
Don't Trust is a multiplayer horror game about deception. There are a group of survivors on a military base, and one of the survivors is secretly infected. The infected can transform into the survivor form to trick the other players.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $567.6K | 2.6K | 85% | $9.99 | |
| approximately $7K | 58 | 91% | $5.99 | |
| approximately $4.9K | 24 | 96% | $7.99 | |
| approximately $466 | 38 | 74% | $0.99 | |
| — | 0 | — | — | |
| approximately $0 | 1.6K | 91% | Free |