
Doodle Dice Monsters is a strategic turn-based battling game where you draw your own characters! Form your six character dream team, then duel your friends in strategic multiplayer combat. Winner gets to steal one of the defeated Doodlemon for themself!
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Doodle Dice Monsters is strategic turn-based battling game where you draw your own characters! Form your six character dream team, then duel your friends in strategic multiplayer combat. Inspired by Pokémon Tournament as well as Silly Band duels using playground rules, every game there is something on the line: winner not only gets epic loot, but gets to take one of the defeated Doodlemon for their own!

Using the draw feature, your team can compose of whomever or whatever you want! A Doodlemon's tier is determined by how long you spend drawing it. You start out with just the default palette, giving you a limited set of colors but unlock more as you play the game! There are no restrictions to what you can draw, so anything you can imagine is possible!
Every turn, swap in a Doodlemon that has not been used this round. Swap wisely to take advantage of type vulnerabilities and each monster tier's unique moveset! Successfully predicting your opponent's moves and creating favorable matchups will help ensure you leave the battlefield with an extra monster in your collection and epic loot in your inventory. The most powerful abilities have limited use

Multiplayer only, with invite-only and random matchmaking
Level up to further customize your monsters
Easy to learn, difficult to master
Stakes overarch individual matches
Unlock backgrounds, dice sets, palettes, and more
High replayability
Upgrade your kingdom to unlock extra tools and resources

Join the Discord to find cool dueling rivals, and a great art community! Link in the links panel
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
まだゲームとして粗は残ってはいるが、アップデートも頻繁にあり楽しめます。 絵を書く楽しさを思い出させてくれた神ゲーです。
野良の神絵師の健全絵をゲットできたので神ゲーとさせていただきます 奪われたドゥードルモンの所有者の変遷や、気に入った作者のドゥードルモン一覧が見られたらおもしろいかも
私は絵を描いて他人に見てもらうのが楽しみで買ったので他の方の参考になるかはわかりませんが、今のところかなり気に入っています。もしかしたらお絵かき&モンスター配布目的などで買う方がいるかもしれないので、注意点をかいておくと、製品版よりもDemo版をインストールして描くことをお勧めします。 製品版では何故か最初はまともに色を選べず、パレットを増やすにはゲーム内のゴールドを支払う必要があるからです。その点デモ版では最初からどのパレットも使い放題で、しかも描いたモンスターは製品版に引き継げます。もし先に製品版を起動してしまっても大丈夫です、Demo版で後から描いたものでも製品版に反映されます。 (追記:価格が以前より改善されたのと、製品版のみの新パレットがいくつか追加されましたね、ありがとうございます。アップデート頻度が高いのは定期的に遊びに戻ってくる理由になりますね。) 描き心地に関しては、私はWacomの安いペンタブを接続して使用していますが全く文句ないです。カクつくこともなく、ペンの太さや色変更も直感的で、Ctrl+Zなどの巻き戻し機能などもついているのでデジ絵に慣れている人は問題なく作品に取り組めると思います。レイヤー機能は流石にないですが。また、かけた時間によってモンスターのランク(ティア)が上がるシステムも個人的には好みです。かけられる時間は最大20分、しかも低いティアのモンスターは短時間で(4分以内)に書き上げなければいけないので、いかに短時間で魅力あるモンスターを描けるかというのを自分との闘いとして楽しんでいます。
発想は面白いんだけど、テキトーに描いた絵も本気で描いた絵も性能に全く違いが無いっていうのはやめてほしい。なんならすぐ奪われるからまともに描かないほうが育成で強くなる。 自分が描いた絵がいろんな人の手に渡るほうが良いと思うので奪われる分には別に気にしないけど、ゲーム性がただのジャンケンなのですぐ過疎りそう。アプデ頻度が高いからそこも改善されるといいな。
クソつまらん
I have previously played the demo of Doodle Dice Monsters and later purchased it at full release. I'm not the type of person who's really into the whole "dice rolling" thing but while playing this game it actually seemed pretty fun to have dice control your fate. Combat is pretty straightforward where you can request to duel a friend or look for a random to play against. I find that the matchmaking is pretty long but that's just dependent on how many people are online. The whole drawing concept is cool. The amount of time you take to draw your character corresponds to what tier it will be. There is an in game store but it's mainly a cosmetic thing which you can use in game coins to purchase too. The turn based combat is pretty neat and you never know what the other person is going to pick which makes it random. I enjoy stealing other people's Doodlemons but feel sad when I see mine go. Overall I really enjoy the combat system and the drawing system is very smooth. Definitely ideal to play with friends.
The rate you gain money is really fast now, there is effectively no point to spend actual money in this game unless you want to support the game. Now onto the actual review, Its just a basic fun fun idea for a game, [strike]if you enjoy drawing then you shouldnt get annoyed by the fact that you need to draw 6 creatures at the start, it can be a little confusing at first to understand what the tiers mean, I think if instead of using roman numerals they used D20 D12 D10 etc it would have been way easier to understand at first, but regardless![/strike] Its been a lot of fun to fight peoples random drawings and get to collect some of them, I've lost some of my creatures already, but its pretty fun that you can export your drawings or look at the ones you've lost via the observitory. I do think this game is suffering in popularity do to the release timing but I definitely think this game deserves more people playing it. Its mainly about the art people make. And thats enough for me. Edit: They did change the tiers to be D20 D12 D10 etc, so thats pretty neat. And they also added an option to turn one drawing into a full team once, so you dont have to worry about making an entire team of doodlemon right away if you dont mind spending your one use. Though I think it would be cool to have a consumable item that you can use to either put filter effects like what the once use thing does on some of your guys, or just make an entire team from the consumable item too.
たのしい! 待機中にお絵描きできると時間に無駄がなくていいと思います
Trap cant catch ♥♥♥♥
Oyun bence eğlenceli ve sürükleyici, tek sorunu daha yeni olduğu için çok büyük bir kitlesi yok. İlerledikçe yeni düzenlemeler ve güncellemeler ile çok daha başarılı olucağını düşünüyorum. Çizim konusunda kendine güvenmiyorsan biraz oynayınca alışıyorsun. Savaş mantığı biraz karışık gelebilir, bana ilk kısıtlayıcı gelmişti. Yine aynı şekilde oynaya oynaya aslında savaşların ne kadar stratejik ve geniş olduğunu anlıyorsun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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