
Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the forest and take revenge on the evil forces trying to destroy it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So far it's a really fun game, i like the soundtrack, the character sprites, and the style reminded me of the old megaman series. One thing that botheres me alot is that there's no Save feature, but the Dev added "Continue" and pick up the last checkpoint. Looking forward for the dev to make a eco-like Metroid game.
Me parece un juego muy divertido ya que te recuerda los juegos retro de la entigua escuela, para si estan buscando un juego retro yo este se los recomiendo!!
Great game! Worth the price!
If you liked playing the early megaman games, but wish their story had more in common with Sonic the Hedgehog, this is definitely a game. Sadly I am not in either of those groups. I'm not sure how I feel about Dr. Green yet, but I will be giving it a second chance later, now that I know what to expect.
jævla forpult spill som er lagd av inkompetente imbisiler som suger ku møkk til lunsj og en halv muggen banan til dessert
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I recently picked this up as part of the Summer Sale. ( under a buck ) Very fun, would have actually paid more. ( shhhhhh ) The levels are challengeing yet fair. If you screw up and die, it is USUALLY the fault of the player and not the game. B++
the game is just what I wanted to see on Steam, but sadly this one in particular is not optimized enough. Let's start with glitches, the game has plenty of that, I'm writing this review after a weird glitch froze the level 7 boss screen, so I can die because the time runs out while the level doesn't scroll and the player is not visible on the screen. This made me choose to return to the main screen; that is equal to quit the game and start from the beginning since you don't have any option to save your game. In this game you have a set amount of life and if you lose all of them you have to restart from the beginning. It's not an unfair idea, you can rush through the game easily enough (at least till level 7, where the glitch occurred): the levels are messy and don't require you to explore them extensively, because there's nothing missable to collect, only points. Some bosses are cool, some are not, and definitly for the most part they have non-original pattern of movements and attack, so you can breeze through the levels and reach level 7 and that fatal glitch easily enough if you are an experienced player. I'm so angry, the game was very promising, the story and the art style are cute and made me remember those days when I played this kind of game all day. But the old games were programmed better than this, so that hit detection and level design were not a nuisance. I don't want to start to play again, the game overall is cute, even if it's unpolished and very raw (as you expect from a game made with "game maker" or "multimedia fusion") but I don't want to reach level 7 boss (there are 8 levels total) and risk to encounter that glitch again. I think I wasted time
has quite a few bugs and glitches, but overall it's a great game, I recommend it. I didn't really enjoy Ninja Senki but this was really good. I bought it mostly because I really liked the art style of the sprites, and it's even greater to see it in motion. the bugs that caused me the most trouble were: a screen glitch in level 1, after the part where you drop down if you try to go back you'll go below the screen and get stuck ( you'll have to restart the game. ) and pressing up while jumping killing all the momentum and making the character stuck in place, needless to say that with the bad D-pad on the 360 controller this happened quite a few times. also when the character moves into a wall he gets a subpixel animation when trying to walk into it. a continue feature would be nice, a lot of oldschool games had a continue option after you get a gameover ( even the original super mario bros. ), but without it, it really feels tough like a merciless gamegear game the game boasts having a consistent difficulty progression but the difficulty spike from level 1 to level 2 is pretty big or at least it just felt that way to me because some spikes hit boxes were a bit off and the jumping glitch got me to miss a few jumps. I'm looking forward to how much this game can evolve edit: so, uh... the highscores screen serve as a continue/level select and I can't submit a but report because I have to register on squarespace, and squarespace is not allowing me. quite frustrating
this was the first game i bought on steam, and still play the game regularly, great side scroller and a great little game 100% would recomend to people looking for a cheap and cheerful game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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