
Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 1 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Don’t Starve is an uncompromising wilderness survival game full of science and magic.
You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Uncompromising Survival & World Exploration:
No instructions. No help. No hand holding. Start with nothing and craft, hunt, research, farm and fight to survive.
Dark and Whimsical Visuals:
2D characters and odd creatures inhabiting a unique 3D world.
Randomly Generated New Worlds:
Want a new map? No problem! At any time you can generate a new living and breathing world that hates you and wants you to die.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 97Kreviews | 96% | — | $30.8M |
| $9.99 | 712ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I storve
纯萌新,从泰拉瑞亚转过来的,一开始特别不适应,是真饥荒,后来开始逐渐上手,意识到这是真神作。唯一吐槽的就是联机版逆天boss血量,作为把联机版当单机版玩的我来说纯折磨。
完全驯服的牛依然会发情,外加单机宣布停更,这个bug一辈子都不会修了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Palmas para a versão mais épica de Don´t Starve já feita, juntando todas as dlc´s tem bastante conteúdo. O melhor de tudo é que não há venda de skins, por isso o conteúdo em que você gasta dinheiro é, realmente, conteúdo e não só visual.
Why is this game so highly rated? I don't get it. I tried this back when it was new and wasn't impressed at that time. Some time has passed so I decided to give it another try. It's got a high rating so there must be SOMETHING good about it, right? Not so much. Here's how my return went... I died on day 0, because the game gives absolutely no guidance to even get you started. You have to run really far to find a single flint resource, nevermind the amount you need to create a pickaxe and axe.... By the time I was equipped to start chopping wood to build a fire, it was night, pitch black, and I died to something I couldn't see. The Devs want to kill you so much they make it impossible to see *anything* - not the terrain, not trees to chop to at least TRY to gather enough for a campfire. No no. Pitch black. You committed the sin of not knowing what to do from the start. The devs punish you for DARING to be new, and call it "gameplay". A terrible introduction and horrible first impression. Abysmal experience. I've seen enough to know my time will be better spent elsewhere. This "The Devs Want To Kill You" simulator is a train wreck.
I think I just don't get Don't Starve. You essentially can't progress without outside resources and I don't see how that is fun or satisfying. The game is purposefully obtuse and lacking in explanation or guidance to the extreme. I've tried to play a few times and it always ends the same way. A wiki open on one monitor and constant failure. That is not fun.
希望科雷可以恢复饥荒单机版的更新,比起联机版我更喜欢单机,因为联机版已经丢失了原版生存的感觉,更像是一款刷怪升级的救世主游戏,虽然单机版对克雷公司已经赚不到钱了,但是我还是希望单机可以更新,哪怕一点点都好
Kind of random: I love Minecraft but I couldn't find ways to make it difficult enough to be interesting. I also really preferred the early game and tended to get bored once I was basically invincible. This game is what I was looking for. It is very difficult and you never really get invincible. I enjoy the struggle and the constant vigilance it inquires.
Don't know anything about this game; well, didn't when purchasing. Only 1 hour of Kuplinow playing it on live and I understood I want to buy it too. I like it so far. I die at day 2-7 of starvation or frogs [i] (GOD, FROGS, REALLY??) [/i]... But I like this game. I think I will love it almost as much as my dear Terraria in 100 hours ( •⩊• )۶۟ৎ
更新单机版?那种事情好久不做了啊......
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.3K | 93% | $19.99 | |
| $30.6M | 29.7K | 72% | $24.99 | |
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| $30.4M | 32.2K | 85% | $34.99 | |
| $30.4M | 79.7K | 94% | $19.99 | |
| $31.3M | 68.9K | 95% | $19.99 |