
Dragon and Home is a sandbox MMORPG where players can choose freely how they desire to play. Whether you want to play as a courageous adventurer, or you want to experience the tranquil rural lifestyles, growing plants, and feeding animals with your friends in the Homeland, you can find it all.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese*, English*, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第二个箱子要钱!!!!!!!!!!
This is a rich game full of stuff to do, its a nice take on minecraft as a base for an rpg but its still missing some QOL things that are basic, like for example inventory management, I dont know if Im the first to complain about this but having to move many items from a chest to your backpack back and forth many times becomes tiresome if the way you do it feels like actual manual labor, I mean for the love christ , I'm playing a freaking videogame not trying to prove I can build a castle from scratch with my bare hands in real life.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game like Minecraft ! It brings a lot of fun with funny riddles !
Quase não avalio nada, mas tive que escrever. Bom, joguei o jogo, estava divertido no inicio mas com o decorrer da jogatina descobri que tudo no jogo é extremamente caro e lento... os baus pelo mundo não tem nada de mais então tanto faz pegar ou não. resumindo: esse jogo é vazio e ainda por cima coloca uma parede na frente dos jogadores o impedindo de progredir, achei muito ruim e decepcionante, tinha tudo pra ser um bom jogo...
I remember getting this game back on October of 2021, the year it released and I was super excited to try it. I had followed much of the development at that point through Discord, so when I was able to get a hold of the game, I did. I sunk about 20 hours into the game back then, enjoying the art style, the movement system, and so much more. Yet, back then a lot of QoL was not in the game and things were really hard to do, the grind was real. The player-base was MASSIVE, I mean you could not go anywhere alone due to how many people were playing. It was a bit overwhelming to be honest, but the state of the game now makes me miss those moments. I logged in today after a few years away, just to see what the game was up to. A lot has seemed to improve since I fist played, but there are def. some things that remain (such as dialog issues) from way back. I am not really up to date on what the Devs did/did not do, or any other issues, but apparently it was/is the reason this game seems to be dead. When I logged in today, there were two people talking in chat, and it was only 3 messages, then silence. In my time of running around, getting a new character to the starting town, I seen 1 player who looked like a fresh spawn (as I was today). It is really sad to see such a cute and vibrant looking game go to the wayside like this. The little time I played today made me marvel in the movement system, that so many games seem to have issues with nowadays. The emote system is a thing of beauty. The fact that my character had an actual voice over in the story was mind blowing (I had forgotten a lot of what this game offered). Playing this game again made me want to just go back in and no-life it, yet the lack of a player-base, possibly nothing new in terms of progression (I have no idea on this, as I did not get super far in), and such reminded me that I would essentially be sinking time into a more-than-likely dead game. I only recommend this game to people so they can experience a really cute and vibrant cube game world, a movement system that is silky smooth, and adorably cute emotes. Maybe if one day this game comes back (or I am proven wrong, that the game is indeed not dead), I would join in the adventures that could be possible in Dragon & Home.
Kinda like Minecraft… but also not. It's a sandbox survival game, but mixed with MMO elements. And honestly that’s both its charm and its biggest problem. The game itself is actually pretty fun. Exploring, building, grinding and it can be a good time if you’re bored and just want something chill to sink hours into. I gave it a try because I had free time and I ended up enjoying parts of it more than I expected. But since it’s an MMO, it really needs an active playerbase to survive. Unfortunately, it feels like the game is on its last legs. You can really notice there are fewer and fewer players these days, and that hurts the overall experience. Still, if you’re curious and just want a casual MMO sandbox game to mess around in, it might be worth checking out while it’s still alive.
不是哥们,你都上steam了还要实名认证?有没有搞错?
As of having around 230hr's in this game, I can say it's a complete waste of your time. Logging into my account today and its missing with no way of knowing what happened to it (Edit down below). On my end it shows that they removed the NA servers completely and just left the Asian servers up. From a gameplay perspective, it was teeth pulling. Creating gear costed "Vigor", which is the same energy you used to open raid and area boss chests. You could only refill a small amount each day using a bed, and it would grow a bit with each level you gained. At lvl 26 I was capped at 108 which was around 5-6 pieces of gear. The max Vigor I could stack up to was around 900. It doesn't sound too bad until you blast through all of it trying to gain EXP and decent gear. Numbers heavily matter in this game since there's no high player base. You can tank Normal difficulty bosses, but you falter every time with grade above bosses like Hard and Elite. Simply because of how much of a power spike there is. Class skills and levels is beyond achievable due to the lack of EXP you gain for it. Doing one Normal raid boss only gets you around 16 XP out of a bar of 100, that eventually reaches a needed total of 1,000 to 2,000. That's just a small part of how bad the game is! XD But mainly to sum it up. You log in every day to sleep in a bed for 30 irl minutes, and make 4-6 crappy pieces of gear and log out. Then repeat that for around 3 sets of gear. XD It's hot and i'm tired, so i'm done complaining for the day. Would I recommend this game even for an hour? No. Modded Minecraft would be a lot less tedious and clunky then this. UPDATE: They merged the servers without prior notice and just restored accounts. No idea why, but at least the heart attack is over. Sadly, I still don't recommend the game. XD
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只有一个美服?没有中文语言,垃圾作品
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.