
This is a game where you swing your weapon with the mouse to attack! You must rely on inertia and momentum to master the art of swinging. The screen is filled with monsters that also act as bullet hell; be careful to avoid them.
Modeled estimate, not a reported figure. How we estimate →
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About
Gameplay
This is a game where you swing your weapon with the mouse to attack!
You must rely on inertia and momentum to master the art of swinging.
The screen is filled with monsters that also act as bullet hell; be careful to avoid them.
Game Features
Each level is randomly generated, allowing you to play infinitely as the monsters grow stronger.
Upgrade your flipper skills; when the ball drops, it could turn the tide of battle.
Kill a large number of enemies to earn souls, which can be exchanged for soul potions to enhance your weapon.
Game Content (Current Stage)
70+ weapons, with the ability to upgrade.
20+ items to boost your abilities.
Out-of-game upgrades to enhance item capabilities.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Reviews
只玩了一小会儿,实在玩不下去 武器本身的摆动会阻碍到我的行动,我就想大风车结果只能人在外圈围着武器转 伤害加成应该看武器的整体速度吧,怎么只看武器左右摇摆的速度?上下滑动伤害一点没有 武器之间有什么区别?图鉴我只解锁到斧子,除了伤害我没感觉到一点区别,锤子没有击退,武器之间也没有穿透的区别 新手教程的缺失,过了一次新手教程之后教程就没了,我不记得新手教程有没有教左上角的弹珠机,有没有告诉我左下角的宝箱区上面的数字是什么意思,有没有教怎么给技能升级,我甚至不知道技能到底在哪里。 装备武器的操作很奇怪,我觉得这是一款休闲游戏,最好一只手完成所有操作,怎么强化装备还要用D键C键的
创意挺好的,就是玩法太单调,作为杀时间游戏做的不爽
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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