
Dr. Atominus is a short platformer with metroidvania elements and a cool sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−60% | 21reviews | 81% | — | $562 |
| $4.99 | 76ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Dr Atominus is a short but fun retro experience. Even though the gameplay is simple, it is an engaging platformer and the writing made me chuckle a couple of times. Hope to see a longer and more complex game from the devs in the future.
A short, solid, mini-metroidvania. Perfect if you have an hour or so to kill and don't want to devote time to a large game.
To be honest, the game wasn't bad. But it severly lacked content, this isn't the best or the worst it has its ups and honestly you should be able to complete the game within an hour. This game was not the BEST but it wasn't the WORST either.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Latin America, Finnish, Korean, Russian, Polish, Portuguese - Portugal
Hours played at review time, across 21 reviews with recorded playtime.
It's really short and there are some questionable sprites and platforming. But it has great potential, both story itself and mechanics.
Honestly pretty solid. The Double jump felt a little weird but you get used to it. The enemies also yeet you across the room when your hit which is a little annoying.
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I was able to get every achievement and all 3 endings in 34 minutes. Yeah seriously. This game is so short and easy I don't really have much to say. I would say Baby's First Metroidvania, but I think this game manages to be so much easier than that. This is a Metroidvania that'd be perfect for your 2-week old unborn fetus.
A really cute minivania. Some minor platforming challenges, some light puzzles, and bosses that you're more likely to one shot than anything else unless you arrive with love health. Not much in the way of secrets, just some optional pickups for the "secret" ending (that ironically is the one most players get and don't come back for the others, though it is definitely the "right" choice and the game outright tells you to get it) and coins which are there for no real reason (they respawn whenver you re-enter a room, along with enemies). If you [i]really[/i] care a lot for you bang for your buck, it is pretty short game (replayed once to get all endings, and even faffed around a bit hoping for a different ending) and doesn't really cross the "dollar per hour" some players expect even during sales. But if you're a Metroidvania fan and want a short and sweet experience, this will make you smile. Worse thing that can happen is you hate it and end up refunding, but I think you'll think the experience earns Pikku-a a reward for their efforts.
A mini metroidvania worth a dollar or 2 for an hour of your time. Hope the Devs release a bigger and more ambitious sequence, because this shoort one worked pretty well overall.
유료 연습 프로젝트입니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 10.6K | 96% | $4.99 | |
| $31.8K | 355 | 98% | $3.74 | |
| $30.8K | 74 | 88% | $19.99 | |
| $8.3K | 51 | 100% | $6.99 | |
| $4K | 46 | 85% | $4.99 | |
| $2K | 11 | 91% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $569 | 51 | 94% | $0.99 | |
| $570 | 70 | 96% | $0.99 | |
| $572 | 63 | 75% | $0.49 | |
| $552 | 50 | 74% | $0.99 | |
| $573 | 56 | 48% | $0.99 | |
| $550 | 53 | 89% | $0.99 |