
Welcome to the Edward Arms, a mansion full of intrigue and shady characters who are never as they seem. At first, you must watch rooms closely, trapping any intruders with ingenious hidden devices.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
This game appears to be incompatible with Windows 7. It is unplayable. The videos do not load, it stutters and crashes. BEWARE!
I just love these 90's FMV games. I say we bring back this format of games for nostalgia's sake's. "At Dead of Night" is a recent one with a crazed hotel manager stalking you through the halls with a baseball bat, but we need more!
It's a good game it's like a movie but you help Eddie get out!!!!!
One of my favorite games from the Sega CD days. Great story fun game indeed. I truly believe there are people who can't beat this game. RIP Corey Haim..
I remember years upon years ago hearing about the Sega Mega-CD through the internet. Through all the trash it had, especially. So many people bashing it because "haha these games look bad and are dumb". Years later, after gaining a serious fascination and subsequent appreciation for those CD based consoles, I just passed off these games as not worth my time. Later on, after hearing about remasters, I got quite excited. Not because I thought it was gonna be good, but because I wanted to see just how cheesy these games were. So, I waited for a steam sale. I'll tell you one thing is definitely for sure, this game is not about strategy. This game is about memory. You will be replaying parts over and over and over again (mostly Act II, Act III ironically gave me the least amount of trouble). It will be frustrating. For this fact alone, had I written this review last night, I would be panning this game hard because of how infuriating replaying Act II was. I will say, however, the one time I was about to win, I killed the game by pressing the escape key because I'm so used to it being the pause button. The ESC key killing the game is a real detriment if you're not used to it as you can kill a massive amount of progress by just hitting it to pause the game or yuo bump it by accident. But one thing is for sure about Double Switch; this game is cheese to its end. It is the pinnacle of overacting. Corey Haim's investment into Eddie is something you can feel, it actually feels like he's mad. The way that Lyle (played by R. Lee Ermey) looks to help you after you trapped him multiple times in Act I feels genuine. Funnily enough, Deborah Harry is in this game, the same Deborah Harry of Blondie fame. Admittedly, if someone was able to recut the original film, I'd be happy to watch this as a short drama film, even if it's just a short film. The acting and the general way that the actors' performances feel over-the-top is really enjoyable and possibly the biggest reason to play this game, if not just watch someone play it themselves. Speaking of film, that's one thing that I was seriously disappointed about with this game. I was told, or at least, I had heard that these games were remastered. The FMVs sure don't look or sound the part, as it feels like I'm playing a VHS capture (like this game was made for the NEMO system like Night Trap was originally) or a poorly upscaled version of the Saturn or PC cutscenes. It looks really, really bad. I'm not sure if the source film is even still around or if it was recorded onto VHS, but either way, it just looks terrible and the video compression applied to it makes it a lot worse. The audio is really crunchy with how there's so much hiss. Audio compression often seems to take out hiss in a very unnatural way, so it generally sounded terrible too. Not unplayable, but it's really poor quality in terms of audio and video. Really disappointing too, since this game is a good 4GB. Nonetheless, if you have a lot of patience to redo things all over again and find yourself with time to kill, or just want to experience what these games used to be like, pick this game up on sale. Otherwise, you can pass on it.
This game is brilliant and more people need to give it a shot. I can't believe how good it looks compared to the original Sega CD version. The acting is camping and fun and there's just a gloriously classic score attack feel to the whole thing. It's thrilling to get a bunch of traps with super tight timing. It almost feels like a rhythm game at points. Great stuff and I'm so glad I bought it.
I always liked FMV games and this one is very fun and simple to play, although I admit it is a guilty pleasure of mine. It is in the same style as Night Trap, but more challenging. The only thing I don't like is that it is impossible to follow the main events of the story without losing too many points or even getting a game over screen, since there is too many enemies coming all at once It would be nice to have an easy setting with less enemies to trap at once in order to enjoy more of the story and the funny characters, such as Lyle the Handyman, which is the best of the game.
I've been waiting for this ever since the remaster of Night Trap came out. It does not disappoint. Every bit as addictive as it was when it came out 25 years ago.
Game play is repetitive. You'll have to die and start over multiple times. Continue points are placed in approximately three points in the game and the bonus material is locked behind an, A rating at the end of completing the game. (I finished with an F) But still, I recommend this game for those who played it 25 years ago and have a soft spot for FMV games of yesteryear. The improved video quality is a welcome improvement from the, Sega CD. It's great seeing a young Cory Haim in his youth along with a younger R. Lee Ermey. Double Switch for me is a time machine to my youth when I hadn't a care in the world:) Now bring on, Ground Zero Texas!:)))
Good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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