
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.7Kreviews | 86% | — | $76.7M |
| $49.99 | 68Kratings | 90% | #58 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Why release a DLC without including it in the Season Pass? Does the concept of the Season Pass make no sense at BANDAI NAMCO?
♥♥♥♥♥♥ ♥♥♥♥♥♥♥ game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.5M | 82.8K | 92% | $29.99 | |
| $78M | 123.4K | 96% | $29.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.8K | 94% | $59.99 | |
| $74.8M | 157.4K | 98% | $19.99 | |
| $79M | 112.2K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325.5K | 340 | 62% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $52.9K | 191 | 88% | $9.89 | |
| $1.2K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The base game itself is fun and worth it. But the DLCs are complete ripoffs for the price.
worst update ever.
im very late to review this game. graphics are great. everything else is horrible, especially for a tenkaichi game. menus is horrible. matchmaking is horrible, gameplay is rhe worse gameplay of almost every dragonball game. you only get 12 MAPS??? plus 1 if you have the seasonpass??? thats a reason alone to hate this game. then they wait almost 2 years to add around 3 more maps that was already in the original dragon ball z budokai tenkaichi game(which had about 3 times more maps without dlc). the if you were dumb enough to but the seasion pass for 100 dollars, you dont even get this new trash dlc, the season pass was an awful buy, just like this game. was fun while it lasted i guess, but the infinite teleporting is another thing that makes the game play so bad. 4/10
Sparking! ZERO é praticamente o Budokai Tenkaichi que a gente esperou por anos. As lutas são rápidas, bonitas e a quantidade de personagens é absurda. Quando começa a pancadaria, é difícil não se divertir. Mas o jogo está longe de ser perfeito. A campanha é meio repetitiva, alguns modos parecem pouco aproveitados e rushados, sla. ( O MAIOR PROBLEMA) As DLCs. Alguns conteúdos e personagens que chegam depois passam aquela sensação de que poderiam tranquilamente estar no jogo base, principalmente pelo preço cobrado. Comprar o jogo e depois pagar caro para completar o elenco não é exatamente o que nós fãs de BT3 imaginavamos. Mas se você baixar os MODS corretos, eu lhe garanto que será a sua melhor experiÊncia de dragon ball nos games!!! Nota 8/10
[h1] Le tant attendu (mais un peu décevant) tenkaichi 4 [/h1] Niveau graphisme, R.A.S. Niveau gameplay, tout est assez solide mais le principal souci du jeu vient de son manque cruel de contenu, que ca soit en solo ou en multi. Trop peu de personnalisation, trop de personnages manquants (à venir très certainement en DLC mais c'est malheureux). Pour tout les anciens amateurs de la formule Budokai Tenkaichi ca reste un jeu fort sympathique mais il laisse un arrière gout un peu amère alors qu'il aurait pu être encore meilleur. Un 6.5/10
my friend ruined it for me
dlc should have been in the ultimate edition, they are charging their loyal fans extra money for the new content while it was added to the deluxe edition on the store(but only the new versions, the old deluxe does not have it), so newer players dont pay this extra cost. not a great way to maintain a fanbase, aot2 did this ages ago and got a lot of ♥♥♥♥ for it
comprei o jogo simplesmente pra jogar online e claro curtir o modo historia porem jogar mais o modo online simplesmente to sofrendo com esse erro de comunicaçao até jogo, gastei 300 conto no jogo joguei duas horas da historia ou mais tempo quando fui perceber n consigo jogar online, decepção e nao consigo reembolsar nice jogo bom porem isso fez eu odiar o game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.