
Butcher loads of zombies in Rhythm with Metal! Survive on the highway to hell fighting an epic freakshow! Now with 30 levels of pure madness! 19 Licensed tracks and a Community Level Editor to import your own songs!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wonderful songs and challenging on the highest difficulty
Looks like a fun game - it should be something I vibe with in principle. But the game makes it difficult to play itself; between frustrating mechanics, weird assignment of notes on tracks (not matching the song at times), and downright crashes, I just can't.
vraiment trop cool !!
不推荐 玩了大概一小时,本来想退的,但已经超过两周无法退。 手柄按键延迟相当严重,居然要自己微调,这就导致基本只能看着画面来按钮。 还要注意观察控制上屏的汽车射击 简直坐牢
Five difficulties, yet a difficulty gap between 2(Hard Rock) and 3(Metal). Why? Your combo multiplier resets on every miss past the third difficulty, missing a note always means that you'll lose a life if the beat mapping doesn't give you enough grenades or snipes; all your damage is based on your combo. The only differences are the number of "tracks" you play. Even in the lowest difficulty, you are expected to be able to hit 200 bpm quarter notes, since they are unchanged. There are some songs that are mapped in a way that you can win even if you ignore the special note tracks (Red and Purple), and just focus on Yellow, because that's where most of the damage output comes from anyway. Building a combo to upgrade your damage to max takes time, and the more punishing when you miss on higher multipliers. If you want to make the highest difficulty trivially easy, just set your music partition speed to 0.5x, the timing window of hits scales with it, you can get away hitting 200ms away. Likewise, set it to 2x and you barely have 50ms to hit or you'll miss. In truth, only two difficulties exist; easy(rock, hard rock) and hard(metal, violence, extreme). This game has issues with difficulty design; I don't mind it, but its hard to recommend. Servers are down, use their Discord if you need support from the community.
Very fun little rhythm game with a banging soundtrack Story mode took me 2 hours to beat so a bit on the short side so i might recommend buying this on sale as 20 bucks for 2 hours is a bit expensive for what you get.
I played this on gamepass back in 2020. Got it on steam. Also does the community editor work?
É difícil recomendar um jogo no qual você precisa de uma média de 95% de acerto e um multiplicador constante de x8 para terminar uma fase (joguei a maior parte do jogo na dificuldade "Violence", a segunda mais difícil). Como a maioria dos jogos de ritmo, ele sofre ao tentar adaptar as músicas para as várias dificuldades: o modos mais fáceis descaraterizam a música ao simplificar a batida. Dificuldades mais altas acabam tornando coisas simples (como uma virada de bateria em semicolcheias, por exemplo) algo que não se traduz tão bem para os controles do jogo. Esse é um bom exemplo de um design que ganharia imensamente em realmente tratar o que é considerado "bônus" como um "a mais". Punir quem não faz um streak perfeito de notas em um jogo musical, na minha opinião, acaba por desfavorecer a diversão. Dado que o jogo exige uma precisão tão alta, o mínimo esperado seria ter um modo treino para treinar repetidamente as partes mais complexas e/ou viradas que acabam estragando a sequência de acertos... (algo que até onde sei está ausente na versão que joguei do jogo). Sem dúvidas, Double Kick Heroes é muito desafiador e provavelmente é uma boa escolha pros fãs hardcores do gênero e/ou pra quem é fã do estilo musical tratado. Fora desse nicho, no entanto, eu não recomendaria.
Extremely difficult game. You need at least 80 to 90 percent accuracy to pass a level. The controls are the arrow keys. Even with 4 button controls, easy to lose. I will recommend it because of the charm, the famous bands reference, and the soundtrack is amazing. The editor didnt work for some reason and the leaderboard also didnt work for some reason. I mostly bought this on a big discount for the dlc, the 2 disc album. The game itself is pretty ridiculus. I cant beat the shark boss with has about 19 percent of players being able to do it. The shark boss also seems to have a time limit. Some songs you have to just smash those arrow keys as fast as you can for minutes. Whoever idea it was it make both the song and boss hard at the same time with management is crazy. I do think I got my money worth. I paid less than 3 dollars for it. I mostly just got it for the dlc so Im not sure if I would recommend it or not. Only if you like the music I guess.
Promotes Satanism (even though he's not real)?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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