
Don't Pray To Satan is an unforgiving city simulator/strategy game, where you must monitor and prevent your city's inhabitants from praying to Satan and bringing about the end of days.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
A neat and humorous little game/concept that would totally be worthwhile, but despite being EA there's no sign that it's actually being worked on. Wouldn't recommend it unless you're game for ~1 hour of playing and then probably dropping it.
Everything works as it should. Game has loads of potential and game dev seems interested in developing it further. I hope they do, it's a fun take on city builder sims they have going on.
Played a bit of the game on the first days it was out. Noticed a lot of bugs however kept my hopes up that the devs would actually fix them and continue working on the game as per the early access statement that can be found on this game. States that goals can be accomplished within the next 1-2 months here we are 5 months later and not even a post from the devs to inform us what is going on. My advice, Avoid this game. I won't be purchasing any future games from this developer.
Aww I really wanted to like this game but the mechanics kind of suck :( - Instructions are kind of bland Forgot if there was a way to speed up time (there isn't) went into the instructions which is in the start menu, unhappily saw there was no time options at all, tried to go back to my game session, game session restarted :( New town, new everything, all my work wasted (all that time sitting waiting for something to happen, and purifying ♥♥♥♥) UGH. - Art style is simple but not ugly, fits the simulation style its going for, very run of the mill though - 'Zen' growth and accumulation is very slow, and to get it to where you have a mechanism that creates it, takes ages! Really wanted to like this game, but for the price, and what's available for game play, I just can't, I can't recommend it either :(
Don't Pray to Satan feels more like a concept than a proper game. Although it has quite a lot of room to expand, with various interesting mechanics or new systems to be implemented, the game as it is doesn't have enough content to justify a recommendation. And while this normally is not an issue for Early Access games, the developers for the game have not provided any roadmaps or updates since its initial release.
[h1]別向撒旦祈禱──僅有廣告吸了毒[/h1] [table] [tr] [td]我使用的語言[/td] [td]英[/td] [/tr] [/table] 遊戲設計是一款養成遊戲。從價格到中間的倒十字架都像是吸了大麻一般好笑,遊戲內部有許多能使用多個手段達到去除恐怖份子,且裡面NPC的思想也很容易閱讀,但是也就僅此而已。遊戲性過於微小,而且無論是全部都變信徒或是全部都不是信徒都沒有甚麼期待的事情發生。希望之後完整版釋出可以有更豐富的遊戲性!
Would Pray Again.
Had fun playing but could not finish with 1% left. I think there needs to be a way to find the people that ray to saten.
é legalzinho pra passar o tempo, mas não tem final e aparentemente os devs abandonaram o jogo se sair atualizações eu mudo minha review mas até lá, não da pra recomendar =/
There's some interesting stuff here. I'd love to see more of it. But it's SO. DANG. SLOW. I spent minutes at a time waiting around for the 'zen' currency to build up enough to even do anything. There's an expensive item that increases zen production, but just the thought of waiting long enough to save up the cost made me bored. There's nothing to do but stalk your citizens looking for satanists while waiting, and that gets old pretty fast. I'm seriously stunned that there's no fast forward setting.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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