
A crime based 4X strategy game with heavy RPG elements. Money, power, women... in the Prohibition, the world of crime is prospering, but in it, the road to the top is filled with blood. The ruthless competition, the greedy politicians and the pesky policemen, everyone wants to come out on top!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Too early to release this.
fixing my review again. Game is or feels abonded. No updadates since release. . YES, . Works perfect on my SteamDeck. Nice to just pick up turn on and play, turn off and go on with your day, and do it again. I was hesitant to post a review, because it does NOT deserve a negative one, but I need it time to make sure it need it a positive one. Its a tuff game to learn. There are things in this game not very clear on how they work, but more you play it more clear it becomes. I think the dev did a pretty good job with this title. Could it use more, sure, but what game couldnt use more now days. I do wish I could zoom in a bit closer, and see a bit more action when I make my character do things, but honestly if you get into it, thats such a small i wish, the game is fun. Hopefuly when it comes out to full release Dev will continue on his roadmap.
It definitely feels similar enough to Gangsters: Organized Crime to scratch the itch, but it definitely needs some QoL improvements to keep the flow of gameplay from feeling tedious and/or cryptic. For instance, sometimes the UI feels like the gameplay is designed for a touch screen, while other times the UI requires input in such a specific spot, that it can only be done with a mouse. Some menu's can be clicked off of to close them, while others must be closed by the x in the top corner, when they all have x's in their top corner. Employees or "associates" can be somewhat tedious as they can be hired through multiple clicks of the same menu instance, but must be assigned/removed one at a time through multiple instances of entering and exiting the task menu several times. That's just one of the few things that ruins the "flow" of the gameplay for me. But overall, it's got good foundation and just needs further updates for iron out the gameplay and further lessons in the tutorial to teach the rest of the mechanics that it seemingly doesn't cover at all.
Already a good start, go on.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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