Обзоры онлайн»[/url]. Ключ до гри надав видавець, але це [u]жодним чином не впливає[/u] на мою думку й оцінку.
Dragon Bros is a traditional 2D side scrolling platform shooter for single player or local co-op. [h1]Gameplay[/h1] You play as a cute dragon against robot enemies which come at you from the sides and above and burst into fiery explosions when defeated. It's family-friendly (no blood or gore) and has a retro feel with button hints being displayed on old gameboys, a fun little detail. The enemies drop coins which you collect to charge up your Y button which you can then activate to boost your weapon for a few seconds. There are also occasional special weapon pickups (shotgun, laser, machine gun etc) all of which last for a few seconds before you revert back to your basic gun. The screen works in a kind of ratchet method whereby once you've moved right a certain distance you can't then go back/left to pick up any missed coins or weapons, which can be a little frustrating. At intervals you're given the 'halt hand' and the screen stops for you to clear a blizzard of enemies before you can move on to the checkpoint which usually follows. There are 3 or 4 satisfyingly tough bosses to defeat throughout the game, and this is where I would particularly appreciate full auto-fire to save my poor trigger finger. The game has a main map showing your route and checkpoints, but you can only jump in at points showing a trophy. There are points in between but nothing happens when you try to select them, which is confusing. Speaking of confusion, having defeated Professor Processor the game seems to be telling me that I've completed it, but the level overview shows a final section which is unreachable. It's possible that this is a spare section earmarked for new levels yet to be implemented. I don't know. There is a storyline but there's not much to it, and if you want my opinion this obsession gamers have with storylines is ridiculous. Why would you need one for a game like this? If you want a story, read a book or play an RPG. [h1]Controls[/h1] You can use keyboard or controller, although this type of game really needs the controller. The default button mapping is a bit unusual and takes some getting used to. There are 3 controller mappings available in-game but none of them have twin-stick mode which I think would be better. The left stick is used for both moving and aiming; you can aim left, right, up and diagonal and you do a lot of upwards shooting at the flying robots. You can hold left-trigger to anchor yourself in place and fire around you but I found no use for that at all. I used the default settings with my Steam controller and it all worked as expected, although my trigger finger was starting to ache after a while because the auto-fire is quite slow so you have to pump the trigger to fire fast, which you want to do all the time! [h1]Difficulty[/h1] I'm not good at these types of games so I put it on the easiest setting (out of 5) but having no co-op partner makes it twice as hard so overall you could say I was on medium difficulty. With that said, I think they've got the difficulty just right. It was challenging and I had to retry some sections many times but none of it was impossible. Early sections were nice and easy, and on harder difficulty settings I think it would challenge even an expert player. [h1]Sound & Vision[/h1] It has a chunky, pixelly retro vibe and chiptunes to match. I can imagine myself playing this on a big arcade machine back in the day. I agree with others who have said the camera view is far too close. It makes the game feel cramped and you don't have enough warning of the incoming enemies before they're upon you. By the time you read this it has probably been fixed already, as there is an update promised soon to address this, so no worries. [h1]Performance[/h1] I played mostly on Linux, with a bit of testing on Windows just to make sure. The gameplay is smooth and responsive, no lag or glitches. It does have some strange behaviour in Linux if you try to switch it to windowed mode so don't try. It's best in fullscreen anyway, and can handle up to full 1920*1200 resolution. [h1]Steam[/h1] 11 achievements but they seem to be out of sync. When I get an achievement, it then drops the previous achievement I got. For example, when I defeated Professor Processor I didn't get that achievement but instead my previous one (Beekeeping) dropped instead. Steam Cloud support which works cross-platform! The store page says it has Trading Cards but there are none at the moment. In-game stats but no Steam Leaderboards, which could be a nice addition. [h1]Value[/h1] As far as I can tell I completed the game (see above) and it is rather short for the price. It has a lot of replay value though - you can try to beat your times and go for harder difficulty settings. The good thing is that you know exactly what you're getting before you buy - the store video shows what you can expect, it's a side-scrolling shooter, so if you like this genre then I think you will enjoy this game. If you're in any doubt you can try the demo version. [h1]Verdict[/h1] There's nothing unique or ground-breaking here. It's a straightforward platform shooter, well executed and a lot of fun. There are still one or two rough edges to iron out - it is in Early Access after all - but nothing too serious.
https://www.youtube.com/watch?v=lSrAThsqovI Dragon Bros è un Action a scorrimento dallo stile retro 8bit. Nel gioco impersoniamo di un piccolo drago che armato deve affrontare varie orde di nemici per liberare la mamma! Gameplay tipico della della serie run & gun, si spara e si salta per evitare colpi ed ostacoli, inoltre è possibile giocare in co-op locare con un amico! Ci sono ben 5 difficoltà, e tante armi da sbloccare (ognuna ha un fuoco alternativo). Insomma Dragon Bros è un action dallo stile retro e dal gameplay reattivo e accattivante, un MUST per gli amanti del genere!
謎のロボット軍団に誘拐されたママドラゴンと主人公の子供ドラゴン ロボット軍団基地から抜け出し、重火器引っさげロボット達をなぎ倒し、ママを救い出す弾幕系アクションゲーム ビジュアル良し、音楽も良しの良質な横スクシューティングだが・・・すぐ終ってしまう惜しいゲーム レビュー ・8方向シューティングの弾幕系アクションゲーム、分かる人に言えばゲームの感覚はメタルスラッグに近い ・ステージ選択式のチェックポイント制、いつでもゲームの難易度を変更でき高難易度にできる(ベリーハードは敵・トラップの配置が変更される) ・色んな銃機でパワーアップ、並み居る敵や弾幕を回避で避けて戦うゲーム。銃が効かない相手はドラゴンブレス(近接攻撃)で破壊しろ! ・敵が落とすリングを拾うとチャージが溜まり、任意のタイミングで装備中の銃がウルトラモードに移行でき、それぞれ異なった武器ごとに更なるパワーアップで敵を一掃できる ・可愛いキャラ達とSFチックな雰囲気が良い ・8bit風のテクノでノリノリだぜ 悪い点 ・圧倒的なボリューム不足、ステージ数が少なく1ステージが短い。 ・ボスの体力多すぎ ・銃を発射すると、銃の反動で後ろに後ろにちょっとずつ下がる。コレにより弾幕系なので位置動いたり自分のキャラ見失ったりしてかなり困る。必要だったか? ・ドラゴンブレス(近接攻撃)の当たり判定がシビアすぎる。ほぼゼロ距離じゃないと当たらないのは酷い ・SFチックなステージは暗い背景にネオンがピカピカと光り、煙がかった演出のステージが多く目が疲れる。(一部これのお陰で面倒なステージがある) ・難易度変更しても自機の被ダメージが減るだけで難しさは変更された感はない。 ・一部ミニゲームがとてつもなくつまらない。いやマジで。 一部のミニゲームと面倒なステージでウルトラモードになりかけたが 全体的に見れば良いゲーム。ほんとうにボリュームがないのが残念だ。
Leider nicht empfehlenswert.
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