
The tale of Rico the Squirrel to save his sister
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean
Engagement
Reviews
I wanted to like this game so much. I was halfway through, but the jumping was just so incredibly awkward I just had to quit. Wall-jumping is hit or miss... may luck be on your side because there is no technique for wall-jumping that ever feels right, and since it is required to progress through much of the game it becomes extremely painstaking.
It's a very uninspired, souless and unpolished game... you don't even get credits when you finish the game. It's a very very short and extremely simple platformer where the gameplay kinda works... you jump, double-jump, wall-jump and pick blocks off the ground, that's it. It plays akwardly, - Visuals: the cutscenes are very basic but ok (btw I have no idea of what happened in the ending), - I'm pretty sure they use Arial font in italic in-game, - there are only 3 types of background in the whole game, - every "scenery" you will be seeing are just blocks, from walls and floors, to itens and traps, just blocks and blocks. - It's not challeging at all, just in the third "map" it gets a little more annoying but just because the game asks you to use their physics with an awful execution. - Music it's praticaly inexistent, - You barely see your character when you are playing (I tought it was a bear before I read ththis game page), - There are achievements only for progressing each stage, - I don't even know if collectibles in-game gives any reward, - The 3 or 4 bosses are very broken and etc... I was very hopeful for this game as I like platformers and had it in my wishlist for some time based on it's visuals, but in the end, I found it so bland, boring, I was sort of reminded of these old flash games... It gets you by but it's not really entertaining.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
생각보다 재미있진 않았습니다. 초반 스테이지에서 느끼고있는 단점이 후반 스테이지에까지 이어질걸 생각하면 더더욱 손이 안가게 되었구요. 플랫포머 게임의 난이도가 올라가면 올라갈수록 확실히 느껴져야하는 조작감이 내가 이렇게 조작하면 정확하게 이 위치에 도달할 수 있겠구나 하는 느낌이 들어야하는데 이 게임은 약간 비벼져서 올라가는 느낌이 들때도 있었고, 떨어지는 블럭은 옆에 스치기만 해도 떨어지거나, 던지려할때 앞에 놓고 놓아야하는데 던지는 등 100% 제가 원하는대로 움직이는 느낌이 들지 않았네요. 벽타기를 할때도 미리 스틱을 당겨놓지 않으면 반대벽으로 뛰는것과 제자리 벽타기를 한 상태에서 반대쪽으로 이동하는게 섞여서 벽타는게 오히려 느려지는경우도 생기고, 벽타기가 제대로 안돼서 제자리에 떨어지는일도 많았구요. 물론 가시나 톱니 판정이 캐릭터보다 살짝 외부에 있는지 스치기만 해도 사망하는 일도 꽤 있었고 도토리를 모으기 위해선 쓸데없이 맵을 돌아다녀야 해서 원하지 않는 조작으로 죽었을때의 스트레스도 많이 심해서 환불은 안하겠지만 추천은 차마 못드리겠습니다.
Plataforma Indie bem legalzinho, puzzles não muito dificeis (o que me agrada) em uma promoção vale a pena, da pra platinar no mesmo dia sem estresses
Simple, short, and the jumping does not feel good. Most of the levels are just squares, there's no visual elements and the sound effects sometimes don't match. I'm 40 minutes in and I'm halfway through the game.
괜찮은 게임 입니다. 캐릭터도 귀엽고 그래픽도 깔끔합니다. 난이도가 쉽다 생각들다가도 어렵고 어렵다 생각들다가도 쉽고 그러네요. 플랫포머게임 특유의 쫄깃한 맛이 살아 있습니다. 돈값하는거 같아요
[h1]クマ?それともアライグマ?いいえリスです[/h1] 可愛らしい[strike]クマ[/strike]リス君が障害物だらけのコースを進み、さらわれた妹を助け出そうというストーリー。 初見プレイでノーマルモードクリア(全ドングリ取得)に約[spoiler]3.5[/spoiler]時間、エクストラステージクリア(全ドングリ取得)に約[spoiler]5.5[/spoiler]時間かかりました。Twitch配信にて話しながらプレイしたためクリア時間は参考程度に...。 (ちなみに起動時に出てくるメッセージには「コントローラー推奨」と書いてあります。) [b]特徴[/b] [quote=author]• リスの「リコ」といっしょに、謎がいっぱいのステージを冒険しよう! • 走る、ジャンプする、投げる!シンプルな操作で多彩なアクション! • ステージの各所に隠されたドングリを見つけよう! • 迫力あるボス戦!ボスは様々なパターンで攻撃してくるぞ! • クリア後には、高難易度のエクストラステージが登場![/quote] ノーマルステージ数は全[spoiler]40[/spoiler]ステージ(エクストラステージは全[spoiler]25[/spoiler]ステージ)。 ノーマルステージは全[spoiler]4[/spoiler]チャプター存在し、それぞれのチャプターにBOSSがいます。個人的には最後のBOSSが好き。 リス君の動きは2段ジャンプと壁キック、それとブロック投げがメイン。あとはステージギミックと組み合わせて色々動けます。 スピード感のある操作はあまり要求されず、どちらかと言えば着実にミスなく進むことが求められます。 ドングリも取りにくいようないじわるな配置になっていることはなく、くまなく探せば見つけてゲットできるかと思います。 エクストラステージはトップメニューの最下部(”quit”の下)に"bonus game"として表示されるのでノーマルステージ全クリア時に確認してみてください。なお[spoiler]ドングリの取得数は恐らく関係ないです。最後のBOSSさえ倒せば出てきます。[/spoiler]。 [b]良い点[/b] [list] [*]可愛い [*]程よい難易度でカジュアルゲーマーにも高難易度ゲーマーにもオススメできます。カジュアルゲーマーなら達成感を得られ、高難易度ゲーマーなら他の地獄のようなゲームからの気分転換にサクッと遊べます。 [*]時折ムービーが挿入されていて臨場感があります。簡易的なものではありますがあるとないとでは大違いです。 [*]全実績取得が簡単(ノーマルステージ全クリアで取得可能)。個人的には全ドングリ取得やエクストラステージにも実績が欲しかったですが...。 [*]可愛い(念押し) [/list] [b]気になる点[/b] [list] [*]同じ操作をしてもリコ君のジャンプの高さに若干のムラがあります(環境依存の可能性あり)。時にはステージのギミックよりも厄介です。ですが上手く活用するとショートカットすることもできるので一長一短。 [*]ドングリを集めてもゲーム上では特に意味はありません。ですが作中に出てくる貴重なリス要素なので集めてあげましょう。きっとリコ君も心の中で喜んでます。達成感も得られます。 [*]最後のBOSS戦で[spoiler]OPムービーで急に音量が大きくなります。そして倒すと独特なパン振りで頭を揺さぶられた後に激しい音割れでエンディングを迎えます[/spoiler]。初見時にはめちゃくちゃすぎて笑いました。ぜひ最後まで遊んでみてください! [/list] [h1]結論:可愛いから遊んでみて![/h1]
어....음...어.....네!
물리엔진이나 디자인적으로 너무 밋밋합니다. 그냥 물에 녹인 아몬드 초콜릿을 먹는 것 같았어요. 효과가 더 풍부해지면 좋을 것 같네요.
케릭터가 너무 귀여워요 난이도가 초반엔 쉽다가 급올라가네요
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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