
Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 25.5Kreviews | 97% | — | $6.3M |
| $9.99 | 4.3Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Modern $70 shooters should take notes." Gameplay: No reloading, no sprinting, just pure 60mph demon landscaping. The Guns: Doom II’s Super Shotgun isn't a weapon; it's a religious experience. The Nostalgia: Sprinting through E1M1 while MIDI metal blasts your eardrums, and panicking in MAP07 while circle-strafing Mancubi for dear life. The Reality: 20% ripping and tearing. 80% crying because you can't find the stupid blue keycard. The Bosses: Nothing beats the sheer terror of turning a corner, hearing a giant metallic hoof stamp, and getting instantly turned into red paste by a Cyberdemon rocket. The Community: The modding scene is infinite. You can download and play custom campaigns made literally yesterday. The Portability: This game will run flawlessly on a 1993 PC, your modern smartphone, a smart fridge, and probably a pregnancy test. The Fix: When all else fails, type IDDQD and IDKFA to instantly become a god. (Warning: Using these will lock your Steam Achievements, so use them wisely!) A game from 1993 still runs circles around modern industry garbage. Final Verdict: 100/10 (The undisputed king of FPS)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Play it, learn about source ports and play those, learn about the 1000s of user made wads, play some of those, realize you've been missing out for 30 years, become sad, play doom 1 and 2 again, feel better
Понравилось все, начиная от музыки, заканчивая музыкой
man im soooooo glad they added microphone support for this 30 year old game's ♥♥♥♥♥♥ multiplayer im sooooooooo glad it bugs out my headpgones and ruins my audio completely im soooooooooo glad that i have to input a command prompt every single time i want to play this game thank you nightdive
Tastes good
The GOAT
it is to good to say 1990s and 2000s games are some of the best games that have came out
Esse jogo tem um lugar especial para mim — na verdade, toda a franquia DOOM tem um lugar especial. Gosto muito de todos os jogos, até mesmo o DOOM 3, que a maioria das pessoas critica. Como ele fez parte da minha infância, o que eu sinto por ele é mais uma questão pessoal do que algo sobre a história ou os gráficos. Porém, é um ótimo jogo até os dias de hoje. É meio repetitivo, dá um pouco de vertigem por conta da câmera, mas, cara... o DOOM 1 e o 2 são clássicos que, para mim, nunca envelhecem.
esta muy bueno superfcomplicado perosiempre se encuentra el camino
It's Doom
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 806 | 74% | — | |
| $810.2K | 8.8K | 93% | $4.99 | |
| — | 1.3K | 86% | — | |
| — | 7.9K | 96% | — | |
| $3.2M | 14K | 97% | $9.99 | |
| $2.1M | 8.5K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 7.4K | 90% | $24.99 | |
| $6.3M | 61.5K | 89% | $4.99 | |
| $6.3M | 5.6K | 75% | $23.99 | |
| $6.3M | 8.4K | 93% | $19.99 | |
| $6.3M | 6.1K | 76% | $13.99 | |
| $6.3M | 5.3K | 65% | $39.99 |