
Dr. Atominus is a short platformer with metroidvania elements and a cool sci-fi story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Latin America, Finnish, Korean, Russian, Polish, Portuguese - Portugal
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This is a VERY good game that will unfortunately ( probably ) be lost in the sea of platformers.
Exactly what is says on the can. Small, but pretty diverse. The story is fun. Utilises the good old enemy stomping mechanic, which is rarely seen these days.
뼈대만 존재하는 메트로베니아 장르의 게임 과학자에게서 탈출하여 곳곳을 돌아다니다 왜 과학자가 자신을 가두었는지를 알아내는 원자의 이야기이다. 일단 게임 자체는 메트로베니아 장르가 가져야 할 것들은 모두 지니고 있다. 다양한 월드, 게임을 진행할수록 생기는 능력, 숨겨진 요소들 & 비밀통로, 보스전들, 그리고 멀티 엔딩까지 일단 기본은 모두 갖추고 있다. 또한 난이도가 어렵지 않기 때문에 나처럼 이런 장르의 게임을 많이 안 해본 사람도 숨겨진 요소들을 찾는 게 부담되지 않고, 보스전들 또한 무난하게 깰 수 있다. 문제는 이 게임은 기본은 있는데, 너무 기본만 있어서 마치 살을 다 발라낸 생선뼈를 핥아먹는 기분이 든다는 점이다. 다양한 월드가 있기는 하지만 플레이타임이 매우 짧고 (1시간도 안 걸려서 모든 업적을 깨고 모든 엔딩을 볼 수 있다.) 컨트롤이 꽤 불편하다. (이단 점프가 중간에 생기는데, 말이 이단 점프이지 1.5단 점프에 가깝다. 또한 보스전 도중 보스의 머리를 밟아야 할 일이 생기는데 이 조작이 최종 보스에서 끔찍하다.) 스토리 또한 게임 페이지에는 "흥미로운" 스토리라고 써져 있는데, 여기에 낚이지 말자. 그냥 적당한 유머를 섞은 그저 그런 스토리이다. 보스전 또한 꽤 엉성한 부분 및 애니메이션이 많다. 애초에 1인 개발 게임에게 왜 이렇게 많은 걸 바라냐고 물어볼 수 있지만.... 일단 게임 자체가 재미가 별로 없고, 결정적으로 5500원이라는 가격에 사라고 하기에는 양심의 가책이 느껴져서 비추천한다. 그나마 업적은 깨기 정말 쉬우니 만약 업적 100%를 좋아하는 사람들이라면 게임 프로필 전시제한이 사라지고 난 후 구매 가치를 느낄 수는 있겠다. 여담) 업적 중 동전 100개를 먹는 업적이 있는데, 의도된 것인지는 모르겠으나 평가를 쓴 시점 기준 스테이지를 왔다갔다하면 동전이 모두 리젠된다. 그래서 동전 많은 스테이지를 왔다갔다 하면서 업적을 빨리 깨는 걸 추천한다.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
(Follow [url=https://store.steampowered.com/curator/42150626-Jarl%2527s-Game-Treasury/]my curator[/url] for more reviews like this) Very short metroidvania platformer, but decent fun while it lasts. It only took me 40 minutes to finish (and I got the good ending that requires you to find 4 items) so I'd recommend to pick it up on a sale. You play as an enlarged atom created by Dr. Atominus, who is sick and needs to make a cure from an enlarged atom. Of course, you don't want to die so you run away and try to escape the laboratory! The game controls decently, your atom moves very fast and reacts instantly to your keyboard inputs, so it never feels like the controls are working against you... unlike some other indie platformers. Initially you can only run and jump, but later you will acquire a double jump, a wall jump, and a shooting skill, which are all used to enter previously inaccessible areas. Overall it's a very simple game, the like of which you might have found on Newgrounds over a decade ago, but it's pretty fun and the short length means it never gets tedious or boring. According to the achievements there are three different endings, so the game has a bit of replay value if you want to see all three.
What I liked: -The 8-bit aesthetic -Dialogue was delightful =) -Music was good -Keyboard-only controls are OK What I didn't like: -The story isn't very deep -I completed all the achievements in 1.5 hours. Conclusion: To support the creator, I'm not going to refund the game and I'll give a recommendation. However, be the judge if you believe paying $5.69 CDN is worth completing everything in 1.5 hours.
There's a whole host of niggling little problems with this otherwise medriocre, tiny, atari-style metroidvania. Map doesn't show your location, so it's hard to keep track of where you are. Text is BIG and takes some time to skip through. The button to read is the same button to jump, causing you to accidentally read stuff. Music is nothing to write home about but it's not the worst of its kind either. This game isn't hooking me in.
Dr. Atominus ist ein kleiner Metroidvania-Plattformer und zwar klein in vielerlei Hinsicht, ausser vielleicht der Spielfigur. Der Hauptprotagonist ist ein von Dr. Atominus vergrössertes Atom, das sich nun den Weg durch das Anwesen von ebendiesem Doktor bahnen muss, um zu überleben und nebenbei auch noch eine Lösung für das Problem von Dr. Atominus zu finden. Die Story ist also recht abstrakt und speziell. Für meinen Geschmack war es aber eine wunderbare Abwechslung zum sonstigen Story-Einheitsbrei, wie man ihn sonst kennt. Und auch wenn die Story insgesamt dünn bleibt, ist sie doch genügend gut erzählt, dass es ein befriedigendes Spielerlebnis gibt. Das hängt auch mit der Spieldauer zusammen. Nach nur rund 1 Stunde ist man durch. Das ist aber überhaupt nichts Negatives, denn im Gegenteil ergibt sich so ein kompaktes, unterhaltsames Spielerlebnis. Das Gameplay ist abwechslungsreich und sehr interessant gestaltet. Die Levels sind auch gut gestaltet und machen gut Laune. Für ein kleines Indieprojekt ist die Qualität sehr ordentlich. Natürlich gibt es auch Abstriche. Der grösste ist die Grafik die in erster Linie mal grauenhaft ist. Pixellook ist ja ok, aber das hier wäre schon vor 30 Jahren Oldschool gewesen, insbesondere was die Auflösung angeht. Da hätte mehr Qualität nicht geschadet. Gleichzeitig ist zu sagen, dass die Levels sehr gut lesbar sind und gerade auch die Farbgebung bei der Orientierung sehr hilfreich ist. Ebenfalls gibt es im Spiel immer wieder mal kleine Makel insbesondere manche Unsauberkeiten bei der Steuerung. Das alles hält sich jedoch sehr im Rahmen, zumal die Todesmechank sehr fair gestaltet ist. Dadurch kommt auch nie grosser Frust auf, wenn es mal irgendwo nicht gleich klappt. Fazit: Wer Freude an einem kurzen, sympathischen Indie-Metroidvania hat, dem sei Dr. Atominus durchaus mal empfohlen, solange man mit der sehr hässlichen Grafik leben kann. Die nette Story und das gute Gameplay unterhalten wunderbar für eine nette Stunde.
A bit too expensive for how short it is, but the game isn't bad.
Dr Atominus is a short but fun retro experience. Even though the gameplay is simple, it is an engaging platformer and the writing made me chuckle a couple of times. Hope to see a longer and more complex game from the devs in the future.
A short, solid, mini-metroidvania. Perfect if you have an hour or so to kill and don't want to devote time to a large game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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