
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1745 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I did not pay $120 for the ultimate edition for y'all to make the new DLC rife with features and characters that should've been added from jump an extra $35 purchase.
-rep payed $120 for the Ultimate version of the game and I comeback and they have the "ultimate" pack changed to legendary edition now and I don't own the limit break neo dlc because they rebranded their "ultimate" edition. The ultimate edition I bought told me I would own all the current and future dlcs so thats why I bought it, but now they want me to pay for the new dlc... thats some bull.. the game is fun tho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another terrible game from a terrible studio that treats its fans like less than scum. If you're a late adopter, you get a deal I guess. But vote with your wallet, don't reward predatory business practices
This game is dogwater and unfinished. What a waste of money.
Bought Ultimate Edition for $159.95 AUD, NEO DLC comes out and costs $52.95 AUD. Ultimate edition changed to Legendary edition for $179.95. Do the math, what the ♥♥♥♥ are we actually doing Bandai. Instead of paying for a $20 upgrade, I need to spend another $32.95 on top of that. Absolutely zero respect for consumers. This game is SO fun yet ruined by another greed filled publisher ♥♥♥♥ this ♥♥♥♥ man
So I preordered the ultimate edition and now I have to pay 30$ to add the new DLC? Wasn't it supposed to be "free" with the ultimate pre order? Well, guess f me... Souls games shouldnt be under Bandai tbh. Ah, and good luck refunding this garbage... Guess Steam has its limits...
They sold an unreleased game 2 years ago and have the gall to charge extra for the actual product, as someone who was excited i bought the ultimate edition on release and now that neo has dropped those who were foolish enough to spend $100 on release STILL have to pay extra
Recent DLC is functionally unplayable. Systems are poorly implemented, unbalanced, and frustrating. Biggest issue is with difficulty. Game designers don't understand how to program enemy difficulty ranges. Previously, enemies were mindless punching bags with no counterplay, variation, or challenge. However, in the last update with the DLC, they button read so well that it makes MKII blush. Enemies have reactions that border on inhuman, and have even less variation than before. Rush, sidestep, four-hit combo twice, repeat. If you attack, auto block, if you manage to hit, supercounter, if you fire a special (even in recovery animation) teleport or autoblock, if you charge for ult, rush. This is every. Single. Fight. Without fail. Also online play is still an unbalanced mess with the same five character appearing in all levels of play, with even causal matches feeling like a sweat-fest. I've begun to see Gogeta blue in my dreams at this point. If I saw someone roll up with Juice, Zarbon, Z-Trunks, or anyone who isn't a fusion I might actually cry. Finally, the new mode designed to make single player actually exist is pretty awful. There is no meaningful customization to your desired fighter, even though they attempted to create the illusion of one. It's a one dimensional point allocation system which, while technically improving elements of your fighter, feels unimpactful and boring. Once again, where SZ takes one step forward it makes eight flamboyant leaps backward. Enemies are more difficult now? Cool. But wait! The Saiyan's paw hath curled, now they're unplayable. There's new, extensive single player content? Well it's boring, lacking in depth, unbalanced, and frustrating at the best of times. They finally began incorporating costumes, even possessing meaningful character changes? Well there's like four, they're just for fan favorites, and they're pretty bland. Do NOT buy the DLC, and drop this garbage fire - best to wait until Xenoverse 3 comes in 2047 or whenever it's slated for release. This game franchise was a massive part of my childhood. But looking at this now, either game designers have gotten worse as time has gone on, or younger me had ♥♥♥♥ taste all along.
Namco you Suck I originally paid a premium for the "Ultimate Edition" based on marketing that it would serve as the definitive premium tier, including the game's core post-launch DLC packs. However, the publisher has since sidelined the value of the Ultimate Edition by removing/replacing its standing on the storefront and introducing the "Super Limit-Breaking NEO Edition." Instead of fulfilling the expected long-term value of the Ultimate tier, major expansions, gameplay modes, and characters are being carved out into a separate, expensive product. Replacing a premium version of a game with an entirely new edition of the same baseline value just to lock promised content behind a new paywall is highly misleading. I feel the product's lifespan and monetization tiers were misrepresented
Paid a 120 dollars for a unfinished and untouched game and now that theyd added the 10 character's from Diama they expect me too pay 35 bucks for stuff that shouldve been in since day one too even make my purchase worth it at all. But no add some of the most iconic characters and make us pay to play them the 10 times we do before closing the game till the next DLC drop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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